
The game used to revolve around that. You'd have to put that weapon away to pull out a handgun -- lame. Not anymore. Dual-wielding has made its entrance and appears to make the game a tad bit more worthwhile. In fact, gunfighting seems to take priority over your throwing blade, somehow. Lots of black market weapon upgrades, et cetera. IGN mentions that the hand-to-hand, er, hand-to-glaive combat is a little iffy, but with a 2008 release, there still might be time to patch it up. Here's hoping the game turns out to be something special, because we'd hate to be disappointed with something that lets you throw a giant cutting blade around at will.
