| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (147)

Posted: Dec 14th 2007 7:05AM Emophia said

  • 2 hearts
  • Report
Haha! This is wh I'm a PC/PS3 gamer, I play my Orange Boxes, Bioshocks, Gears of Wars, Battlefields, Company of Heroes and Viva Piniatta's all on my PC...

And my Uncharteds, Resistances, Ratchet and Clanks, Heavenly Swords, Strangeholds and Call of Duty 4 (didn't feel right on the PC) all on my PS3...

I am so awesome...

Should get a Wii sometime too, if only for two decent games it has...

Still prefer my PSP/DS Lite combo to any console out there... Except the PS2..

And I think this is more of a problem with the source engine than the PS3 itself...

Posted: Dec 14th 2007 8:34AM baby sea tuna said

  • 2.5 hearts
  • Report
Wow, you ARE awesome! Can I have your babies?
Reply

Posted: Dec 14th 2007 7:16AM (Unverified) said

  • 2 hearts
  • Report
Heh, Game rankings has the 360 and PC versions of this in the bloody Top 10 list. The PS3 version just looks like cack and I feel very sorry for the people who will be playing this in less than perfect conditions. That loading time! My oldest of PC's here manages to be faster than the PS3 there. Of course there are many reasons why it took an age to load but when a 5 year old PC can outpace it...

With "top 10"-quality games like this are performing poorly you know your system isn't going to cut it.

Looks like the 360's only competition this gen is going to the be the PC.

Posted: Dec 14th 2007 7:25AM tooodles said

  • 2 hearts
  • Report
heh and yea that chart is deliberately misleading. the bluray drive is just slow.

"Howard notes: "Drive speed matters more to me [than capacity], and Blu-ray is slower", with EGM revealing that "the PS3 Oblivion team compensated for the slower drive by duplicating data across the Blu-ray disc, making it faster to find and load.""http://www.gamesetwatch.com/2007/01/ps3_oblivion_seeing_double_to.php

extra capacity used to compensate for its slowness lol:)

Posted: Dec 14th 2007 11:03AM Chibi Chaingun said

  • 2 hearts
  • Report
Wow.. Guess Sony was right. Blu-Ray is essential for next-gen gaming. ;)
Reply

Posted: Dec 14th 2007 7:50AM (Unverified) said

  • 2 hearts
  • Report
Guys I have the game for PS3. Played all the way through portal -> No problems and I am in Ravenholm in HL2. And havent had a stutter session yet. The game is playable and thats all I care about!!

Posted: Dec 14th 2007 8:53AM (Unverified) said

  • 2 hearts
  • Report
well that just ruined 90% of the posts in this topic.
Reply

Posted: Dec 14th 2007 7:54AM Obienator said

  • 2 hearts
  • Report
I thought the worst framerate problems in the PS3 version happens in episode 3, yet Gamevideos does not show those at all.

Posted: Dec 14th 2007 7:55AM Obienator said

  • 2 hearts
  • Report
I meant Episode 2, my apologies.
Reply

Posted: Dec 14th 2007 8:21AM (Unverified) said

  • 2 hearts
  • Report
Clearly this post is 100% gay - what with all the sucking and genital references.

Posted: Dec 14th 2007 8:43AM Dummy00001 said

  • 2 hearts
  • Report
The post title should be "Guess which platform Orange Box was developed on."

Given previous Valve work with MSFT platforms it's all not surprising.

I'd call PS3 version "defective" and "of beta quality."

Posted: Dec 14th 2007 8:46AM (Unverified) said

  • 2 hearts
  • Report
OMG 7 seconds of my life I'll not get back!

Really if that's all there is to complain about, get a life, seriously.

Posted: Dec 14th 2007 8:47AM (Unverified) said

  • 2 hearts
  • Report
That choppiness during HL2 would drive me nuts. I wonder how much of that can be attributes to EA rather than the cell processor?

Posted: Dec 14th 2007 8:55AM (Unverified) said

  • 2 hearts
  • Report
after playing resitance....one can say "all of it" falls on the hands of EA.
Reply

Posted: Dec 14th 2007 9:13AM (Unverified) said

  • 2.5 hearts
  • Report
The problem is that MOST muultiplatform games are BAD CRAPPY ports from X360.

http://forums.gametrailers.com/showthread.php?p=6223952

Posted: Dec 14th 2007 9:33AM NightVortex said

  • 2 hearts
  • Report
I know everyone here hates the ps3 or whatever but if I had one of either system I would get this game for it. Sure one has some autosave features and 5 seconds longer load times but they both still seem pretty fun with minor inconveniences.

