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Reader Comments (24)

Posted: Nov 29th 2007 1:15AM rTwelve said

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Of course it's not Space Giraffe, that would require a picture of Miyamoto in the background
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Posted: Nov 29th 2007 1:16AM ThornedVenom said

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The new gameplay looks sweet and dynamic, but the layout definitely needs cleaning up. But I don't know about Japan's current trends.
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Posted: Nov 29th 2007 1:06PM (Unverified) said

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Do want!
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Posted: Nov 29th 2007 1:21AM hvnlysoldr said

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Does this count as a Bullet Hell? I mean I like Blazing Lazers, and what I've played of Ikaruga, but I hate playing in bullet hells.
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Posted: Nov 29th 2007 3:29AM BPMOmega XBL PSN Steam said

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Bullet Hell is when there are a million+ bullets on the screen at once. Precise movements are key for survival. In a lot Bullet Hell-style shooters, the collision box for your character/ship/whatever is but one pixel. Knowing which pixel will kill you, it becomes easier to dodge bullets.

Ikaruga, though, I think your entire ship was the collision box. I can't remember. Been a while since I last played.


tl;dr version: No, this is not a Bullet Hell game.
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Posted: Nov 29th 2007 5:42PM s256 said

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Ikaruga, though, I think your entire ship was the collision box.

Yep - they were able to do that without making it impossible, though, because you can switch polarity to absorb bullets that would otherwise kill you. ;p
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Posted: Nov 29th 2007 1:38AM Twist said

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If they are going to remake this then at least they could make it widescreen like Pac-Man CE on XBLA.

Pac-Man CE is probably the only enhanced/remixed/deluxe/extreme/whatever modern rehash of a classic game that is even worth playing. Take the Asteroids Deluxe that was released on XBLA yesterday. Sure it has flashy graphics, but the game-play is pretty lame by modern standards. Yet if you look at Maelstrom, a 14 year old game based on Asteroids, it holds up much better thanks to all the enhancements they made. Updating a game for today's market takes more than just adding a bunch of particle effects. Looks like they may be aware of that with this game but probably not aware enough.
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Posted: Nov 29th 2007 3:30AM BPMOmega XBL PSN Steam said

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This is for the DS. It's already full-resolution as it is.
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Posted: Nov 29th 2007 8:27AM (Unverified) said

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No, this game is also coming for PSP, there still love out there for us widescreen lovers :D
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Posted: Nov 29th 2007 11:09AM BPMOmega XBL PSN Steam said

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I stand corrected.

... Okay, I'm actually sitting, but whatever.

Anyways... I'm sure the PSP version will be full resolution, too.
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Posted: Nov 29th 2007 2:21AM (Unverified) said

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wow, they took space invaders, one of the simplest games ever, and turned it into crazy japanese shit


:(
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Posted: Nov 29th 2007 3:50AM raginfox said

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it was japanese to begin with...
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Posted: Nov 29th 2007 8:29AM (Unverified) said

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so? what's wrong with crazy japanese shit? I prefer crazy japanese shit! *Katamari lover*
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Posted: Nov 29th 2007 3:31AM BPMOmega XBL PSN Steam said

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Looks like with this, along with Bubble Bobble: Double Shot, Taito is looking to amend it's previous weaksauce DS entries (Space Invaders Revolution and Bubble Bobble Revolution, respectively).
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Posted: Nov 29th 2007 3:36AM DarkTetsuya said

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Well, hopefully you'll be able to get past level 30 in this one.

Though a Rez-influenced techno update to Space Invaders might be worth checking out.
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Posted: Nov 29th 2007 7:13AM (Unverified) said

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Well, Taito have f***ed up again. First we have space raiders, now this.
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Posted: Nov 29th 2007 9:28AM horngreen said

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Ugh thats a clutterfest. It looks like it was made by MTV!
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Posted: Nov 29th 2007 11:07AM (Unverified) said

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Oh, snap. I knew it seemed familiar.
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Posted: Nov 29th 2007 8:46AM JonahFalcon said

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Space Invaders meets Lumines.
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Posted: Nov 29th 2007 10:18AM (Unverified) said

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Until something bests Ikaruga, good luck shmup world.
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Posted: Nov 29th 2007 11:32AM zsavior said

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Looks like somebody at Taito took a liking to Rez and decided to try and add some of the elements to it.
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Posted: Nov 29th 2007 12:15PM enbadesign said

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ahhhhhhhgggggggrrrggggg

Sorry but that was painful. It looks like a cross between Galaga '90s and DDR. Please make it stop.

What's next Turbo Defender Extreme Fun Time Hour
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Posted: Nov 29th 2007 3:32PM daveosaur said

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It looks pretty... easy. Space Invaders can be a pain with the single shot that destroys a single enemy, but when you can blast them all with a Big Fucking Laser, I think most of the challenge has been lifted.

...So, what's the point of this again?
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Posted: Nov 30th 2007 7:37AM BurntMeatloaf said

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Modern gamers don't like challenges.
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