
The studio hopes to bring the fallen aquatic utopia of Rapture to celluloid life through extensive use of green screen technology, an approach not dissimilar to Legendary Pictures' interpretation of 300. If the computer generated approach is deemed feasible and fitting, the focus can then shift to capturing BioShock's secondary (and uninhabited) characters. While it's not guaranteed to move beyond these early stages, this project has our full support, if only so we can see M. Night Shyamalan's face when he gets out-twisted.
Of course, the potential film would do well to remember that while it's desirable for a game to share traits with cinema, the opposite situation will likely earn a thumbs down from most critics.












(Page 1) Reader Comments
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Nevermind.
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Or a Little Sister becomes the new Short Round.
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Also the twist in my opinion was only really good because of the way it fit into the context of a video game. It'd still be a good twist but would lack the punch that you had due to the way it was able to be presented in a video game.
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Thats my very bad quoting skills of what Ken Levine said when asked about if what he thought of making a bioshock movie on the 50th episode of the gamers with jobs conference call. I agree with Ken, no matter how hard people try game movies just never seem to work. Especially first person shooters. We saw how awesome that works in doom.
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Also, I think it's fair to generalize video game movies as extremely sub-par. I have yet to see a good one. It's just a shame Starship Troopers didn't start off as a video game.
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But I have to admit that BioShock's story would make a very engaging movie experience. Hell, it could break the videogame-movie curse and maybe pick up a couple Oscar's just for its story.
Of course if they screw up the story, I'm gonna harvest their asses.
If? They will screw the story and oh boy how I mean is Hollywood and this is a movie based on a videogame.
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I have no doubt this story is good enough to make a Hollywood movie from. But that still doesn't make it a great story.
You learn to care more about your character in 15 minutes of Portal or 30 minutes of Uncharted than you do in all of Bioshock.
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This was a really great game, and I don't want it ruined. Gamers have really high standards for movies based off games, so they better do it right.
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I've never really bought this theory about video game elements not working in movies. I mean, obviously it's a bad idea with certain things (like Mortal Kombat and Super Mario) but if the game's story, atmosphere, etc. all stand on their own, there's no reason not to use them. Who doesn't agree, for instance, that Final Fantasy: TSW wouldn't have been a better movie if it had used a real "Final Fantasy" story with an original world, a creative art style, and over-the-top action rather than being a fairly generic hardcore sci-fi pic?
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Of course having an original idea is an original idea, so it's a self-defeating concept.
UG.
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Why would movies be different?
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it is IMPOSSIBLE to make a good videogame movie. a lot have been tried and they have all sucked balls.
seriously.
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Maybe I'm just wearing my rose tinted glasses again, but I love the tactile feel of older movies without CG generated sets. I just love looking at the props and architecture and marveling at how much detail and time went into crafting them. Just thinking about how they could construct Bioshock's leaking, art deco city gives me the goosebumps. And the lighting situations that a good cinematographer could come up with..
Don't get me wrong, I don't think movies that depend on CG are bad. It would be extremely unfortunate if I did, considering that I'm trying to study to become a 3D animator to work in movies. However, sometimes I do think CG is abused a little by filmmakers. Although in their defense, who wouldn't use a technology that allow you to make huge elaborate sets at minimal costs as much as possible.
Maybe I'm pursuing the wrong career choice. God do I miss those Jim Henson puppets. Just thinking about a lifescale Big Daddy puppet makes me drool...
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If you really want to blame someone for the load of crap produced each year, blame moviegoers like yourselves. You pay the money to see the crap.
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If it's made right, the games amazing atmosphere and scenery will have a lot of people saying "this was a video game first?" which can only be good for the industry. I just hope it's not agiant cut scene.
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I hope so too. Informative description just to justify the action and to create fillers = bad. Vital role of discovery, shifts in power balance, engaging narrative = good.
so when are we going to see max payne the film im still holding out fot that one!
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I mean, it was pretty clear that Doom, Streetfighter, Halo, DoA, Bloodrayne, Dungeon Seige, House of the Dead, etc.. were all gonna be sucky movies. Why do they keep chosing the games with no plot, generic character and generic settings?
Of course AvP should have rocked, if they hadn't aimed it at ADD 12 year olds, and Resident Evil had enough plot and setting to make a good movie, if they hadn't ignored it all.
The prince of persia trilogy should work too.. but all signs point to them messing it up.
The license I can't believe no-one has picked up is Thief. Original setting, awesome characters, great visual style, great plot, good metaphors and depth, good plot twists, it'd make a frickin awesome set of movies, and they'd be different to anything else out there.
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