Top men at Codemasters are very excited about their new IP -- codenamed "Project Strike Team" -- but are reluctant to say much about it, except that they think it's awesome. So there.
The "character-driven action title" is in development at Codemasters' new Guildford studio, and is being built using the team's proprietary EGO game engine, which was last seen in Colin McCrae's DiRT. The engine excels at creating large environments with impressive draw distance.
According to Develop Magazine, the team's experience working with automobile-focused racing titles will be put to good use on "Project Strike Team," which is tentatively due for release sometime in 2009. The project is being touted and teased by the company early in development partly for recruitment purposes. We'll have to wait and see what kind of game "Project Strike Team" really is (our guess is that it features some kind of strike team).
Reader Comments (7)
Posted: Dec 19th 2007 11:06AM (Unverified) said
Just being able to tell chicks you're working with "Project Strike Team" would get you more ass than a Yankee stadium toilet seat on free chalupa night.
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Posted: Dec 19th 2007 11:39AM (Unverified) said
Wager that this game will be more like any other Codemasters game than it will be like Overlord?
A game that fun from a company that blah is just hard to believe.
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A game that fun from a company that blah is just hard to believe.
Posted: Dec 19th 2007 12:04PM (Unverified) said
Codemasters attempts at creating games for this gen have been consistently disappointing and not worth buying, Jericho, Dirt, Overlord, they just all come out average at best. Jericho was especially disappointing. Codemasters are quite lame, so I cannot find any interest in their new projects.Sorry.I kind of avoid their products.
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Posted: Dec 19th 2007 12:36PM (Unverified) said
lets hope they test it better than they did swos!
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