GameTrailers shows three Japanese Super Smash Bros. Brawl commercials made of in-game and animated footage. We know you Smash fans have been shaking since Nintendo pushed back the fighting title; let these clips deliver your Nintendo-fighter fix before the February 10 North America release. (Japan gets it at the end of this month, while other territories have to wait even longer.)
Keep your eyes peeled for random Nintendo background characters; that's our favorite game-within-the-game.
IMO though, I'm still waiting for the likely inevitable announcement of DLC (or gifts in Nintendo lingo). Only thing better than characters announced now, is the potential for future characters to be added in the future.
My bet: "Uh.. Well, we're running out of stuff before Japanese release... Here, have some box art!"
Doesn't matter anyway, as soon as Brawl is released in America, the site will stop updating and us PAL gamers will get shafted while Nintendo fucks about as usual. Yippee!!
omg i cant wait for this game. i believe this is my most anticipated game of 2008 actually since im starting to grow board of the GTA series and im not sure if the PS3 games im waiting on will even make it out this year...
anyway, we only have 35 days, 9 hours, and 33 minutes left until we have this game! (yes i have a countdown timer on my desktop, so what of it?)
Why does anyone care about this game??? I got SSBM as my first (bundled) Gamecube game...and hated it. It's just a mash up of gaming characters with no story. I find it a complete bore.
i think your problem was looking for a meaningful and thought out story on a nintendo console, it's not happening.
After playing the first two and seeing too many videos of this one, i'm starting to think of this along the same lines as halo. Meaning it's just the same damn thing over and over and over again with new characters and levels. Seems to please most people but i wont spend 50-60 bucks on something i've played already.
Goddamn All these gimmicky stages and items are going ruin Brawl. I hated how in Melee it was only Final Destination, Corneria, and maybe Hyrule Temple and the 64 stages where you could actually have a skilled fight without worrying about the stage exploding.
Smash Bros. has always been Nintendo fan service first, a party game second, and a "serious" fighter third. Plus if you look at all the stages shown on the website so far, a lot of them are just platforms with nothing going on. What I'll never understand is why tournament people complain about the levels that are actually fun; do you just want everything to be the same cookie cutter design with a different, prettyful background? One-on-one no item Final Destination matches are fine once in a while, but four player matches with all items on very high on levels like Big Blue are what the game's all about.
I'm hoping another game is going to sit alongside Orange Box (specifically TF2) and Mario Galaxy as some kind of modern trinity of friggin godlike games. My 2008 plan pretty much consists of the GTA collection on Steam and Brawl now.
Gah... almost exactly a month away... must... have... patience.
This game is going to kick ass. Say what you want about the Wii, but it has one of the must own games of this generation coming up. Nothing quite measures up to the standard set by Smash for this kind of fighter.
I really, really like these commercials, not just because SSBB is pretty awesome, but because the entirety of the commercials are gameplay footage, and not some damn cutscene passed off as gameplay.