Classic Melee stages returning in Smash Bros. Brawl
Players intimidated by the chaotic, hazard-heavy stages of Super Smash Bros. Brawl will be delighted to hear that several classic stages will be returning from Smash Bros. Melee. Pictured above, the Temple stage is the only one officially announced, though director Masahiro Sakurai promises "a number" of stages from the Gamecube title (a few of the original N64 states couldn't hurt either, but there's no word on whether or not that's even a possibility).
In other news, next Monday is December 3, otherwise known as the former release date of Super Smash Bros. Brawl. As this date has been slowly approaching, we here at Joystiq have noticed that the daily Brawl updates have lacked any startling new information. The last character announced was back in October, meaning that Brawl's blog is definitely overdue for some earth-shattering information. Perhaps Nintendo is holding off to make an announcement on the day we all expected to get our Brawl on? Maybe, maybe not. We'll just have to wait and see what happens.
In other news, next Monday is December 3, otherwise known as the former release date of Super Smash Bros. Brawl. As this date has been slowly approaching, we here at Joystiq have noticed that the daily Brawl updates have lacked any startling new information. The last character announced was back in October, meaning that Brawl's blog is definitely overdue for some earth-shattering information. Perhaps Nintendo is holding off to make an announcement on the day we all expected to get our Brawl on? Maybe, maybe not. We'll just have to wait and see what happens.






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Reader Comments (Page 1 of 1)
SoulBlade @ Nov 30th 2007 2:08PM
Just hook it to my veins!
Residentevil72501 @ Nov 30th 2007 2:12PM
This is pretty cool alot of the old stages were really awesome. This game already has so many features.
StrangeBum @ Nov 30th 2007 2:20PM
Well how could it be to port levels from the GCN. The Wii is afterall just two Gamecube's duct taped together, amirite?
But honestly, I loved the temple level, possibly one of my favorites from the Melee. I also liked the Pokemon Stadium level, not sure why, it just was a minimal stage and sometimes I like minimal.
Zertoss @ Nov 30th 2007 2:21PM
The new Zelda 2 Temple music they posted along with this update was pretty nice too.
Kevin @ Nov 30th 2007 2:23PM
Repeated prediction if you missed it before:
Super Smash Bros. for VC on Monday.
SoulBlade @ Nov 30th 2007 2:41PM
That's a pretty good prediction. They could either do that, or they could release it around Brawl's ship date like they did Super Metroid for Prime3.
ThornedVenom @ Nov 30th 2007 2:24PM
People only played on 3 stages: Corneria, Temple and Final Destination.
Bring all 3 into Brawl, and it's gonna be a fest.
hydralisk456 @ Nov 30th 2007 2:29PM
No items, Fox only, FINAL DESTINATION!
shivr @ Nov 30th 2007 2:53PM
no wai man POKE FLOATS
Flyy (NDF) @ Nov 30th 2007 3:57PM
Brawl is just gonna be Hyrule and Corneria duct-taped together
Todd @ Nov 30th 2007 2:25PM
I can't wait for this game!
WiNG @ Nov 30th 2007 2:33PM
Hey if they don't have the old stages you liked, you can try recreating them in the level editor.
WIN.
Vegnagun (Brushed With Fame) @ Nov 30th 2007 2:37PM
I'm gonna make a giant scowling Teddy Roosevelt face and fight on it.
SoulBlade @ Nov 30th 2007 2:46PM
f*cking awesome comment.
Vegnagun (Brushed With Fame) @ Nov 30th 2007 2:47PM
I'm gonna make a giant scowling Teddy Roosevelt face and fight on it.
Vegnagun (Brushed With Fame) @ Nov 30th 2007 2:47PM
the comment system made me lose my innocence
Blast Processing Megadrive @ Nov 30th 2007 2:56PM
@Vegnagun:
http://hock.deviantart.com/art/Happy-TEDDY-ROOSEVELT-BEAM-48755525
Alcevious @ Nov 30th 2007 6:42PM
You got greedy. You posted a good comment and wanted more glory so decided to repost it. Fail.
Koopaknight29 - (Nintendo Loyalist) @ Nov 30th 2007 2:36PM
Fountain of Dreams, plz.
Oh and the Zelda 2 remix is awesome.
Blast Processing Megadrive @ Nov 30th 2007 2:42PM
I can't see any reason why they wouldn't be able to place all of the old stages in Brawl, from a technical standpoint.
Aside from the fact the architecture of Wii being the same as GameCube (making porting code and assets a breeze), the disc size is MUCH larger this time around.
GameCube discs maxed out at 1.5GB. The Wii uses standard-sized, dual-layer DVDs. We're looking at roughly 5-6 times the disc space of the GameCube version.
So, I wouldn't be surprised if all N64 and GameCube stages made it into Brawl. The entire cast of Melee is just as likely to return, too (and before you bring it up, those "comments" from Sakurai about some characters not returning were false rumors spread around).
