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Reader Comments (16)

Posted: Jan 28th 2008 12:56PM (Unverified) said

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Craptacula.
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Posted: Jan 28th 2008 12:59PM Knight Marquise said

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Wow...makes want to go throw PDZ back into the 360. Not really.

Why does this remind me of all those hours spent on GTA:SA?
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Posted: Jan 28th 2008 1:21PM (Unverified) said

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Wow, looks like shit.
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Posted: Jan 28th 2008 1:25PM PauloEifel said

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No matter what most people say..I LOVED PDZ..The MP portion that is! Played it to death for the first 3 months after I got my xbox at launch! It was pretty balanced, had a lot of modes, cool weapons with second functions, 32 people support, which no game has done since, and hardly any lag.. Ah I miss thoses days!
Cheers
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Posted: Jan 28th 2008 1:27PM KaneRobot said

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I would rather have seen this on the XBox.

It probably would have received more attention, and the XBox needed some decent titles at that point in its life. CoD2 stole the thunder on the 360.
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Posted: Jan 28th 2008 1:36PM (Unverified) said

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Those were possibly the most boring videos I have ever watched. I know that they were early dev, but they were bad, and the 2nd vid became so pixelated you couldn't even read the text.

I am glad it was moved to the 360, it was a decent game, just wish I didn't always get Read Errors on it, makes playing it a chore.
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Posted: Jan 28th 2008 1:39PM jrbrewin said

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doesn't seem that surprising, considering their other 360 launch title, kameo, was also banded around quite a lot as an xbox1 (and gamecube before that) game, before finally making the transition to 360. i think it's obvious from viva pinata that PDZ and Kameo are not really indicitive of what rare are really capable of. :)
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Posted: Jan 28th 2008 1:41PM iHomer x360a said

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Would this video have been uploaded by the person who uploaded Goldeneye XBLA?
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Posted: Jan 28th 2008 2:07PM (Unverified) said

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I loved PDZ's multiplayer myself and it compensated for the crap single-player in my opinion. But wow if those graphics were anti-aliased and the video quality was better that would've been quite the looker on the original 'Box.
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Posted: Jan 28th 2008 2:14PM Deck said

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Just give us Goldeneye 2 and we need not to be bored by such humdrum videos.


Though honestly... it doesn't look THAT bad on XBOX.
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Posted: Jan 28th 2008 2:55PM (Unverified) said

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I highly doubt anyone is going to make a Goldeneye 2. There's probably no developer who would want to develop that. There's just too much pressure.

What I'd really want is Goldeneye XBLA with some Xbox Live Multiplayer added. That would make me a happy camper for some time and I wonder how it would play, what with two joysticks and two triggers. It would sure be interesting and definitely would be fun. Buuut, that is on hiatus indefinitely.

But cheer up, fella'. At least we have Goldeneye: Double Agent...
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Posted: Jan 28th 2008 2:33PM Brucie B said

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WoW That would of been Awesome on Xbox...

*Best Times Ever, Playing Ghost Recon on Xbox!
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Posted: Jan 28th 2008 2:49PM Ranus Studios said

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I'm usually the last person to mention this, but MAN, look at those jaggies. I'm sure some anti-aliasing would've made it look pretty damn good.

Gotta admit, though, I'd probably return it on the Xbox just as quickly as I did on the 360. I'm a freak for the original PD, and PDZ pissed me off within five minutes of playing it.
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Posted: Jan 28th 2008 3:40PM Royale said

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I loved PDZ single player... it's too bad that when I finally got around to buying an Xbox and picking this one up, no one played online except for a bunch of (literally) 12 year olds.
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Posted: Jan 28th 2008 5:14PM hotpuck6 said

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sucked on 360, wouldn't have been any better on xb1.
they should have worried about a craptacular physics engine before what console they released it on.

at least if it was on the original xbox, it would have cost me $10 less to find out that it blew.
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Posted: Jan 28th 2008 8:18PM (Unverified) said

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i bought PDZ this weekend for 7.99 used. it was an impulse buy, but i'm happy i picked it up. i haven't popped it in yet, though.
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