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Nintendo's three GDC sessions: Wii Fit, Wii menu, and Brawl character library

For anyone headed off to GDC next month – or for those of you bashing the Reload button at home – you may want to pencil in some or all of these Nintendo sessions to your no doubt already busy schedule. First up is "Wii Fit: Creating a Brand New Interface for the Home Console" presented by project lead Takao Sawano; second up is "Planning the Wii Menu: From Pre-Launch to WiiWare" presented by team leader for Nintendo's Network Group, Takashi Aoyama; last up is "Building Characters: The Super Smash Bros. Brawl Postmortem," a postmortem for the recently delayed game, presented by developer Masahiro Sakurai.

While you can bet we'll be at the Wii Fit and SSBB sessions, we're not sure how interested we are in experiencing the Wii UI if we're not clumsily trying to find something while being auditorily assaulted by the shopping channel's hypnotic jingle. Oh, who are we kidding? We'll go anywhere that jingle tells us to go, like compliant rats lined up behind Nintendo's pied piper.

Tags: GDC08, Nintendo, SSBB, Wii-Fit

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