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Reader Comments (23)

Posted: Dec 12th 2007 5:06PM (Unverified) said

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Oh that's original! I liked it the first time when it was called Starcraft: Ghost.

Gamestop's in-house magazine is terrible, yet somehow they always get industry news like this... how?
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Posted: Dec 12th 2007 6:17PM (Unverified) said

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Game Informer is a pretty good magazine. I have been a gaming magazine subscriber to dozens of different mags over the decades and their info is solid. Like all gaming "authorities" their reviews mean nothing, but other than that there isn't a bunch of subliminal (and laughable) marketing like you'll find at places like GameSpot and IGN.
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Posted: Dec 12th 2007 8:28PM (Unverified) said

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Well, granted, my review of GI is a bit old, I haven't read it since I actually worked at gamestop. Maybe it's gotten a lot better since my last read. I understand that they're trying to eke out another C&C fps, but unless it's got some killer multi-player it's most likely going to tank. (mammoth tank?) Dunno, guess only time will tell. Good points though Josh.
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Posted: Dec 12th 2007 5:14PM (Unverified) said

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Just to clarify: this is different from Renegade... how?
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Posted: Dec 12th 2007 11:12PM Rax Dakkar said

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Unforunatley, this doesn't sound very much like Renegade, being that it's a "tactical, squad based FPS". Me (and I'm sure many others) who actually played Renegade's multiplayer absolutley loved it. The game had a really interesting, really original home base mechanic that literally worked how it does in an RTS. The barracks and war factory allowed you to buy a better infantry unit or tank, with the money supplied to you by the tiberium collector. You also had base defense that prevented most infantry incursions and a power plant that was very important to protect, as all other buildings were crippled if it was destroyed. This lead to many interesting and original tactics that I have yet to see in another game. Fients to draw attention to the front of the base, while a small team of demoltion engineers destroyed the power plant. Rushes of flame tanks to destroy the main defense. Blockades to disrupt the flow of resources.

I really hope they atleast keep the multiplayer like renegade, it was my favorite multiplayer game ever.
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Posted: Dec 12th 2007 5:23PM Sloar said

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Well of course it is! I mean, it's a FPS. Where else would you expect it to go?
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Posted: Dec 12th 2007 5:27PM dirt junkie said

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Renegade all over again!!!
Well done EA you keep floggin that horse!! and while your at it, why release new maps which should have been on the disc a couple of days after the release for a stupid amount of MS points......

My hate for EA grows greater everyday! Just not as great as their profits.... lol
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Posted: Dec 12th 2007 5:34PM (Unverified) said

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I Loved Renegade also this has to be good ..........
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Posted: Dec 12th 2007 5:32PM (Unverified) said

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yay another fps...
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Posted: Dec 12th 2007 8:08PM deadify said

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What are you guys smoking? lol
That issue of GI has been out for a few days now! haha.
But yeah, that game looks pretty sweet. I can't wait for more details and trailers that are to come!
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Posted: Dec 12th 2007 8:26PM (Unverified) said

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just to clarify. It's not a FPS. It's C&C with some FPS sections. It's still an RTS for the most part.

From the article: "Tibeberium infuses the franchise with FPS segments, but don't break out those fanboy pitchforks just yet - this triple-A production is built on a foundation of RTS elements."
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Posted: Dec 12th 2007 9:11PM (Unverified) said

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"RTS Elements"

like, calling in airstrikes? And commanding other units?

This smells like a FPS branch off to me.
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Posted: Dec 12th 2007 9:31PM Gemini Ace said

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Ok, so is the C&C franchise going yearly, too?
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Posted: Dec 12th 2007 9:32PM (Unverified) said

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I think it would be cool for it to be an RTS, but also have the ability to swap to an FPS on the fly. Imagine sending a sniper to a position, then you become the sniper. Or you take the role of an engineer, then manually sneak your guy into an enemy building.
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Posted: Dec 12th 2007 10:38PM Ghengis said

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I'm just holding out hope for a Natural Selection-style multiplayer mode. Man, that would kick ass in the C&C universe...
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Posted: Dec 12th 2007 10:46PM Yuccadude said

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So it's like Republic Commando where your one weapon is all four weapons? That's cool, it worked well there, hopefully it'll work here too. Never really played any RTSes, so maybe I'll get it and if I don't like I'll give it to a buddy of mine who likes them.
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Posted: Dec 12th 2007 11:22PM BananaBoat said

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They get exclusives by paying for them, obviously. I'm sure the editor of GameInformer is FUMING right now because a story they payed thousands to get the exclusive rights to, just got posted for the world to see before the magazine even hit stands.

This is why magazines are now useless, and function as little more than toilet reading material. Can't even buy an exclusive anymore.
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Posted: Dec 13th 2007 12:58AM Yuccadude said

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Wow, that is exactly what my friend does with his GI.
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Posted: Dec 12th 2007 11:26PM BlackIceJoe said

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Well this would be pretty cool. I hope its true.
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Posted: Dec 13th 2007 12:27AM (Unverified) said

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This is All True As I Received my issue of GI yesterday!
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Posted: Dec 13th 2007 2:26AM Hellvector said

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Hehe, you said NOD! :D

Tiberium, get it?
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Posted: Dec 13th 2007 2:27AM Hellvector said

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I was bored, sorry.

Sounds interesting though.
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Posted: Dec 13th 2007 9:30AM SamuelK said

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Meanwhile, the Burnout Paradise demo is out on Marketplace, and X3F has yet to report on it. C'mon guys, wake up and report! :)
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