
Sure sounds like a lot, right? Devs can pick and choose at will, without giving the fine folks at Valve dollar one so, instead of reinventing the wheel, they can get down to the busy work of making fun games. Those games can be released on Steam (obviously) or even through competing digital distribution and retail channels. Jason Holtman, Valve business director – and winner of the most altruistic businessman of '08 award – told Next-Gen, "By not charging for this, it's just another way to get more people onto Steam and to enjoy all the games. Our motivations here are pretty clear." And with that, Valve has made their second big push to become the de facto PC gaming service, the Xbox Live for PC games if you will. It's your move now, Games for Windows.
Read – Valve Unveils SteamWorks
Read – Interview: Valve Unveils Steamworks [Next-Gen]

