Perhaps this can be considered a lesson for game developers eager to deliver tomorrow's game technology today: Crysis hit the PC market with an exoskeleton-enhanced thud. The critically praised -- but processing intensive -- title sold a disappointing 86,633 units in the States following its Nov. 13 release.
Holding hands with Crysis is Epic's Unreal Tournament 3 which sold an even more disappointing 33,995 units following its Nov. 19 release. Although not a pixel pushing monster on the level of say, oh ... Crysis, the Unreal Engine 3 game is still a beast in an already crowded genre. At the very least UT3 will make up some sales with the recently released PS3 version and the future Xbox 360 version.
We're ready for that Crysis console announcement whenever you are, EA.
Crysis sales in crisis; UT3 gets fragged too
200 Comments by Alexander Sliwinski Dec 14th 2007 9:44PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, First Person Shooters
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(Page 4) Reader Comments
Consoles are already first priority for developers almost 100% of the time. BioShock, The Orange Box, even Unreal Tournament 3... all were designed to make the most money from consoles, but to release slightly tweaked/improved versions for PC. I have no problem with that business model. In fact, usually it ensures that the games aren't too demanding and thus run very well on PC hardware. The current synergy between the 360 and PC hardware makes this trend quite easy for developers, and quite viable. A success for everyone.
I don't care if the game was designed for 360. I'm a videophile-- I want it running at twice the resolution the 360 version has with twice the FPS. This is what the PC can do. Sure, if you don't care, buy a console. Save some money. But many of us do care, and PC gaming isn't going to die. Particularly now that porting the 360 version over is a simple and cheap process for developers.
I can buy the same games for $20 cheaper (most PC games hit $40 a couple weeks after release), get better graphics, framerates, use keyboard and mouse (or any controller ever made), free and better online multiplayer (32 player Team Fortress FTW), and, generally, play with an older and more mature user-base.
Sure, releasing a game for PC only, particularly without any type of protection, isn't going to net a lot of profit. But I think Crytek and EA realized that, and that Crysis was mostly released as a hardware seller-- the game may not be making a lot of money, but god knows Nvidia, Intel, and Corsair are. And I have a feeling the advertising agreements ($$$$) reflect this.
The problem here is that anyone who is into PC enthusiast gaming uses either newgroups, or bittorrents.
World of Warcraft is a prime example. You can't download WoW, but if you could, I can assure you that the total box sales would be cut by 75%.
PC gaming will always suffer from piracy. There's no way to prevent it. Half-life 2 had to be authenticated by Steam through the internet, but it took maybe a week or two before that was bypassed. Consoles can be modded to do the same, but systems such as the 360 requires fancy modding that may or may not get you banned from online play. Plus you can't just download a file and click setup.exe, you have to probably send in your unit, have it physically opened and modded. That's more work than most console owners want.
If you think piracy doesn't dramatically affect sales for this title, or any other AAA PC title, then you're quite naive.
PS. Nvidia has killed off the $400-500 video card with the 8800GT and 8800GTS 512mb cards. Both sell for anywhere from $250 to $340, and can be considered top of the line when it comes to effects and resolutions. Honestly, the requirements for the game got blown out of proportion from people who just don't know jack.
Still, it works both ways. I could play my Xbox 360 on my CRT TV in 480i, but if I want my games in 720p/1080i I have to spend $1000 or more on a TV.
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God, I hate people's irrational wallet gripping complaints when the letters "HD" are placed before TV.
They are AFFORDABLE!
....Or LCDs in general, ghosting P.O.S. they are..
Thank god, lets keep the $500-$70,000 equipment to the professionals making the next pixar movie, I'm opposed to reinventing the architecture so often as they have in the past, obsolescing shit every year. And to all of the ppl who bought a 8800gtx ultra for 600 bucks last year just cuz they saw crisis footage, only to have a card available for 250 now that the game is out that is nearly as good (about 10% slower but alot smaller cooler and less power hungry)....
SUCKERS!!! HAHAHAHAH!!!! I told you so.
You guys are nuts if you think that Crytek is pleased with these types of sales. Licensing the engine or not, nobody wants to spend 2 years on a game to get 80k worth in sales. That is just stupid. This game received alot of pre-release attention and 80k in a week is sad. BTW, I think Halo 3 sold 1.7 million units in the same time period. Console sales on black Friday were something like 2.4 billion. Don't even try to tell me that the graphics market or pc gaming was even close to this. Don't kid yourself - money matters to developers. They are, after all, out to make a profit. Thinking that developers don't care when their games don't sell well is shortsighted.
PC's will always be better than consoles. That is a no brainer. That said, I hate the graphics card industry and the constant need to upgrade.