Posted: Dec 14th 2007 9:34AM (Unverified) said

  • 2 hearts
  • Report
I like how they didn't even bother including the PC version.

Posted: Dec 14th 2007 9:54AM Vidikron said

  • 2 hearts
  • Report
Why should they? It's a comparison between the two console versions? Seriously, when will you guys get that the two markets are very different. Most people looking to buy a console version of a game aren't even going to be considering the PC version no matter how good it is.
Reply

Posted: Dec 14th 2007 10:57AM (Unverified) said

  • 2 hearts
  • Report
Because of people like myself sporting a 1.6Ghz processor and a craptastic 128MB ATI Mobility card...

Do you think my computer can run these with out any terrible problems? No, it can't unless I get it running at a res lower than 1024x768 and that sucks.
Reply

Posted: Dec 14th 2007 7:58PM Vidikron said

  • 2 hearts
  • Report
@Rususeruru

Your point? You think that if someone actually did do a video comparison of HL2 including the PC they are going to use an out-of-date PC? Please. They are going to show the PC at it's finest and use up-to-date hardware. How is that going to help someone like you?
Reply

Posted: Dec 14th 2007 9:44AM baby sea tuna said

  • 2 hearts
  • Report
Regardless of the length of load times on whatever system, HL2's action is (and will always be) fundamentally broken by the shitty placement of the loading screens themselves. I mean, why in the hell would you put a load screen in the middle of a chase or high-speed vehicle sequence anyway? Gah! That's why I couldn't bring myself to finish it 3 years ago, and that's why I can't seem to choke it down now.

Posted: Dec 14th 2007 10:04AM Vidikron said

  • 2 hearts
  • Report
Exactly. First off, we already knew EA fvcked up the port. Second, HL2/Valve game have notoriously bad loading systems anyway. These days any decent developer can hide loads via streaming without breaking the action any more than waiting for a door to open (see Metroid Prime on the Wii) or riding a slow elevator (see Mass Effect on 360). The loads in Valaves games are ridiculous. This is just a case of EA making an already ridiculous loading system even more ridiculous.
Reply

Posted: Dec 14th 2007 10:03AM Duke said

  • 2 hearts
  • Report
I'm surely not too glad I have one right now. It does great at gathering dust most days, and playing the occassional blu ray. Otherwise I rather play the games on the 360.

Damn waste of money for the time being. (Cue flame attacks)

Posted: Dec 14th 2007 10:07AM Slaziman said

  • 2 hearts
  • Report
How long will you Sony fanboys keep blaming it on the developers? Yes, maybe they didn't do all the extra work to port it, but you have Sony to blame for both the Cell and for 360 being the lead platform on most games, since Sony made bonehead moves that ruined it's installed base.

Even if theoretically it's just developers being evil and lazy and sucking, how does that make your choppy games better? It doesn't.

CoD4 on the PS3 looks worse by the way, I've got a source right here:

http://forums.gametrailers.com/showthread.php?t=223637

Posted: Dec 14th 2007 10:14AM (Unverified) said

  • 2 hearts
  • Report
Most developers have complained about making/porting games for PS3.
Reply

Posted: Dec 14th 2007 10:46AM (Unverified) said

  • 2 hearts
  • Report
The thing is, the PS3 is the way it is. However you view it good or bad, the time for blaming Sony is past. I think it's perfectly OK to blame developers because they know how the PS3 works, they know what there getting into yet they still push out a piece of crap then whine about the Cell and how difficult it is. They knew it would be difficult in the first place but just weren't willing to put out the effort.
Reply

Posted: Dec 14th 2007 10:24AM (Unverified) said

  • 1 heart
  • Report
@ gonk

Holy f*ck LOL

Posted: Dec 14th 2007 10:30AM Delgadoh said

  • 2 hearts
  • Report
Plyx, its obvious you're a Sony diehard, and I like that you're bringing out actual websites to back your points; however, Michael Moore presents "facts" to back his points, and the way both he and you twist information is basically the same.

