Although the Wii had many good games this year
, it's clear that some developers noticed the Wii's hype and have put out some unsatisfactory products in an attempt to ride the popularity wave. We're often critical of such games, "tsk, tsking
" at them to our hearts' content, but it makes us feel better when developers notice this trend since they're the ones with the power. It's up to the developers to really push themselves and the machine they're working with, and as time goes on, the process becomes easier and more efficient.
Tancred Dyke-Wells, the creative director of Kuju (the company behind the Wii's Battalion Wars 2)
, recently criticized
many Wii developers for "under-exploiting" the little white console. We tend to take his word seriously, since we think that BWII
"has just about everything that fans of first-party Nintendo games are looking for," as you can see in our review
of the game.
Dyke-Wells' main beef with developers is with the way in which graphics are handled on the system. While the Nintendo Wii can't compete in the graphics department with Sony's Playstation 3 and Microsoft's Xbox 360, he believes that the Wii is a "pretty good piece of kit" that overpowers the GameCube "by a factor of two."
In the end, Dyke-Wells thinks it comes down to how much respect these developers have for their companies, their products, and their consumers, and we can't help but agree. The possibility of making a quick and easy buck is tempting, but we expect developers to make good games simply because they can