Valve Software has updated Team Fortress 2, introducing a new (sort of) official map for the game, a capture the flag variant of Well (currently available as a control point game mode). The update also provides fixes for SourceTV demo recording and various Gravel Pit exploits, among other patchwork.
The updated is currently for PC users only via Steam; we've sent Valve an email asking when it expects the Xbox 360 and PlayStation 3 versions of TF2 to receive the update. We're still awaiting the upcoming Badlands map remake and the unlockable weapons coming first to the medic class.
[Via Primotech]
Reader Comments (27)
Posted: Jan 28th 2008 7:03PM LaughingTarget said
I'd rather they put in Well Classic. The user-made one, while faithful, isn't used since it isn't disseminated by Valve direct.
Anyway, this version of Well is so much better than the capture point version.
Anyway, this version of Well is so much better than the capture point version.
Posted: Jan 28th 2008 9:08PM kojo87 said
yeah i really dont like CP maps as much as i do CTF maps. lately i've been playing on a single server that mostly does custom maps. my favorite is a remake of the UT 2K4 Convoy map. there are a lot of great game modes that i think Valve should get behind.
like a CTF variant that only has one intel case and both teams fight over it and try to get it into the opponent's base. very fun. basketintel. look it up.
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like a CTF variant that only has one intel case and both teams fight over it and try to get it into the opponent's base. very fun. basketintel. look it up.
Posted: Jan 29th 2008 5:16AM LaughingTarget said
True that, I found that Convoy remake last Saturday. That sucker was great.
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Posted: Jan 28th 2008 7:08PM (Unverified) said
WOO HOO!
Sorry Valve, but cp_well is the second-worst map of the collection (the first being granary). If it ain't broke...
Sorry Valve, but cp_well is the second-worst map of the collection (the first being granary). If it ain't broke...
Posted: Jan 28th 2008 7:45PM The Artist Formerly known as Jes said
I like Well
it's the 2nd place where I shine as a scout
the first is Gravel Pit
which is amazing
Reply
it's the 2nd place where I shine as a scout
the first is Gravel Pit
which is amazing
Posted: Jan 28th 2008 10:31PM FraGNeM said
I used to think Hydro was the worst until I played the developer commentary for the map.
I now have greater respect for both Gravel Pit and Hydro.
If there was one map I'd love that they bring back or reimagine, it would be the president & bodyguards vs. assassins one, whose name escapes me.
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I now have greater respect for both Gravel Pit and Hydro.
If there was one map I'd love that they bring back or reimagine, it would be the president & bodyguards vs. assassins one, whose name escapes me.
Posted: Jan 28th 2008 7:14PM GenBanks said
VALVE!!! You shower me with so many gifts!
You have my undying eternal love!
You have my undying eternal love!
Posted: Jan 28th 2008 7:24PM PoisonedAl said
Dickweeds could build turrets under the map. They could shoot you but you couldn't get them.
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Posted: Jan 28th 2008 7:29PM SilverTrumpet said
My undying eternal love is reserved for the weighted companion cube...
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Posted: Jan 28th 2008 7:18PM (Unverified) said
Dear Valve,
Fuck the well. I want more original maps on the 360 nao. K thnx bai.
Fuck the well. I want more original maps on the 360 nao. K thnx bai.
Posted: Jan 28th 2008 7:25PM PoisonedAl said
You bought the 360 version, so you can't have nice things!
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Posted: Jan 28th 2008 7:40PM LaughingTarget said
That is why you should have purchased the PC version. Custom maps outnumber the included ones 2 to 1 on my system.
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Posted: Jan 28th 2008 7:46PM (Unverified) said
alright alright, I'll upgrade my PC; you bastards.
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Posted: Jan 28th 2008 7:53PM (Unverified) said
Dear Vavle, fuck the 360. PC needs moar support.
K thnx Bai.
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K thnx Bai.
Posted: Jan 28th 2008 7:31PM (Unverified) said
I wish they would remake cz2. Such a cool map and gametype.
Posted: Jan 28th 2008 7:59PM (Unverified) said
The control point version of Well works out a hell of a lot better in the end; As a capture the flag map, it takes too long to get from one base to the other, and there are too many wide-open spaces and too few choke points, so defense becomes an act of futility. In the end, most of the rounds I played turned into races to and from intel rooms between opposing Scouts.
Posted: Jan 28th 2008 10:52PM PoisonedAl said
I think CTF Well works with a lot of players in the same way 2Fort doesn't when there are too many. The full 32 players on 2Fort always ends in a stalemate because all the bottlenecks get plugged.
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Posted: Jan 28th 2008 11:35PM (Unverified) said
True, with more people it wouldn't be nearly as bad. I do my best to look for servers with a 20 player max because most of the maps are easily overcrowded, especially when there are 16 players on each side.
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Posted: Jan 28th 2008 8:01PM (Unverified) said
I love Valve.
..Facists!
..Facists!
Posted: Jan 28th 2008 8:09PM (Unverified) said
Haha.. I like how they used a picture of cp_dustbowl instead of cp_well or ctf_well... Not that it matters, but I just find it funny that an article about Well displays my favorite map of all, Dustbowl.
Posted: Jan 28th 2008 10:19PM (Unverified) said
pc snobs, you think your so special. Did you ever have blast proccesing? no? I didnt think so.
Posted: Jan 28th 2008 11:17PM Rax Dakkar said
I got the Orange Box for Xbox 360 the day of release, and while all the HL2 games were fine, as was Portal, TF2 just had awful lag all the time. When the Orange Box went on sale on Steam late december, I just bought it again, and have been playing it nearly every night. Up to 32 player matches, Friends & Achievements, no Lag, and constant updates make it much better on the PC.
Looking forward to Badlands!
Looking forward to Badlands!
Posted: Feb 1st 2008 8:38PM (Unverified) said
Hello? Avanti...
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