If you browsed the Wii section of your local video game store this week you may have seen a glut of new racing games, a kid's basketball title and whatever Myth Makers: Orbs of Doom is. The shocker isn't that the Wii got a heap of shovelware, it's that this whole lot was coming from one publisher that you've likely never heard of: Destineer. MTV Multiplayer grilled the company's CEO about how a company goes from Nowheresville to releasing six titles in one week.The answer? Well, basically, the company found them. Boss Paul Rinde told MTV that while in Europe, he ran across group called Data Design Interactive that was looking for an American publisher to work with, and a match in budget heaven was made. So, if you're wondering how many Wii games are waiting in the wings, there's your answer: They are littered across the ground, inviting strolling publishers to pick them at their leisure like ripened blackberries and foist them on to an unsuspecting public.
But is that necessarily a bad thing? And if so, who is it bad for? Rinde makes a fairly convincing case that the market isn't at full saturation, but what do you think?













(Page 1) Reader Comments
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*Shakes head in dissaproval*
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The problem is that there's a lot of CRAP out there too. The same thing happens to any system that's #1 in sales, look at the DS and the PS2. Lots of amazing games, but even more crappy shovelware.
I'd say that 3rd-party software is at market saturation. It must be really, really hard to want to make a good title for the Wii with the NDF bashing 3rd-party devs all the time. Might as well play it safe and release a crap title first just to test the waters.
How are stores supposed to know what to order? I can't even find a copy of Zack and Wiki anywhere because they need all that shelf space for a dozen other titles with a monster truck on the cover.
http://www.gamershell.com/tv/10020.html
It's simply horible.
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Very unprofessional company.
Looks like a PS1 game...eww.
Oh Fernando .... I thought it wasnt about the graphics, but about the awesome waggle gameplay!
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What's the point in having games just lying around that you're never going to play. Once the gift has been given, the thought (the thing that supposedly "counts") is a part of that. So keep the thought and trade the gift for something you can use. Or you could do what I do and just think about getting people presents and decide against it. It's only the thought that counts anyway.
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And hell, every videogame has the budget/quick-cash/shovelware game, not just the Wii. Or doesn't X360/PS3 have Pimp My Ride or Hot Wheels?
And Destinner must be loving the tags: Destineer, Litter, Shovelware. I almost feel bad for then (almost
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Things might be different if they had better support for online play, but sadly that's not the case so PC and 360 gaming is far more exciting.
Fid:
While they're making money hand over fist, they have to be looking 3-4 years down the road? Their strategy can't be to just cash in as much as possible in the first two years and let it die off. Honestly it doesn't seem like their strategy is much different with the Wii than it was with the GC. At least it was as graphically capable as its competitors, so the only thing keeping devs from porting to it was the difficulty of working with Nintendo and the low sales potential. With the Wii at least they solved the low sales potential part, but Nintendo hasn't changed and the console simply can't handle the games that devs are likely to be working on today. So that puts it at a huge long term disadvantage. More and more it seems that it's going to be a home for Nintendo properties and a bunch of hit or miss crap. While I really enjoy Mario Galaxy, Wiisports is still the only title on the console that makes me think I really needed a new console for it.
"AHHHHH!!!! CHANGE?? I HATE CHANGE!!!"
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Get it, sound barrier; ahhh phooey on you guys.
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this will not be good for them in the long run
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One man's Ernest Hemingway is another man's Perez Hilton.