What we're not sure from the trailer, however, is how easy or difficult it is to initiate smash and throw action, or if we'll even want to shoot guns at all, given our much superior projectiles. Let's hope Capcom finds a way to make other forms of combat entertaining and meaningful without designing a level where we can't smash anything, forcing us to trudge through corridors without swinging around like a manly Spider-Man.
New Bionic Commando trailer whips it, whips it good
What we're not sure from the trailer, however, is how easy or difficult it is to initiate smash and throw action, or if we'll even want to shoot guns at all, given our much superior projectiles. Let's hope Capcom finds a way to make other forms of combat entertaining and meaningful without designing a level where we can't smash anything, forcing us to trudge through corridors without swinging around like a manly Spider-Man.



















(Page 1) Reader Comments
That's about as close to knowing a celebrity as I've ever got.
...although I met Cindy Crawford at a mall once, too.
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Im with ya Samfox, who gives a crap.....back to gaming please.
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Not every game works well over-the-shoulder (Sonic the Hedgehog for an example)
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I can think of a number of games with complex controls and still have, in my opinion, awesome gameplay.
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http://www.youtube.com/watch?v=k2MIeQ7Rgco
Unfortunately, the game felt a lot like cleaning up your room. Grab enemy, put enemy in grinder. Grab next enemy. Smash enemy into floor. Repeat. It sounds like it should be a lot of sadistic fun, but in practice it took a single step process and drew it out into two or three.
Here's hoping that Bionic Commando focuses more on the exploration portion of swinging and less on grabbing enemies and putting them away.
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I'll be back later, gotta go give the owner of gamevideos.com his daily sodomizing with a serving spoon so that he might understand the pain he causes gamers everyday with his shitty streaming players. Hopefully it won't take many more years.
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But then again, i've always favored grappling items, like the Grapple Beam or the Hookshot family of Zelda items
Plus Octopus Missiles, and the grappling tools of SWAT Kats fame
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Looks cool but also like one of those games that are only fun for 10 minutes. Well I hope it turns out to be a decent platformer or something like Devil may cry but with a gravy gun.
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There's nothing stopping this from being on the Wii, and IMO it should be.
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Surfaces...
I get that it's a wrecked city, but is everything skewed or is that just to make the tossin' more awesome?
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But I have to say, the way the game looks like it is designed, it would almost work better with the Wii controls.
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¿Capcom are you blind?
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