SoulBlade @ Nov 30th 2007 2:48PM
I'll be quite sad if even one character is missing from Melee. I think you're absolutely right - disc space isn't a problem. They've probably found some improved ways to compress their models as well.
jopojelly @ Nov 30th 2007 2:54PM
I'm sure they could, but I hope they have the brains to forget Icicle Mountain if they do.
Sieged Eagle @ Nov 30th 2007 3:28PM
"I'll be quite sad if even one character is missing from Melee."
As long as Pichu and Young Link are out, I'm fine with the rest of the cast, as those characters were useless clones (but Pichu was the most useless one. Young Link was fun, but still =/).
Now, if Falco is kicked out of the SSBB cast, I'm going to be a sad, sad panda...
Blast Processing Megadrive @ Nov 30th 2007 3:43PM
Young Link kicked ass.
Faster and FIRE ARROWS OF DOOM.
Pichu is an interesting challenge to play as.
Falco's dull, though. But then again, so is Fox.
Sieged Eagle @ Nov 30th 2007 3:52PM
A character that is fast is a sexy character indeed. I have to agree with what you said about Young Link, but unfortunately he was a clone nonetheless, so I have this feeling he will get the axe.
Pichu, on the other hand, was worthless. Yes, he was faster than Pikachu, but he damaged with almost every attack he made, mostly if it was electrical. He's going to get the axe for sure.
As for Falco, he was my main. He was fast as Fox, and his attacks packed more punch than Fox's, but had a little more delay. Still, he was the best character I could play with, and I'm praying to God that he makes it back, with a fresh moveset this time.
SoulBlade @ Nov 30th 2007 4:45PM
I gotta stick up for young link - he had better projectiles, and a much less "cheap" up special. He's fun to use at times.
Pichu was fun since he/she/it was actually strong and fast, and a challenge to use as was stated before. But yea, now that I think about it, if I had to pick one, Pichu would be out.
I always preferred Falco over Fox.
GregZ @ Nov 30th 2007 2:47PM
Yeah, the delay is going to be worth it. Plus it allows me to pass my finals. Thanks Nintendo.
DCBlack @ Nov 30th 2007 3:02PM
Galaxy nearly ruined that for me. Good thing I got my fill of it over Thanksgiving break.
Silent Xenocide @ Nov 30th 2007 3:21PM
Oh good. The only level I played on in Melee. I hope they bring the pokemon tower level or whatever from the original game.
Sieged Eagle @ Nov 30th 2007 3:30PM
So... Melee stages are bad. This week's update was the most epic of them all, as it opens many brackets of which stages are going to be back from Melee, and maybe, just maybe, from the first SSB.
So Sakurai, would you kindly bring back my Flat Zone?
Sieged Eagle @ Nov 30th 2007 3:31PM
*back. Sorry for that misspelling. This is yet another reason why an edit button would be great to have.
Alexander @ Nov 30th 2007 3:51PM
Pretty cool.
But I'm a little disappointed that it looks identical to the Gamecube level. I thought they would improve the graphics or add something.
bm @ Nov 30th 2007 4:35PM
It's just an extra, like the N64 stages were extras in Melee. There's already so much stuff.
S-LAH-ziman (B-B-BRUSHED WITH FAAAAME) @ Nov 30th 2007 4:06PM
Please no Final Destination. Keep the "professional" smashers in SSBM please.
Window @ Dec 9th 2007 2:34AM
No.
Miz @ Nov 30th 2007 4:41PM
I seriously hope they bring back Big Blue. That stage was balls-to-the-wall nuts. There's a lot of old stages to pick from, though, so the chances are probably a bit slim.
SoulBlade @ Nov 30th 2007 4:45PM
And the carpet ride!
Delgado @ Nov 30th 2007 5:12PM
Me and my room mates still play the original on N64. One of the best games ever made IMO, and Melee just didn't do it for me. So much more skill is involved with the N64 version (w/minimal items) and Melee's levels aren't "plain" enough.
Pokemon level, Links Castle, and Fox's ship are on constant rotation.
tuaamin13 @ Nov 30th 2007 5:30PM
It'd be easier to tell us what isn't in the game.
Sadako Was Framed @ Nov 30th 2007 6:52PM
I hope the next update is that you can't turn items off, only one player can be fox, and final destination/its replacement can not be played in single player. Life would be sweet.
CubeGuy @ Nov 30th 2007 8:44PM
Or if you attempt to wavedash, your Wii bursts into flames.
Cuja @ Dec 2nd 2007 1:27AM
When you port a game over, a lot of the old stuff is still there and it should run fine since the hardware hasn't change much. The hard part is developing new stuff which Nintendo isn't very good at.
WhatIsThatThing @ Dec 2nd 2007 9:44PM
I hope I'm not the only one here who hates Hyrule Temple. It's too big, god damnit!