Chris Taylor's Demigod is an action/RPG/RTS mashup built in the spirit of WarCraft III mod Defense of the Ancients, reveals 1UP. While the blowout tell-all is reserved for the pages of the Games for Windows mag, a few hand-me-down details have been passed along describing the basic architecture of Gas Powered Games' latest feat. Players control single units, so-called lesser deities, each armed with variations of brute force (action) and minion-manufacturing powers (RTS). (1UP notes that dude with the ginormous shoulder pads is skilled in dispatching petty units when his arm gets tired of swinging that tower-sized mallet.)
Gas Powered has designed Demigod to be a multiplayer game with an emphasis on co-op play, but a single-player mode will be included, to serve as a "training ground" for PvP matches.
Reader Comments (12)
Posted: Jan 4th 2008 12:36PM (Unverified) said
Sometimes I wish I could get into the RTS genre. This seems like a game that could really excite someone who likes those games.
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Posted: Jan 19th 2008 4:07AM (Unverified) said
it isnt to much a rts, its a action rpg rts game, so it caters for rts noobs as well :)
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Posted: Jan 4th 2008 12:55PM (Unverified) said
I will appreciate it if it's better constructed than the last GPG game I played. Supreme Commander is fun, but you need well above the recommended specs to run it the way you'd think recommended specs should make it look.
And yes, it sounds like Black and White, only you get to directly control the creature so you don't need to spend six hours trying to teach it not to shit on people's houses. Oh, and you get to spend your time fighting instead of magic-ing up grain for people that are too dumb to live.
...I hate that fucking tiger so much.
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And yes, it sounds like Black and White, only you get to directly control the creature so you don't need to spend six hours trying to teach it not to shit on people's houses. Oh, and you get to spend your time fighting instead of magic-ing up grain for people that are too dumb to live.
...I hate that fucking tiger so much.
Posted: Jan 4th 2008 1:06PM (Unverified) said
Ha ha.. Yeah, Black and White was one of those games that should have been way more fun that it actually was.
"I get to make a god and rule people and control their lives at my every whim? Awesome!"
Except instead it was.
"Why is my monster god so retarded?"
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"I get to make a god and rule people and control their lives at my every whim? Awesome!"
Except instead it was.
"Why is my monster god so retarded?"
Posted: Jan 4th 2008 1:54PM einhanderkiller said
The graphics aren't what make Supreme Commander, as they don't really look all that nice in the first place. It's the deep and complex large-scale gameplay that make it what it is, which is an incredibly fun and satisfying RTS. (About your performance woes, I've read on the GPG forums that they may be due largely in part to Microsoft's XACT sound system and the way it was built into the game, since disabling sound in the game dramatically increases frame rate. GPG had plans to implement a new sound system for Forged Alliance, but had to scrap the idea if they wanted to ship the game on time. Maybe in the sequel...)
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Posted: Jan 4th 2008 2:29PM (Unverified) said
Yeah, graphics aren't what make it (otherwise people wouldn't still be playing starcraft). But it's somewhat annoying when other games like Universe at War also look really good AND I haven't heard of that running like ass. I'm going to try out the demo for that later today and find out I like the idea of having factions that are as different as they are in UAW.
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Posted: Jan 5th 2008 1:10AM (Unverified) said
Who spends time looking at graphics in Sup Com? You play it halfway zoomed out so you can see what the hell is going on. I can't stand other RTS that don't let me zoom out and see what's going on on the rest of the battlefield.
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Posted: Jan 4th 2008 2:55PM (Unverified) said
i'm quite psyched for this because 1: i've never heard of it. 2: its supposed to be like DotA. and 3: because its by the people that made supreme commander. yay!
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Posted: Jan 4th 2008 7:58PM ThornedVenom said
Gameplay reminds me of the game Savage.
The screenshot tells me that the environmental artists were very lazy bums.
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The screenshot tells me that the environmental artists were very lazy bums.
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