Just because you present an article from "masconsole.net" doesn't mean you know what you're talking about. Blu Ray reads DIFFERENTLY than DVD. It doesn't matter the rate that it reads at (which was the info you presented), but how it is being read. This effectively cuts whatever rates people like you post into about 5/6th that of DVD.

Either way, its not like it matters besides slightly longer load times vs. how much you can fit on a disk. People like you just irritate me.

Posted: Dec 14th 2007 10:44AM (Unverified) said

  • 2 hearts
  • Report
I don't trust Gametrailers. A lot of times they make posts without making statements of what versions of systems they used, and what type of connectors they used for media capture. A great example is Assassins Creed where they showed the PS3 version to be very washed out, and I never could replicate it on my 40 inch lcd via HDMI to vga, HDMI to dvi, Composite and even traditional RCA or connecting to a standard tv.

Posted: Dec 14th 2007 10:50AM Crono141 said

  • 2 hearts
  • Report
Anonim: Just like Xbox and Gamecube got last generation, sloppy ports of PS2 titles.

Posted: Dec 14th 2007 11:00AM Duke said

  • 2 hearts
  • Report
WTF plyx - later in this thread you offer to buy someones PS3, and here you say you are glad you have one. So which post has the lie.

Your credibility just went to sh*t. You're just a fanboy who says anything to fluff Sony.

Posted: Dec 14th 2007 11:19AM (Unverified) said

  • 2 hearts
  • Report
The PS3 version seems to be hurting on framerates, aside from loading times.

Posted: Dec 14th 2007 11:52AM lokid20 said

  • 2 hearts
  • Report
I don't see the major issue, especially considering it's a port to the PS3 and not built for the PS3. Personally think it shouldn't have been ported since most people own it on the 360 or PC already.

As far as the status of my PS3? It is far from collecting dust and gets used daily. Anyone that says the PS3 is just for collecting dust is just hating for the sake of hating. Yes, the 360 has better games and may always have the better games, but the PS3 has plenty of good games for most of the general market to play.

Posted: Dec 14th 2007 12:21PM (Unverified) said

  • 2 hearts
  • Report
I hate long loading times.
I think the ps3's load times will improve once developers get their $hit together.

Until then I'll be playing the 360 until then.

Posted: Dec 14th 2007 12:37PM drun said

  • 2 hearts
  • Report
Even with so many issues, GameSpot still gave the PS3 version a 9.0, because OB is TOO good?

Whatever, I'm getting it :P

Posted: Dec 14th 2007 1:03PM enbadesign said

  • 2 hearts
  • Report
I might pick up the Orange Box but I don't think it is worth it for TF2, EP2, and Portal. I've already played the hell out of HL2 and Ep1. It would be better just to get what I want on Steam.

Overall the PS3 and 360 versions of HL2 look almost identical. They play the same as well. In fact they should since it is a port of a old PC game, it wouldn't be optimized for either system. It probably uses one core on the 360 and the main CPU of the PS3. The central core of the 360 is more powerful than the single main core of the PS3 and that is why 360 to PS3 ports suck. Most of them are not written from the get go to take advantage of the SPUs.

The 360 is just as hard to develop for as the PS3. The XBOX was a PC which was why it was very easy for PC developers to make games for it. Developers with console backgrounds had a harder time with the XBOX because they weren't used to the DirectX platform.

It has been said many times that games are easier if you develop for th ePS3 first and then port it to the 360. Why? becuase it is easier to bundle code together to work on a less complex processor than split code to work more efficiently using more cores. If it was that easy than all you would need is a tiny patch to single core programs to have them work on dual core machines. The truth is that the software needs to be written to take advantage of it in the first place. It is very hard to add the support later.




Posted: Dec 14th 2007 2:19PM D3m0sthenes said

  • 2 hearts
  • Report
No, no, no Crono, the Xbox's multiplatform games were much better. See: Splinter Cell, Burnout 3, Madden, etc. etc. etc. They ran faster, less loading, looked better, and had XBL

I stand behind this because that's why I had an Xbox.

Posted: Dec 14th 2007 2:41PM ummhello said

  • 2 hearts
  • Report
...makes me happy that I have both systems. Uncharted and WarHawk are awesome. OrangeBox, RockBand, and Halo3 are awesome on my 360. problem solved.