Finally, those of you that question a console's ability to make great looking games clearly haven't played call of duty 4. That game looks better than most pc shooters and it played on my $300 console.
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It's GAMEPLAY, not GRAPHICS, that sells a game.
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"These NPD numbers are VERY misleading for PC games having seen this with our own game (Red Orchestra:Ostfront). Basically, the US is very console heavy, and Europe is very PC heavy. So you can estimate that whatever the NPD numbers were for a PC game, there was probably over 3x more in Europe and elsewhere. So if UT3 sold 30,000 in the US, I would guess it sold a total of 100,000+ in those two weeks worldwide. And if Crysis did 85,000 in the US, it probably did around 300,000 worldwide. And that doesn't even include digital downloads or online sales. Add those in and the numbers would be much much bigger.
PC gaming has entered the internet age. Lots of people buy their games online, and through digital distribution (unlike consoles). NPD leaving these elements out completely skews the sales numbers. It would be like calculating holiday shopping sales and ignoring all those poeple that used credit cards or debit cards."
In other words, it's almost as stupid to focus on PC game sales from the US as it is to focus on 360 game sales in Japan.
Also, Cevat Yerli has already stated many times that Crysis in it's present state is not going to run on current-gen consoles. A spin-off made by EA is plausible, but it won't the same game.
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But don't worry, you're not the only uninformed person here. In fact I always marvel at the number of ignorant console fanboys who wish the death of PC gamgin, even though it is the only truly free gaming platform.
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UT3.. well epic pissed off A LOT of fans with what they did to the 360 community by adding new stuff to the Gears PC and not offering it to 360 owners. I have a feeling that I wasn't the only gamer that didn't bother with UT3 for the PC and won't be getting it for PS3 either.
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Try 1500$, and that's for high resolutions, you can probably max out Crysis at 1024x768 for under 1000$, and if you are upgrading your computer it's even less, say 400$....
ie. "see how powerful our console is? it can play a game designed for bajillion dollar computers." However the console port will have numerous things taken out and will not be running the same game as PCs. Granted, it will be heavily optimized, and will run well, but it won't be the behemoth that it was on PCs.
Also: I did buy it, and I do have a good gaming PC. After playing through the game with decent frame rates and a fair amount of eye candy turned on, it was a dud. The only saving grace for the game to me now is the level editor which will get axed from the console version aside from possibly the PS3 since it is more open to those kinds of things.
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BTW I am enjoying UT3 even tho its not as fun as UT99 its still a better game than 03/04.
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...BUT the game has been marketed solely on its GRAPHICS. Most people wouldn't feel it was worth buying Crysis unless they felt they could run it in high detail mode.
It'd be like buying a ferrari when the speed limit in your country was 20mph.
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If they had marketed the gameplay or the story nd made people understand that the graphics weren't important then maybe they'd have sold better.
I'm sure my PC could manage it, and at Farcry levels of detail (which i still consider pretty impressive). But they've spent the last year bombarding me with images showing how amazing it is. Playing it at lower settings would just feel like i'm missing out on something.
PS/ I loved farcry, so i hope this doesn't kill them financially. I'm sure i'll pick up crysis in a year or two when i have a new laptop that can run it at max settings.
http://www.n4g.com/News-81964.aspx
Oh but of course Joystiq wouldn't report on that. Who really cares about the world outside the US, aside from these European pricks?
http://www.msxnet.org/humour/world-according-to-america.png
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Ouch.
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MMO's, Digital Distribution and the rest of the world aren't counted in NPD figures, at all. There good for the console gaming industry where the US is the main market and it's almost all retail. The problem arises when people apply the NPD to the PC Gaming industry, which gives off a false outlook.
Some of you kids need to read the report they post every year instead of bashing on a platform you know nothing about, than again, this is joystiq. Console fanboys galore
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I'd bet if you go on the same torrent sites then you'd find that console games are torrented just as much.
My 8 month old computer can barely handle Crysis on low settings. Same computer that plays GoW with no problems.
Maybe in 3 or 4 years I will get to enjoy Crysis
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I'm sure many people would love to have UT3! But most people don't have the money to upgrade their PC's :(
I still enjoy UT2004 :)
Thats my 2 cents. :D
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Crysis at medium settings looks better than the majority of games coming out nowadays, and PC equipment that has been out for the last 2 years can handle that. (My athlon 64 3700 + ATI X1900xtx runs it just fine).
The good thing is when you do decide to upgrade, hey now you can replay at the highest settings and itll be a better experience.
But with your attitudes, Crytek would've been much better off dropping the current high and very high detail settings and simple making the current medium settings the highest settings.
Hear that developers- don't push the graphics envelope anymore!
