Meanwhile, 2K Boston is still hiring artists for its next project, which is bound for Xbox 360 and PC -- additional job postings call for PS3 familiarity. Many of the listings cite Unreal Engine experience as an advantage, suggesting that 2K Boston will continue to work with Epic's engine on what will likely be the next installment in the "BioShock franchise" (more like the 'Shock series). Deep space has been done before (twice), and the deep sea tackled most recently -- where to next?
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