Talking with Gamasutra, Majesco CEO Jesse Sutton recently went into detail regarding the company's new internal development studio, Majesco Studios. Sutton refers to the LA-based studio as "an attractive, low risk opportunity," and aims to utilize the studio to develop casual games for the Wii and DS.
According to Sutton, Majesco will be developing its own IP within Majesco Studios, focusing its attention on internal development, and away from third-party titles. Sutton hopes that the studio can produce three games within its first year, and become profitable by 2009. Recently, Majesco has primarily made its profit from importing otherwise-obscure Japanese titles to the States, such as the Cooking Mama series and Nanostray, rather than publishing big-budget titles. Sutton refers to Cooking Mama as "the anchor of our portfolio," with 1.4 million copies sold across the Wii and DS.
Reader Comments (2)
Posted: Jan 16th 2008 8:35AM (Unverified) said
Nanostray was an "otherwise-obscure Japanese title"?
Reply
Posted: Jan 16th 2008 12:15PM (Unverified) said
Does this mean they will work on the Advent Rising sequel? Sure the game was bug ridden beyond belief, but it was still an exceptional story. I'd love to see the end of it.
Reply
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 221 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 161 comments
- Blizzard taking Valve to court over 'DOTA' trademark 116 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 107 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 95 comments







