Miyamoto claims he's never heard of Ratchet & Clank
Remember back when Insomniac's Ryan Schneider created controversy
by saying they were "extremely flattered" by Super Mario Galaxy's supposed borrowing of the spherical world design that Insomniac first created with Ratchet & Clank: Going Commando and Up Your Arsenal?
Well, Miyamoto has finally found the opportunity to weigh in on Schneider's claim, and apparently, the Mario creator hasn't even heard of the series at all, including the PS3's newly released Tools of Destruction. When asked his thought's on Schneider's comment, Miyamoto said, "I'm sorry, but I have to admit that I've never seen the game in question. Is it a PC game?" Ooooh, burn!
Continuing, Miyamoto expressed his surprise by the claim and even said "In terms of the spherical worlds and anti-gravity, we had the original idea as soon as we finished the development of Mario 64 and had been experimenting with it for many years, even on the N64." So there you have it. If Miyamoto is to be believed, and why shouldn't he be, Nintendo didn't borrow anything from Insomniac. Both companies make brilliant games, and we see no reason to think that both couldn't have come up with such a design concept entirely on their own.