Watch this space, Epic Games plans to double in size
Having tired of rubbing actual elbows with fellow teammates, Epic Games' always verbose VP Mark Rein has confessed that he and his squad of developers have "pretty much run out of space" in the company's North Carolina base of operations, and that plans are well underway for an expansion to "at least" double the facility's current size. According to a report by North Carolina's News Observer, the devs coughed up a cool $1.57 million for the new office space, which will be positioned on a five-acre lot adjacent to Epic's current 31,000-square foot HQ.
Headcount at Epic currently stands at 94, with current growth of around one new employee a month expected to continue for the next couple of years. So with all of this added space, will the developers get to spread out, and maybe quit knocking over each others' Mt. Dew as they reach for their mouse? Unlikely, as the report notes that the new facility will instead be largely used to house the numerous play testers that visit Epic, rather than have to rent out space down the street. We understand the need completely, though until the devs get additional space of their own we'd suggest judicious application of lids.
Headcount at Epic currently stands at 94, with current growth of around one new employee a month expected to continue for the next couple of years. So with all of this added space, will the developers get to spread out, and maybe quit knocking over each others' Mt. Dew as they reach for their mouse? Unlikely, as the report notes that the new facility will instead be largely used to house the numerous play testers that visit Epic, rather than have to rent out space down the street. We understand the need completely, though until the devs get additional space of their own we'd suggest judicious application of lids.












Reader Comments (Page 1 of 1)
upz @ Jan 14th 2008 11:38AM
I wonder how much dough Epic is rolling in these days, considering they've got the most popular game engine this generation and licensing costs are anything but cheap.
Shawn @ Jan 14th 2008 11:50AM
Yeah, I believe they make more dough on licensing than selling games, kinda like id software back in the day. Good for Epic, although I'm still bitter about them cutting assault mode :(
I just wonder if UE3 will ever be as easy and popular as the source engine in the modding scene.
KushielsScion007 @ Jan 14th 2008 11:51AM
Even though I hate Rein for the Gears fiasco as a 360 gamer I'm not gonna deny that Epic is pretty much DA SHIT this generation.
It must feel so good to be on top right now...
JonFitt @ Jan 14th 2008 11:58AM
Just an observation: $1.57m is not a lot for office space at all.
NC is apparently quite cheap.
But hoorah for expansion! Well done Epic.
DawgOnU @ Jan 14th 2008 12:17PM
We're not cheap thank you.
xFenixKnightx @ Jan 14th 2008 12:23PM
More office space aquired...
Now get back to UT3 and GoW2 for 360 ;)
Morgon @ Jan 14th 2008 12:36PM
They should bring back their Maryland offices.
... and some of their 'Maryland'(era) properties.
Next-gen ZZT!
Andy S. @ Jan 14th 2008 12:49PM
Just a tiny correction, the name of the newspaper is the News *and* Observer.
(or the "Nuisance and Disturber", if they happen to be calling you at 8am on a Saturday to try to sell you a subscription).
Gangsta Smurf @ Jan 14th 2008 12:55PM
That pic is dripping with FACEPALM
ZippyDSMlee @ Jan 15th 2008 8:43AM
Heres a thought.....double the size of the dev team and have them over haul the sloppy mess thats the UT3 engine....