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Reader Comments (37)

Posted: Jan 24th 2008 4:22PM (Unverified) said

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not impressed
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Posted: Jan 24th 2008 4:22PM (Unverified) said

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Uh huh.

I bet you think Sony's "Afrika" game will be better. (chuckle)
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Posted: Jan 24th 2008 4:23PM (Unverified) said

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no just the fact that it shows nothing
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Posted: Jan 24th 2008 4:35PM LaughingTarget said

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This is absurd. A coming soon announcement for another announcement that will tell us the game is coming soon.
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Posted: Jan 24th 2008 4:38PM Gronar said

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Is Dunia kinda like nunia?
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Posted: Jan 24th 2008 7:51PM ThornedVenom said

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Are you expecting the Chronicles of Nunia?
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Posted: Jan 24th 2008 4:41PM XanthViper said

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Is it me, or do I find it revolting that MTV is now into video games? They are going to f' things up just like they took away the stuff that made them soo good: music videos.
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Posted: Jan 24th 2008 4:45PM LaughingTarget said

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The M now stands for multimedia. Didn'tcha hear?
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Posted: Jan 24th 2008 4:55PM (Unverified) said

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wow is that supposed to be what the console versions look like too? if so i'm definitely impressed. I won't be able to hold my inner graphics whore back
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Posted: Jan 24th 2008 5:03PM (Unverified) said

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Wow, am I the only one who thought Far Cry 2 was also using the CryENGINE2? I just figured that was the case since it wasn't called Far Dun.
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Posted: Jan 24th 2008 5:01PM (Unverified) said

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I believe the name refers to the Turkish word for "world" ("dünya", pronounced roughly the same as "dunia"). Since Crytek is led/founded by Turks, this makes sense to me.
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Posted: Jan 24th 2008 5:31PM (Unverified) said

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yeah. but in Malay/Indonesian language dunia means world. as it is. not dunya, but dunia.
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Posted: Jan 24th 2008 5:55PM masterinsan0 said

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Crytek has nothing to do with FarCry 2.
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Posted: Jan 24th 2008 7:17PM Abuzar said

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It's that world in MANY languages. In Arabic, Urdu, Sindhi, Seraiki, Punjabi, Hindi, etc you will find that Dunia means world.
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Posted: Jan 24th 2008 5:01PM TomCo said

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Just go look up the gameplay trailer that was released a while ago, its around 30mins long.

You can't exactly whine about "OMG THERS NO GAMEPLAY ITS ALL SHOOPD!!1!" when you take the above into consideration.
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Posted: Jan 24th 2008 5:09PM RobLink said

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Makes me weep for a more powerful PC. I suppose I'll have to 'make do' with the 360 version. Though judging by the quality job they pulled off with The Creed it should still be damn sweet. But yes, go watch that gameplay trailer. Looks good. Not revolutionary or genre-defining, but good.
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Posted: Jan 24th 2008 5:23PM Duke said

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Dear Ubi,

There are other colors out there. Try some blues, reds, etc. Also, you should make the Zebra kick some ass.

Thank you.
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Posted: Jan 24th 2008 5:31PM (Unverified) said

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the first was green. this one's yellow. they'll do red and blue when they go to mars, and underwater, respectively.
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Posted: Jan 24th 2008 7:52PM ThornedVenom said

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Dear Duke,

Not in Africa.
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Posted: Jan 24th 2008 5:34PM blueskyv201 said

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Man i hate this type of trailers. You get all excited and then fall asleep before it even ends.
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Posted: Jan 24th 2008 8:05PM (Unverified) said

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i was out before the intro was done. why they dedicate 25% of the video being cinematics for the developers and publishers is beyond me.

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Posted: Jan 24th 2008 10:00PM (Unverified) said

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You may or may not be impressed by this, mainly because you're not educated enough on the technicalities of the game engine. This is an extremely impressive trailer, and while it may lack in some areas (like the fire at the ending) let me point out some incredibly obvious points.

When I saw the zebra at the beginning, and seeing the antelope I was seeing strong progress towards getting proper muscle movement and mass. The fact the tail is able to sweep around the hind quarters of the zebra, and act as a tail would, amazes me. So do the ears on the antelope. See how many control points it would take to get a nurbs surface to articulate in a believable way. As well, check out the scapula movement on the zebra at the beginning, and the muscle masses around it moving in accordance. This is amazing work in the animation of the engine.

I also want to point out the fact the trees refract light in little segments is bloody brilliant. As well as the cast shadows actually building up in areas on the grass.

