| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (63)

Posted: Jan 22nd 2008 12:57AM Volcom Guy992 said

  • 2 hearts
  • Report
i think its fake because i have a buddy at school who has loads of roms for the 64 and it looks exactly like the one he has except for the savepart also they could have pressed the guide button to prove it 2 seconds longer

Posted: Jan 20th 2008 11:20PM (Unverified) said

  • 2 hearts
  • Report
this is totally fake, obviously the graphics r the same as the n64 and it looks xactly as the n64 version so if they were gonna make a newer version 4 xbla itd b better graphics and dif gameplay, but it would b sweet if they made this 4 xbla

Posted: Jan 21st 2008 10:57PM The BS Police said

  • 2 hearts
  • Report
Yeah it is not the same graphics, and it is not a clever hack achieve by using a ROM pack.

http://i30.photobucket.com/albums/c336/DylanYoshi/Goldeneye360IsntaLie.png

The walls are diffirent, ansd hte light is diffirent, and the graphics are diffirent, this video is real.

The headless scientist is a glitch, the game was two months from complete before it was put on hold, so fo course there would be some minor bugs here and there.

Also near the end of the video you clearly see the text box: Saving content. Please don't turn off your console

That's no retexture. You can't retexture like that

Also there isn't a snowball's chance that Microsoft could use the N64 graphics as they were. Concidering the work (and legal issues) necessary in making an N64 emulator to output 360-compatible graphics versus just redoing them all, they probably opted for the later.
Reply

Posted: Jan 20th 2008 9:56PM (Unverified) said

  • 2.5 hearts
  • Report
aldim000, I was a bigtime PC gamer for a long time. Still, there is no denying how revolutionary Goldeneye was both in console FPS gaming and in FPS gaming in general.

Judging by the amount of damage enemies took to go down in that video, I'm guessing that it was played on a pretty low difficulty, so you can disregard how competent or incompetent the AI was, because for its time it was quite good when played on the better difficulty settings.

I can't even begin to describe the amount of innovation Goldeneye brought to the table. It was one of the first multiplayer FPS games to be successful that wasn't played in hyperspeed, and it really brought mission based story-mode to the mainstream for FPSs. Finally, there was more to it than "run through the linear level and shoot everything you see." The multiplayer options were also very customizable for its time.

Even the little things were great. When you shot a bad guy in the foot he hopped around and yelped in pain. Shoot him in the arm and he'd grab it and scream as the sleeve of his shirt became stained with blood. We take it for granted nowadays, but Goldeneye was one of the first games where guys actually reacted to getting shot (imagine that). Prior to that we were stuck with these guys who absorbed bullets number one through 14 without so much as flinching, only have bullet number 15 finally instantly kill them. And that's only the beginning.

No offense, but having admitted to not even playing the game and basing your opinions on a 2-minute video that may or may not even be real makes you come across as kind of a tool. Luckily, you are redeemed by the mere mention of Tribes, which instantly makes you awesome.

Posted: Jan 20th 2008 11:47PM Exo said

  • 2 hearts
  • Report
well seeing as rare said they were working on it but wernt upgrading any of the visuals id have to say fake. they mentiond online multi was all they were doing

Posted: Jan 21st 2008 1:41AM (Unverified) said

  • 2 hearts
  • Report
Thanks for teasing us, Xbox 360 fanboy.

Posted: Jan 21st 2008 5:35AM octoberasian said

  • 2 hearts
  • Report
Wasn't there a remake being done as a Half-Life 2 mod or something by a rather determined person?

http://forums.goldeneyesource.com/index.php

Then again, this could be the real deal, but most likely scrapped by RARE before being polished.

Posted: Jan 21st 2008 7:50AM (Unverified) said

  • 2 hearts
  • Report
This is just salt in the wounds. ;_;

Posted: Jan 21st 2008 8:34AM (Unverified) said

  • 2 hearts
  • Report
God that looks fun

Posted: Jan 21st 2008 1:51PM PauloEifel said

  • 2 hearts
  • Report
Well I loved my N64 back in the day but one thing is certain: The original Perfect Dark was a 100 times better than Goldeneye!!
It looked better, it played, it had more inovative weapons, an even better multiplayer mode etc
Why the heck don`t the guys from Rare just port Perfect Dark?! It`s their own IP!
Cheers

Posted: Jan 21st 2008 4:25PM Fox City said

  • 2 hearts
  • Report
That's a great idea! Except, I think Nintendo also published that :( which is the problem in the first place
Reply

Posted: Jan 21st 2008 11:00PM The BS Police said

  • 2 hearts
  • Report
Nintendo did not Publish Perfect Dark, so Nintnedo would have no say in an XBLA version of that.

Posted: Jan 22nd 2008 1:42AM The BS Police said

  • 2 hearts
  • Report
You cannot change the graphics that much, let alone add newer character models in a simple rom while upping the Framerate.

Alos, explain how he can get to the gadgets without going to the watch?

It's real cause in the video the person swtiched to the camera on the fly and took the picture. In the game (and all the roms) you would have to pause it to switch to gadgets.

Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW