In watching new trailer for Gran Turismo 5 Prologue, which debuted during last night's Spike VGAs, Joystiq's own Griffin McElroy made a strange and unintentionally philosophical observation: can mechanical objects cross into the uncanny valley? Can a computer-generated car be so detailed that it edges too close to reality and minor differences become glaring issues? Judge for yourself; the video is embedded above.
Posted on Mar 10th 2014 12:00PM
Posted on Mar 8th 2014 1:00PM
Super Joystiq Podcast 087: Watch Dogs, South Park The Stick of Truth, The Walking Dead: A House Divided
Posted on Mar 7th 2014 2:00PM