Best of the Rest: Justin's Picks of 2007

Dead Head Fred (PSP)
Though he may have been on a small screen, Dead Head Fred (voiced by Scrubs' John C. McGinley), had more character than 90 percent of the leads in this year's crop of console games. If you haven't played it, do yourself a favor and track it down. It's excellent stuff.
Though he may have been on a small screen, Dead Head Fred (voiced by Scrubs' John C. McGinley), had more character than 90 percent of the leads in this year's crop of console games. If you haven't played it, do yourself a favor and track it down. It's excellent stuff.

For a solid two-month period this summer, I could not put Puzzle Quest down when I went to go to the bathroom. It was, if you will, the king of the throne. I actually had to kick my addiction to it piecemeal, like I was killing a Zelda boss. First, I had to stop accumulating powers, then I grew tired of the gem-matching mechanic and (finally) was able to bring myself to defeat the final boss.
In mid-December, I started playing the XBLA version. So, to continue the analogy, I guess the boss killed me.

I'm actually kind of surprised this didn't make the big list, but it's here on my favorites now and that's just going to have to suffice. From its pseudo-superhero lead to the big open world, this is the sort of game that seems specifically crafted to, in the words of Jason Statham, gouge my fancy from its shell, and tickle it ad nauseam. D-lightful.

I'm going to need you to deal with something: TES IV:O:TSI was, hands down, the best RPG released last year. "What? What did he say?" I'll repeat it. Thanks to its beautiful graphics, engrossing story and overall radness, The Shivering Isles was the best RPG of 2007. I feel much better now with that off of my chest.

This is the game that I play when I want to show real video games that they're not the boss of me. I actually had to delete my bookmark for it, because I was far too prone to just sort of idly clicking on it and jettisoning four hours of my day into blackest space.

Mass Effect (Xbox 360) -- I think Mass Effect gets this dubious honor from me because it was full of so many little disappointments. It wasn't just as if I had anticipated it before its release and the final product let me down. The game itself was a cycle of promising fun was just around the corner and delivering tedium. It seemed that every time it got some momentum, on of the many, many flaws in the game was there to drag it down.
Here's a good example of my Mass Effect stance, one that I'll relate to anyone who'll listen. You can sprint in Mass Effect as long as you're in combat. Yes, the same combat conducted entirely through ranged weapons. I don't know why you'd want to sprint up to someone to shoot them, but that option's there. On the other hand, if you're not in combat and you need to, I don't know, run from one corner of the city to the other, then you're going to stroll like a fancy gentleman, no sprinting allowed. And don't even get me started on the elevators.
The big disappointment is that Mass Effect was a great game that should have been a classic. It's a fine line, but when a game has this much promise, it's an infuriating one.











