Fans of point-and-click classic Myst will have a chance to relive the experience this March, when publisher Empire Interactive brings a DS adaptation of the title to the US. Myst DS has been out in Europe since last Fall, but this will mark the title's debut in the States.
A tad more than just a straight port, the DS version of Myst features remastered video, a bonus area previously available in the realMyst remake, and touch-screen features such as note-taking and shortcut icons. The game will also feature the ability to take snapshots of certain screens for later reference, hopefully cutting down on all the tedious backtracking and rote memorization made so popular by the groundbreaking PC game. It seems that developer Hoplite Research put a lot of thought into this adaptation, making it a tempting buy for anyone who actually enjoyed the original.
Reader Comments (17)
Posted: Jan 17th 2008 4:11AM HighFiveJesus said
Never played a Myst game, and i've had access to powerful pcs for almost a decade. Should i be beaten and forced to buy this port?
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Posted: Jan 17th 2008 4:23AM (Unverified) said
Pretty much, yeah, although at the moment, you can pick up realMYST (the adorementioned remake) for free via the GameTap client.
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Posted: Jan 17th 2008 4:34AM (Unverified) said
Too bad Gametap is unavailable in my location (cursed USA-based, not-yet-globalized companies). Still considering getting the remake, I think it's a bargin-priced product now.
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Posted: Jan 17th 2008 5:27AM HighFiveJesus said
Well i'll look into it. I enjoy myself a psuedo 3d adventure presented in entire 2d preloaded screens. I mean, buried in time 2 was a very memorable gaming experience for me and i enjoy those type of puzzling adventures, thanks.
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Posted: Jan 17th 2008 8:52AM (Unverified) said
Myst is like playing a game and constantly wondering if the designers love you, or hate you.
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Posted: Jan 17th 2008 4:58AM Jamesology said
I bought this game for the PSP and WOW. I fell asleep. It's too slow for me.
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Posted: Jan 17th 2008 5:27AM (Unverified) said
Most non-action adventure games are generally slow-paced and lacking action. (the rest are not catagorized correctly) You should really know the game you're getting before actually getting it.
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Posted: Jan 17th 2008 6:19AM Jamesology said
I did. I played this back in the day on like a year after it came out on PC. I forgot what grade I was in. I thought it would be cool to play it again, but I thought wrong. The slowest game I can take now-a-days are the Civilization series.
I rather drink Pepsi. ...jk
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I rather drink Pepsi. ...jk
Posted: Jan 17th 2008 7:53AM (Unverified) said
I played the original Myst shortly after it came out and loved it. I then played Riven, loved it too. Played Myst 3, that was awesome as well. But this port is crap (the European version, at least) with bad sound, terribly low quality visuals, glitchy gameplay, and bad controls. At some points you are asked to hit a button less than five pixels in size. The zoom feature does nothing usefull, and only makes a blurry mess of what you see on the bottom screen visible on the top screen. PLEASE do not buy this unless you are the die-hardest of Myst fans.
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Posted: Jan 17th 2008 8:34AM (Unverified) said
WATCH OUT: A german Online-Magazine already tested the game, and encountered several game-breaking bugs. The game freezes, has graphic bugs or tunr into a slideshow. For the first time in the magazine's history, they gave a 1/100 score!!! They may fix alot for the us-release, but just dont buy carelessly!
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Posted: Jan 17th 2008 12:36PM (Unverified) said
But the game IS a slideshow!
I loved Myst but I still probably wont get this version. Now, a Wii version is a different story...
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I loved Myst but I still probably wont get this version. Now, a Wii version is a different story...
Posted: Jan 17th 2008 1:14PM (Unverified) said
I resent that last sentence to no end. Myst is fun. A different kind of fun but fun nonetheless. Of course if you have ADD don't play it...
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Posted: Jan 18th 2008 12:11AM (Unverified) said
It's true from all I've read that this is the worst port imaginable, down to every detail of interface, but it's not true that it cannot be done correctly - try out SCUMM for the DS and play through some classic point and click games; the interface is perfect, with one zoomed-in screen smoothly following the stylus, etc. If only the people behind all the commercial ports on the market were half as attentive to detail as the homebrewers. sigh.
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Posted: Jan 17th 2008 12:52PM Saria the Cat said
Finally! This game will kick the pants off of the other DS games in its genre (Trace Memory, Hotel Dusk).
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