Come back with us, if you will. Back to the middle ages of video gaming. Back to the early '90s. Mortal Kombat was a huge, bloody (and we do mean bloody) hit in the arcades. Unfortunately, console makers were concerned with how such a gory game would be received in family living rooms. Thus, the game's signature red blood was replaced with white "sweat" for the console versions.Luckily we don't live in such dark times anymore, right? Not so. The Xbox Live Arcade version of Metal Slug 3 similarly has been toned down to include white "sweat" instead of red blood. This is especially odd considering the Metal Slug 3 port for the supposedly family-friendly Wii included what one reviewer called "arterial blood spraying everywhere."
Luckily (for real this time), there's a way around this bit of historical revisionism that's as simple as the Genesis Mortal Kombat's famous "blood code." As Insert Credit points out, simply setting your Xbox language to Japanese brings back the original Neo Geo classic in all its gory glory. Apparently, someone at Microsoft thinks the Japanese have a higher tolerance for this stuff. Either that, or they think Japanese gamers are just more picky about historical accuracy in their re-releases. Which is probably true, but still ...



















(Page 1) Reader Comments
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As a side note, I own the AES version of this game and have it on my MAME machine, but I still bought it and finished it on XBL the other night with a friend - what a blast!
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Presuming that this is using the same BIOS for emulation as Fatal Fury Special did (a VERY early version of Razoola's Universe BIOS), you can actually do a region and console/arcade mode swap from the game itself.
You hold back and start together once you're in game, then release them, and push them back down, then while holding those down, hold ABXY together with back and start. In FFS that brought up the debug menu.
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Or, they just think that the Japanese are more (virtual)blood-thirsty.
Personaly, I don't play Metal Slug or any other arcade style game for its anatomical accuracy, so the bad guys can explode into coins or tires or bits of stars for all I care.
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Correct me if I'm wrong, but I believe that was only on the SNES version. The Genesis port had red blood still.
Also, projectile-blood-vomit is the coolest feature a game can ever have...ever.
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(Note: I've never played the Genesis version. I'm basing this on what I've heard.)
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http://www.joystiq.com/2007/12/08/european-no-more-heroes-removes-bloody-gameplay/
As dumb as it is, the censorship was in the original game, and if what J. Goodwin mentioned applies to this game as well, it's easy to get past anyway. The fact that there is no option for it irks me somewhat, but that's nothing compared to the fact that you can't turn off that horrible graphics filter! It's bad enough that companies try to convince people that smeared, blurry 2xSaI filters constitutes "enhanced high definition graphics", but when I'm not even given a choice to play with the original, proper graphics, I get pretty pissed off.
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And the reason you're not seeing this released in a set, like the Anthology collection (where you got 6 titles for $40 -- 7 if you got the psp version) is because MS knows some people will be dumb and lazy enough to buy them individually at $10 a pop.
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Microsoft controls Live. they determine what gets sold and for how much on their service.