GameTrailers shows three Japanese Super Smash Bros. Brawl commercials made of in-game and animated footage. We know you Smash fans have been shaking since Nintendo pushed back the fighting title; let these clips deliver your Nintendo-fighter fix before the February 10 North America release. (Japan gets it at the end of this month, while other territories have to wait even longer.)
Keep your eyes peeled for random Nintendo background characters; that's our favorite game-within-the-game.
there's no chance this outsells GTA4. Look at the previous ones, each gta game (from 3 to san andreas)owns each SSB game. I know i know, the wii has a bigger install base, except for the fact this game will likely have 0 effect on the casual gamer since it takes more than 1 brain cell to play.
GTA is a world wide cultural phenomenon, and combined worldwide sales of gta4 from the ps3 and 360 versions will absolutely bury SSBB
Groudon, a legendary Pokemon from Ruby and Sapphire. Not that it matters since any Pokemon that came after Gold and Silver is lame lame lame lame lame lame lame lame lame. Thank goodness they went with the Red/Blue guys for the Pokemon Trainer rather than going with more recent ones.
Pokemon became lame after Gold and Silver? Yeah... stupid things like "balancing gameplay" and "systemizing breeding" and "cleaning up stat calculation" totally ruined the entire series. I mean, nothing quite beat the days when battles consisted of two people taking two Mewtwo and trying to see who would run out of patience first.
I agree with all y'all to some extent. The world map in Ruby/Sapphire/Emerald was a mess, and was a pain to try and navigate, but the battles were far improved from Gold/Silver. Diamond/Pearl improved the battles even more, and actually made maps that didn't suck. What they all had in common, though, was that the Pokémon themselves felt uninspired after G/S. All of the various Pokémon in Red/Yellow/Blue were well drawn and memorable, and Gold/Silver followed suit, but the later games started bringing creatures whose designs were lackluster at best. It's just really hard to give a crap about Pokémon such as Luxray or Floatzel.
32 footsteps, I have no problem with the games themselves. In fact, Diamond and Pearl are probably my favorite games in the series. I was just saying the designs of the Pokemon were lame, which I guess is to be expected since there's like 500 or something now.
And no Kyattsuai, I never particularly liked the cut of Mudkip's jib.
The fan is actually good. It has a bad rep because a lot of people don't realize that when you do a smash attack with it, it temporarily stuns the person you hit as if their shield had been broken. Then you can throw away the fan and charge up a regular smash attack.
Also, the fan is excellent for wearing down foes, and you'd be amazed how much knockback it has as a projectile.
As for Mr. Saturn, his biggest advantage is that he is the one thing in the game that is not subject to power degredation - if you can hammer someone repeatedly with Mr. Saturn, the amount of damage he does per hit actually rises with each successive hit (everything else in the game weakens with successive hits, to force you to vary your moves). Mr. Saturn is perhaps the deadliest item in the game to an expert item juggler, as he'll just pound you with Saturn and grab it in midair to keep pelting people with it.
It will have some 40yr old soccer mom, some minority couples, a kid and some old people laughing and shaking the controller (even though you don't shake it) while standing like they're broken in half. And their faces will be like "oooh, something is happening on the screen" "look ma!".