Reader Comments (Page 1 of 1)
LaughingTarget @ Jan 1st 2008 6:48PM
Did you find the unlock for the tophat and cane in Mass Effect?
Good to see more and more seeing it as I do. It had so much greatness in it, but someone dropped the game in a muddy puddle and gummed up the works. It had no business being released now. Next Summer? We would have an undisputable classic. Now, just a game that shouldn't have been given the quality assurance seal of approval.
Zorink @ Jan 3rd 2008 2:44PM
Don't forget to unlock the monocle as well.
capt_carl @ Jan 1st 2008 7:22PM
Puzzle Quest is my next XBLA purchase. I fell in love with it.
playwhutyalike @ Jan 1st 2008 7:24PM
Just tried out Desktop Tower Defense...
Ummm.....most definetly digging it.
Alex W @ Jan 1st 2008 7:33PM
Dead Head Fred is a must own for PSP owners. It's great! The gameplay is varied and challenging, the writing and humor are top notch, and the voice acting is damn near hollywood quality. I totally agree with you.
FOXHOUND @ Jan 2nd 2008 7:30AM
The only thing I didn't like about DEAD HEAD FRED was that some of the gameplay hindered story progression. I liked the voice work & character designs(hell, I wouldn't mind a sequel)... but for the same amount of money, I'd recommend buying CRUSH if you can find it. Hell, even FIFA08 on PSP is surprisingly decent(and the mini games are more fun than WORK TIME FUN).
Einhanderkiller @ Jan 1st 2008 7:33PM
I found out today at Costco that Puzzle Quest is on the PC.
Einhanderkiller @ Jan 2nd 2008 11:12AM
Totally related to my comment.
FOXHOUND @ Jan 2nd 2008 3:07PM
-facepalm-
...meant to click on the reply "Alex W". I swear I should've taken this week off.
Kenny @ Jan 1st 2008 7:41PM
I loved Mass Effect. One of my favorite games this year. (or last year technically)
And about the sprinting thing, you can jog by holding A outside of combat. It's just that the crazy sprinting you do in combat on functions only to knock down opponents and close a gap between you and an enemy. It also drains a fatigue meter, which then must recharge. Otherwise, I never found the jogging speed to slow at all.
Dustin @ Jan 1st 2008 7:49PM
I'll have to pick up Dead Head Fred sometimes, then...
And I have to say, I am really surprised that Crackdown has shown up a few times now. I thought Joystiq collectively hated Crackdown? It didn't hold my attention for very long at all, but I never gave it a second chance, so maybe I missed its greatness altogether.
sheppy2.0 @ Jan 1st 2008 7:52PM
Fun fact, Dead Head Fred started as an edutainment title....
It's factoids like this that has me reading Gamasutra all the time.
Raikage (Wii FC 5508 0487 4434 0992) @ Jan 1st 2008 7:59PM
What?! No Duck Amuck???!!!
steve @ Jan 2nd 2008 3:41PM
Indeed, when Justin's the inventor of the boner riding
Kirk Warren @ Jan 1st 2008 8:16PM
Regarding Mass Effect, did you ever try and use the transit system? You know, those conveniently located mass transit system terminals that are literally littered all over the station? Ya, the ones that
instantly transport you to roughly a dozen different locations on the Citadel? Oh, you just walked everywhere? Didn't even jog? Shame you didn't read the manual. You're probably one of those people that
didn't know the right bumber fired the Mako's cannon.
SoxFan13 @ Jan 1st 2008 10:43PM
He's not talking about the Citadel, genius. Every mission on a planet involves a good deal of walking-- and the phrase "stroll like a fancy gentleman" could not have been put to better use.
Anam @ Jan 1st 2008 8:46PM
Having not played Mass Effect for very long, I'll say that I'm also somewhat disappointed, though not in the same ways. The elevators are annoying, but jogging seems good enough for the city.
Personally, I think the combat feels incredibly weak so far. I can hide behind things and act all strategic-like, but it doesn't seem to have any real effect. Maybe the game is just misleading. If I stop thinking about it as an action game and just accept that it's turn based with fake action maybe I'll have more fun. I don't know.
The character interaction is really well done, but the game still seems stuck on overly-simplistic side missions that only have two possible outcomes: you help person X or you turn person X over to organization Y. Not that these are bad, but they've been done to death by recent RPGs.
I also don't like the feel where everything in the universe is somehow my character's responsibility. For example, there was this one part where this guard wanted me to stop this guy from breaking the law. Isn't that his job? Can't they at least give me side quests that are somehow relevant to my character?
Okay, I've ranted enough. In conclusion, it's not that Mass Effect is bad, it's just that it doesn't really break out of the norm for recent RPGs. It looks pretty, has nicely done voice acting and a cool conversation system, but it feels like I'm just going through the same situations that I already went through in Knights of the Old Republic. That said, I'll keep playing and hopefully the awesome story that everyone is talking about will kick in sometime soon.
Rence @ Jan 2nd 2008 7:44AM
I've played through Mass Effect a few times now to see how the different options affect for example the endings or the rest of the game.. I have to say that I expected much more depth from the game in that respect. It still kind of seems like an RPG on rails with a couple little side branches for alternative events.
The game is also really short if you don't bother with the side quests that are a bit boring to be honest. I still like the story enough that I will buy Mass Effect 2, but I really hope they use the time to make the playing of the game a bit more meaty.
theberlindoctor @ Jan 2nd 2008 9:54AM
Wow, someone who agrees with me on mass effect. I left this big detailed post on digg about it and got flamed for simply pointing out its very real flaws.
Truth hurts.
deaftly @ Jan 2nd 2008 11:02AM
digg is home to the most pretentious idiots on the internet
theberlindoctor @ Jan 2nd 2008 10:06AM
Oh, also, the conversation system is hardly innovative unless you've never played any of the 15 odd year old lucasarts adventure games
AnonyMack @ Jan 2nd 2008 1:50PM
why wont Bioware just patch the game and fix all the damn bugs?
alu @ Jan 2nd 2008 4:08PM
and for the love of god.. put a mass transit terminal outside the ship when docked at the citadel. i shouldn't have to take a terminal to c-sec then an elevator to ship.
Deck @ Jan 3rd 2008 1:56AM
And this is what frustrates me. There are no "all those damn bugs". There is nothing wrong with the game! Everyone needs to stop complaining about the damn thing and enjoy it for the masterpiece that it is!
Darkseid @ Jan 2nd 2008 8:58PM
Mass Effect is proof positive that its not about the game, its about the name. Halo 3 had more flaws in the average minute than Mass Effect had all game. But Halo 3 will compete for Game of the Year while Mass Effect is a disappointment? Its a disappointment because it was "great but should have been a classic"??? HUH? Since when is being great a disappointment? Because some people had unrealistic expectations? Thats they're fault not the game.
Yes, I've seen the flaws in Mass Effect. THE biggest of which wasn't the games fault.(If Microsoft didn't have a non harddrive Xbox360, then all those slow 'loading' elevators wouldn't be neccesary). And complaining about not being able to run through the citadel...COME ON MAN! If it bothers you that much, use the rapid transit.
Normally, reviewers don't bother me. After all its just their opinion. But the constant little gripes reviewers have had with Mass Effect, that gamers don't care about, really make me wonder if these reviewers are playing games for the wrong reason. Similar to what Gabe(Penny Arcade) said about reviews of Assassins Creed.
Maybe its time for the practice of reviewing games to stop. Because when you turn on a game...ANY GAME...looking for anything to whine about, your guaranteed to find something.
Deck @ Jan 3rd 2008 1:59AM
Thanks the gods! Someone has come with an intelligent post regarding Mass Effect!
Thank you, your views are mine as well.
Everyone... the game is stunning and amazing. Love it! Stop the hate!
Cpt Culpepper @ Jan 3rd 2008 1:54AM
Thank you for having crackdown on your list. It wasn't an amazing game but it was really good. The sandbox game play of gta in a whole different setting was quite refreshing. It came out early this year so of course it was forgotten. Damn those orbs.