Posted: Dec 14th 2007 2:50PM ummhello said

  • 2 hearts
  • Report
also, SMG, MP3, and Zelda: TP are awesome on my Wii. PSWii60 FTW!!!!!!!!!!!
Reply

Posted: Dec 14th 2007 4:00PM abhinav said

  • 2 hearts
  • Report
Graphics wise they seemed the same but the PS3 version does seem to have a worse frame rate and a slower load time. I was honestly wondering which system to pick this up on and i guess this makes the choice for me.

Posted: Dec 14th 2007 6:16PM (Unverified) said

  • 2 hearts
  • Report
Seriously... if one more person (ie. ps3 fanboy) says that the dev's are lazy and it's all their fault i'll give up on this industry as it caters to a bunch of brainless goofballs that think they know it all. There is only ONE target for the blame, and it simply is Sony. What do they expect? That companies spend all the extra money and time required to deal with their crap tools, overly complicated hardware, and arrogant attitude when most companies are already struggling to deal with the increased costs of next-gen development? Even IF you spend all those resources the end result is nowhere near significantly superior enough to the 360, if at all, to warrant all those resources. Of course they will just chose to focus on the 360, it has solid tools, works out of the box and lots of previous code can more easily be augmented to work with it rather than being fully re-written in order to get a decent result. Sony had a head start and install base on its side last generation so Dev's put up with their crap but this time it's different. The original Xbox showed that life can be much easier for Dev's and this gen, together with MS's headstart, developers aren't as willing to bend over and take on up the rear just for the sake of Sony...

Posted: Dec 14th 2007 8:01PM Vidikron said

  • 2 hearts
  • Report
STFU, seriously. This is EA. If EA was doing a sloppy port to any other system people would be bashing EA. The Source engine is old these days. It should only take a fraction of the power in the 360 or PS3 to run HL2 smoothly. There's no excuse for not being able to do proper port of this game on the PS3.
Reply

Posted: Dec 14th 2007 8:23PM (Unverified) said

  • 2 hearts
  • Report
Vidikron, I'll try to stay polite and not jump straight into bash mode like you. It's not about the theoretical power of the hardware its about the engine being able to make use of this power. If the hardware architecture and software aren't compatible there is only one solution.... re-write, which costs money and lots of time. The Source engine may be old but it sure as hell wasn't designed for something like the cell chip.

Do you think EA actually makes a significant profit from this port with the PS3's low install base? There is no way in hell this port, from a business point of view, deserved anything more than what it got. It's sad but true. Those are just the hard facts. EA is not going to accept a financial loss just to please a small percentage of people playing this game on PS3. And this has nothing to do with lazy... I'm sure the people on this port worked their asses off to get it done in the limits of the resources they had available but if the company in charge says you have X coders for X months there is nothing else you can do. It has absolutely nothing to do with 'laziness'.
Reply

Posted: Dec 14th 2007 8:42PM Cupajoe said

  • 2 hearts
  • Report
Actually I'd think this is more the fault of shoddy codding and optimization then the PS3.

Posted: Dec 15th 2007 7:26AM BurntMeatloaf said

  • 2 hearts
  • Report
Hmm... here we have a PC game written for Windows and DirectX.

A port to a Windows/DirectX game console is easy, and to a SomeOS/OpenGL game console takes some work.

Shocking!

Show a video of Crusin' USA on the Wii, and people flock to defend the hardware and it's capabilities. Show an obviously undercooked Valve game, and it's nothing but PS3 hate.

Meh. I never liked the Source engine, anyway.

Posted: Dec 16th 2007 12:46PM Jamesology said

  • 2 hearts
  • Report
Yeah that is funny, and they still deny they're fanboys. I'm a fanboy too, a PC fanboy. But I still do buy consoles. I mean, I just love electronics it's my fetish.

But after owning a PS3, WOW the PS3 just sucks. And yet I still play it more than my Wii and 360. With all the freakin bugs in all the games it has; I just wanna throw the system onto the wall. But yet I still come back for more.

Also, playing all these games that 360 and PS3 have. I seriously do not "see" any differences. But I decided to get this get for 360. My buddy got this for PS3 and it lags, nothing big or to cry about though.
Reply

Posted: Dec 17th 2007 12:06PM (Unverified) said

  • 2 hearts
  • Report
I have a PS3, and I have to say, between the 360 and PS3 versions, I'd get...the PC version.

Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW