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Reader Comments (31)

Posted: Jan 24th 2008 4:56AM (Unverified) said

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So... did no one play this on the Dreamcast or PS2? Was only 6 years ago. It seems so disingenuous to gush about a game that few cared about when it originally came out. Thank God for Live Arcade, I guess.
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Posted: Jan 24th 2008 5:19AM Anticrawl said

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Eh I liked it, only bought it because I was a fan of on the rails shooters. Though I'm worried the only reason I originally loved it was because that was during a whole experimentation phase I had. And no not experimentation of vibrators perverts.

In any case I think the wild popularity it has gained is due to the gamergirladvance blog post about how the vibrator attachment was clearly sexual and her own story of using it as a sex toy, complete with pictures. Great way to get hits for your site. I'm sure 90 percent of the people who like the game or want the game have ever played it.
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Posted: Jan 24th 2008 7:40AM ClarkyCat said

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I agree, the same thing's happening with vib ribbon, that game got little or no attention (or even a US release, but people who wanted it could import I suppose). I happen to have both games and being the horrible, selfish elitist that I am, I'd rather they weren't re-released to reward early adopters like me and punish the heathens that didn't make the effort the first time around. But that's just me.
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Posted: Jan 24th 2008 8:56AM baby sea tuna said

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I've never played it, I don't import, and I've been hearing about this for years (which is how long it's been OoP). Plus, now it's in HD and 5.1. How can this be anything but good news?
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Posted: Jan 24th 2008 9:53AM MightyHealthy said

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I played it on both, and there was plenty of word of mouth/internet buzz then.

It's just been long forgotten, until they decided to bring this ultimate version out and reshine the spotlight on a fantastic experience.

I'd also like to agree with Anticrawl's reservations about playing this game sober. As a former psychonaut, I gotta say I know it'll be different. Maybe even better.
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Posted: Jan 24th 2008 3:16PM ThatFuzzyBastard said

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I played it on the Dreamcast (thanks to the DC's spotty copy protection), and loved every minute of it. It's a simple shooter, but plenty of fun if you're a fan of the on-rails genre. This review seems not to have hit the massive difficulty spike in level three, and lucky him---it gets *hard*!

But of course, it's not all about the shooting, it's about the experience, and here, Rez gets high marks. It's definitely the most successful of Mizuguchi's attempts to build a rave-in-a-box, and I've never played such an immersive and fun music game. Believe me, it's going to be 800 points well spent if you've got any taste at all for awesomeness.
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Posted: Jan 24th 2008 5:08AM (Unverified) said

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I. Can't. Wait.

I've only had the pleasure of renting it from Gamefly about 4 years ago but now I finally get to own it.
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Posted: Jan 24th 2008 5:32AM GreyFox said

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I've been aching for months man. I only got my hands on this at a friends place, who rented it like you, and I've never forgotten how awesome it was.
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Posted: Jan 24th 2008 6:45AM bigsofty said

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REZ...Zzzzz! This should never have gotten past its PC demo roots... Zzzz.... what a shit game...
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Posted: Jan 24th 2008 7:00AM (Unverified) said

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I can't wait to get this and play it while under the infulence of certain substances which will remain nameless.
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Posted: Jan 24th 2008 8:37AM (Unverified) said

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tetrahyrdocannabinol?
dextromethorphan?
diphenhydramine?
dimenhydrinate?
methylenedioxymethamphetamine?
lysergic acid diehtylamide?

I'm done guessing?
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Posted: Jan 24th 2008 8:57AM JCarpio said

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you do know that you never catch the dragon, right? ;)
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Posted: Jan 24th 2008 2:55PM KiraXD said

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ahhh gavin... the memories you induced... i originally bought rez for the ps2 for the same exact reason (and the fact that i used to be a raver.... and the conception of rez started when Mizuguchi-san was actually at a rave)
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Posted: Jan 24th 2008 8:38AM (Unverified) said

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Good lord, Zack...you wrote all that when "Yeah, it's just like panzer dragoon." is all you needed?
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Posted: Jan 24th 2008 9:13AM greyseal said

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The game is only getting "lots of attention" from the perspective of people frequenting sites like this. Believe it or not, regular Joystiq visitors are a ridiculously tiny portion of the population.

