He pretty much beats on Super Mario Galaxy for being, well, a Mario game. There's also a tangent about how Mario and Bowser's relationship has become a bit awkward: even though they fight from time to time, they also do social activities like go racing together and play tennis. Just a bit strange when your arch-nemesis is the guy you play doubles with.
Find this week's NSFW death wish edition of Zero Punctuation after the break.














(Page 1) Reader Comments
/digs bunker
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If you can't laugh at them, you're doing it wrong.
I think his reviews are very to the point and represent his true opinion. His humor is an added bonus.
But I really think he does a good job discussing the positive aspects of games and criticizing their problems.
As for the comments that these reviews assume a certain knowledge of the games on the part of their audiences, I also tend to disagree. If Zero Punctuation's audience is, after all, people like those that read this blog already accostumed to the limited tropes and devices of video games, I am thankful that the reviews don't squander time discussing elements (such as what constitutes a traditional Mario platformer) which we are all too familiar. Besides, once the EPKs have been plundered for the introductory paragraphs of most reviews, what remains is not too dissimilar to that offered by Zero Punctuation in this review of Super Mario Galaxy: an attempt to compare Galaxy to Super Mario 64 and Sunshine, assessment of the controls and their use of "waggle," criticism of the camera, remarks on the length of the game and its additional objectives after it is "beaten," and comments on whether the game is ultimately any fun to play or innovative for the genre beyond its faults. The only element common to most SMG reviews that I noticed missing in this one was discussion of its graphics, something I don't particularly miss since most reviews only note that Galaxy looks swell for the Wii and only describe with any detail the depiction of fur on the honeybee queen to which Yahtzee also alludes anyway.
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I'm not sure how much economics you studied, but perhaps it wasn't as much as you think. Limited supply is a natural consequence of monopoly power. And Nintendo has a fair amount of that with the Wii, since many consumers consider it to be substantially different from the other console offerings.
Well said, Keiichi! You're really smart, and your handle on economics is incredible.
Signed,
Miss Teen South Carolina
Looks like Nintendo wishes desperately they could produce more, as do their shareholders, and that they have incorrectly forecasted demand from the beginning. In my book, Nintendo gets points here for taking the queuing approach, instead of raising prices and allowing the rich to buy- it keeps the masses interested.
Why am I even replying to this shit, someone tell me.
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Anyway I'm out for a few hours. Gotta go check and see if my coffin arrived today then I'm off to spend some quality time with some pc games.
The people that grew up with Mario are the ones that made Galaxy the fastest selling "main" Mario game of all time
The only spinoff franchise that's really tired is Mario Party. Nintendo should just release Mario Party 9, then use WiiWare to add boards and minigames for the rest of the Wii's life
And @^ Spenc3r I also noticed his left handness.
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You're doing it wrong~ You supposed to spin in mid air and then stomp directly after it, it will make you do a homing stomp.
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This.
People who get angry over this should never read anything by Twain, Swift, or um, McGruder, ha.
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Insult Hunter if you must, but I agree that the wiimote worked really well in this one. The spin move saved my ass a number of times and it wouldn't have felt quite right if it was mapped to a button rather the waggle motion. Considering that was pretty much the only place motion controls was used, I'd say it was affective.
I'll agree on the Manta surfing, but i loved the Monkey-ball-esque parts
I do not hate SMG and I doubt anyone really does, all we're saying is that Mario is past ripe and starting to stink up the fun environments he is used in. [New Franchise Here] Galaxy would have been better.
Personally, I'm of the opinion that it doesn't really matter who's face is on the game. As long as it's fun, that's what counts.
It wouldn't be a different game if it was Super Mario Galaxy or... uh... Jack Miller's Galaxy (just thinking of a random name here that probably doesn't belong to a game character). All that would be different is characters/story, but it'd still play the same.
Since I invest VERY little into the spin-off games (Mario Kart... and that's pretty much it), Mario doesn't seem "tired" or "played out" to me. Mario's a classic character. An eternal.
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I'll contribute some of that to Mario games being ... simple? Not simple, but they're not complex. They don't have the pile of mechanics other games do, so there aren't convoluted regeneration booths or whatnot to go on about.