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Yeah... Uh... No thanks. That's why I left PC gamers behind ages ago. Bunch of losers that are more interested in how many FPSs they can push than the actual gameplay.
As for the computer's power-- Well, I gave up building PCs to be gaming rigs. It's just plain stupid trying to be bleeding edge all the time. It's not worth the time, money, or effort when I can have a similar experience on a console. Sure, the PC might run at 60fps with all the right upgrades, but the console is at least consistent and doesn't vary from one system to another. I can just play instead of spending all my time tweaking.
But PC gamers are like car guys. It's not the car itself, or even the race that matters. It's the time they get to spend with their heads under the hood. THAT is the real game played by PC gamers... It's all about measuring penis size by comparing rigs. Whoever has the most fans or the newest video card wins.
Frankly, all those people can keep on playing Counterstrike until they perish. I can do without them in the console world.
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Unlike the other guy, I dont think you are ignorant. You sound like how I use to be, updating your computer every 6 mths to keep up. I got sick of it. Sure it was fun, but my friends started getting into consoles and seemed to be having more fun than I did. Not to mention that playing console games just works. With PC, your best bet is to have a dedicated gaming machine without anything else installed to get optimum speed. Start installing other day-to-day software and you can get into issues with they system.
So, you are not ignorant, others just dont want to hear the truth!
Crytek made the game look pretty, run good, but the AI was so, very bad, it completely ruins the game. Helicopters magically knowing where you are, even when invisble, and the ability to throw a person off a cliff, have them survive, but still not be onto your location...
Epic also did real bad. The fact that they made concessions for the console crowd ruined the game. Less of a focus on DM, and extra focus on the craptacular Onslaught 2.0 mode. Slow reload times, clunky character feel... well, at least they can release more maps and fix the small issues with some minor patches..
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Good quality components
CPU - $200
RAM - $100-150
MOBO - $150-200
GFX - $350
SOUNDCARD - $50 ($0 if integrated in mobo)
CASE - $60-100
OPTICAL DRIVE - $30-40
MOUSE - $25-30
KEYBOARD - $20-30
Being liberal with some of the prices, its at least $1,000. Then you have to upgrade the GFX every year or so.
Before you call me a sony or xbox fanboy, I use to be a dedicated PC gamer. As stated earlier, I got fed up with the upgrade game and found that consoles allowed me to focus on having fun, actual playing quality games.
$50 2GB OCZ Gold XTC PC2-6400 (running at 667MHz actually)
$60 Gigabyte GA-945GCMX-S2 motherboard
$260 Palit 8800GT
Onboard sound
Already have case, optical drive, keyboard, mouse and hard drive.
$50 Nmedia MP-500 500W Power Supply
I actually bumped up settings to 1280x1024, still all high, with 16x AF. It's still playable :)
Anyone who says I should be feeling bad is a console happy moron.
So the GTS is $200 a year later. So freakin' what? Why would I wait 12 months to save $200 while for a whole year I could be experiencing the best frames, resolution, and image quality money can offer?
$200 or wait a year??...
And it isn't like my 8800GTX is dead now. It is still top of the line, and can do anything the PS3/360 can, except much better.
On my 24'' monitor I get faster frames, better textures and sexy resolutions. The difference between Bioshock on the 360 and PC is jaw dropping.
Also take the time to look up Oblivion on the 360 and Oblivion on the PC with all the free visual modifications. It is a difference of night and day.
My friends who play Oblivion on the 360 are amazed at how much better it looks on the PC with the free mods. AND it runs better.
With a keyboard and mouse setup, PC gaming is on a whole new level. Anyone who games on a 360 and then tries a $800 PC (8800GT,CoreDuo,4GBDDR2) will experience something that will make him want to sell his 360 without hesitation.
As for Crysis... mate those were 2 week sales. Let's see how it does in December during the holiday season.
And let's not forget, whenever people buy their new 8800GTs, Crysis will be their first buy. That's why the game will sell steadily into 2009, because visual levels of the game are still locked.
And aside from the US of A, the game is the best seller in Germany, and still in the top 3 in Australia, UK, most of Europe and even freakin' Japan.
http://www.elspa.com/?c=/charts/uk.jsp&ct=27
I am running the game on high settings, and it looks infinitely better than Halo3, Gears of War, Call of Duty 4 or any other game that qualifies as a shooter on a console.
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So I play on the PC and I always buy my games to support the PC gaming community. Plus I have 30+ PC games on my system, most of which don't even exist in the Console market.
TBH I bought Gears of War for the PC and was completely pissed off when I found it really didn't play well with the keyboard because they ported it so badly. But I am very happy with Crysis, COD4, ETQW, Orange Box, MOH: Airborne and UT3 on my PC. So GoW will probably get sold off.
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