The rest of the gaming world has assuredly zero clue that this extraordinary game is being re-released, and will shuffle unknowingly past it as they head off to pick up whatever well-licensed crap is on the shelf this week.
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Posted: Jan 24th 2008 9:13AM Supermanisdead said

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Is there a demo out now? I have never played this game before.
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Posted: Jan 24th 2008 9:56AM chex said

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how could there be a demo out? xbla has never released a demo of an arcade game before the actual full game.....they release them both at the same time.....
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Posted: Jan 24th 2008 9:15AM (Unverified) said

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omg, i'm so jealous you platyed it already. only 1 week to go! woo~
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Posted: Jan 24th 2008 9:48AM (Unverified) said

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Oh man; this game is awesome, and yes, even better on substance D. My PS2 finally bit the dirt a while ago so my lonely copy of Rez will have to get used to the idea of a digital copy invading its turf.

It is indeed more of an experience than a game.
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Posted: Jan 24th 2008 9:59AM ThornedVenom said

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Who here plays the game for the ability to shoot stuff?



As in NOT because it rumbles multiple controllers like that vibrator controller.
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Posted: Jan 24th 2008 10:36AM (Unverified) said

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I've always figured that this must be one of those games you have to play in order to "get it." Having never played it, well... I just don't get it.

So it's just an on-rails shooter with funky graphics or what? I never could buy into the hype the first time, so I guess I'll have to try out the trial version.
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Posted: Jan 24th 2008 10:42AM (Unverified) said

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It's a great game... remember playing it on my Dreamcast.
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Posted: Jan 24th 2008 10:58AM (Unverified) said

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I can't be the only the only who doesn't believe that he stuck the extra controllers on his feet and back... I mean c'mon, I'm sure we've all have at least thought about sticking them in more interesting situations.

Look what happens to cell phones.
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Posted: Jan 24th 2008 11:04AM (Unverified) said

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Just remember, don't play it like a game, play it like an experience. Don't try to look for a story line, play it for the general atmosphere. This game is meant to be played as an art form, not an epic game of the masses.
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Posted: Jan 24th 2008 12:31PM JohnDM said

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I've been waiting to play this for years. Since I first heard about it back when the Dreamcast was the next big thing, but could never find it. Though I did find it once for the PS2 Gamestop wanted $40 for a used PS2 copy and I just couldn't bite the bullet. I don't see how you can go wrong seeing how the price point is extremely reasonable and there will be a demo for anyone who just wants to see what the fuss is about. Hopefully other companies will follow suit and re-release unique games on XBL to gain a wider audience with the added benefit that development costs would be marginal compared to full scale retail games.
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Posted: Jan 24th 2008 12:36PM pellucidity said

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I emailed the Japanese Q Entertainment site when they announced this, asking for it on PSN.

Thank for asking them about it, Joystiq - the PS2 version plays fine for me, but I would buy it in a heartbeat. I can't believe how cheap it is, either.

I hope the non-denial is code for "We're working on it" and that the bring Rez over before EEEE - I have a feeling the former will sell better.
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Posted: Jan 24th 2008 3:39PM (Unverified) said

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@ StrangeBum
methylenedioxymethamphetamine?

Couple of pills with every d/l please Microsoft!
It works, and that was playing it on a crappy tv. Can't wait to play it again in HD with a "cheeky half". God I love Rez...
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Posted: Jan 24th 2008 4:32PM ummhello said

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put it on a retail disc or make it DRM free and I'll get it...but screw XBLA's DRM tactics.
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Posted: Jan 24th 2008 10:53PM (Unverified) said

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"I was initially concerned that the controls were too simple. I tapped A to lock on, then I hit it again to fire. I could hold A to charge up a more powerful shot, and B launched a limited arsenal of missiles."

that's...not how the controls work. you hold down X to lock on and release to fire, that's it.
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Posted: Jan 25th 2008 2:45AM (Unverified) said

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I'm mildly anticipating this game, but Lumines was a f**king RIP OFF.. nickel and dimed to death with that title.
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Posted: Jan 25th 2008 11:29AM mezzb said

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The key to this game is turning up the sound REALLY LOUD!!!!!

And the lights down REALLY LOW!!!!

With that set, you can have a mildly perception-altering experience without the use of dangerous class 3 substances.
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