Oh yeah, and whoever made the stupid comment about colour. It's called colour pallet, and I doubt you'd want cartoony colours for a place like Africa. The game developers and senior-graphic co-ordinators knew where they were going with the scheme. It's called accepting their artistic choice.

Anyways, awesome trailer, I look forward to seeing more!
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Posted: Jan 24th 2008 6:17PM (Unverified) said

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Wow, realistic tail sweeping. That'll make me feel much better when the gaming market is completely overrun by hollow, soulless tech demos for the latest engine...
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Posted: Jan 24th 2008 6:17PM Duke said

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“Oh yeah, and whoever made the stupid comment about colour. It's called colour pallet, and I doubt you'd want cartoony colours for a place like Africa. The game developers and senior-graphic co-ordinators knew where they were going with the scheme. It's called accepting their artistic choice.”


Way to be a jackass Andrew. I am sure others would agree that your condescending tone earns you little.

My color comment was joking because many games, especially GRAW and the other FPS titles for a while there, went on a binge of brown for everything – Sometimes we don’t want drab. Even in Africa. I, like you, am the audience, so whatever the artist chooses, I can give my opinion on.

Nobody said a damn thing about cartoon colors either tough guy.
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Posted: Jan 24th 2008 6:00PM Jerk Face said

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So was Far Cry any good?
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Posted: Jan 24th 2008 6:05PM Nigeria said

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It started off with some generic bad guys in a forest, then some talking, then there were some monsters. Your guy gets some powers and be can hover or something. And there's guns.

But I was watching my brother play so I may have missed some the plot. It wasn't really interesting: typical PC FPS fodder.
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Posted: Jan 25th 2008 5:33AM Serious Kriss said

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Yes, it was one of the best FPSes of 2004. Please ignore Nigeria's comment, as calling Far Cry "typical FPS fodder" is very wrong. Not surprising coming from someone who admits to not having played it.
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Posted: Jan 24th 2008 6:00PM dv8withn8 said

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It came from Africa-ca-ca-ca-ca...
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Posted: Jan 24th 2008 6:12PM (Unverified) said

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Dunia means world in hindi
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Posted: Jan 24th 2008 6:15PM (Unverified) said

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OMG, did I just waisted 30secs in my life that i will nwever get back?
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Posted: Jan 24th 2008 6:20PM killploki said

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yes you did, and if you would have taken another 30 seconds you could have proof read your comment to see all the mistakes you made.
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Posted: Jan 25th 2008 10:28AM (Unverified) said

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nwever wever.
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Posted: Jan 24th 2008 7:54PM ThornedVenom said

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I'm still very excited for this type of technology. =)
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Posted: Jan 24th 2008 8:16PM Delgadoh said

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Side note: There Will Be Blood is an awesome movie, you should go see it.
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Posted: Jan 24th 2008 11:04PM (Unverified) said

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I'm going to make this post, even though I risk sounding redundant, but it's mainly projected towards Timmeh and Nato_duke, who i profusely mistaken to being civil human beings.

Timmeh - it is a tech demo showing off what is possible within the game's environment. Not the game itself. I'm sure the success of this one trailer will cause the market to flood full of redundant trailers showing algorithmic breakthroughs. I'm sure most game companies will see this and ride the coat-tails of Ubi-Soft in creating fantastic trailers about particle systems interacting in an abstract dust cloud.

I'm surprised not a lot of you gamers take to heart the absolute lack of realism in the most "realistic" of games. Perhaps you judge a game's realism by the amount of physics it can inject into how bodies fly when you shoot them. You overlook the small details that make the living world beautiful, and if this developer is getting closer to including the realistic approach to muscle mass flexion, then they're one step closer to cleaning up the mess they call game animation.

Nato_duke - I respect what you've said. However I don't believe "Dear Ubi, Try blues and reds" was the most articulate way of describing your dissatisfaction for a colour scheme. If you really want to know why the artists chose that scheme, you should question the intention behind it. The fact of it being most likely a small portion of a larger idea, I believe your request for colour will be fully satisfied within a more expanded scope on the Far Cry 2 game. Unlike you, I am an artist, and a viewer, and have a full comprehension of how an artist or group of artists comes about with a colour scheme. It takes a fair bit of patience and experimentation to actually get something good. Take that into consideration before commenting on something that you think you have a full comprehension on.

This kinda reminds me of siggraph, just now, let's see how they push the boundaries of the engine.
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Posted: Jan 25th 2008 2:06AM (Unverified) said

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dear andrew and andrew G;

please leave. thank you
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Posted: Jan 25th 2008 2:37PM Tez said

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Ubisoft should keep that logo movie.
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