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NPR takes a condescending look at stories in games


Did you know that video games have stories? Oh, you did? Well, apparently NPR's Chana Joffe-Walt didn't, which only partly explains her condescending -- borderline inflammatory -- piece on Bungie's Joseph Staten, who wrote the latest Halo novel, Contact Harvest. Throughout the piece, Joffe-Walt takes unfair jabs at video game fans, questioning their literacy ("Do gamers read?") as well as their general sophistication.

Near the beginning of the interview, Joffe-Walt asks Staten, quite sincerely: "Isn't gaming all just, like, shoot-em-up? Why do you need story?" Clearly, she might not have been the best choice to do a piece on video games. In the future, NPR, please leave the video game stories to Heather Chaplin, whose recent piece "Video Games that Got Away" offered a positive and mainstream-oriented look at games, as opposed to a negative, narrow-minded one.

Tags: bungie, desktop-tower-defense, everyday-shooter, halo, halo-3, halo3, heather-chaplin, npr, portal

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