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Majesco details Majesco Studios, new internal developer


Talking with Gamasutra, Majesco CEO Jesse Sutton recently went into detail regarding the company's new internal development studio, Majesco Studios. Sutton refers to the LA-based studio as "an attractive, low risk opportunity," and aims to utilize the studio to develop casual games for the Wii and DS.

According to Sutton, Majesco will be developing its own IP within Majesco Studios, focusing its attention on internal development, and away from third-party titles. Sutton hopes that the studio can produce three games within its first year, and become profitable by 2009. Recently, Majesco has primarily made its profit from importing otherwise-obscure Japanese titles to the States, such as the Cooking Mama series and Nanostray, rather than publishing big-budget titles. Sutton refers to Cooking Mama as "the anchor of our portfolio," with 1.4 million copies sold across the Wii and DS.

Tags: cooking-mama, cookingmama, majesco, majesco-studios

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