The footage here looks pretty good though, despite the fact that the size of the gun and the rocking motion gives the illusion that that player is riding in a large, well-armed canoe. What do you you think?
Want to see three minutes of Tiberium gameplay?
42
The footage here looks pretty good though, despite the fact that the size of the gun and the rocking motion gives the illusion that that player is riding in a large, well-armed canoe. What do you you think?
Reader Comments (42)
Posted: Jan 29th 2008 1:11PM (Unverified) said
I think it's great it reminds me of several games I played in the past (In a good way like MechWarrior for the synthetic voice and a game I'm not sure if it was Lone Wolf .Moon Wolf .Moon base or something but it was good too)
I don’t know I never played the RTS but I will keep an eye on this.
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I don’t know I never played the RTS but I will keep an eye on this.
Posted: Jan 29th 2008 1:35PM (Unverified) said
He didn't say it was an RTS, he said he had never played the RTS as in the Command and Conquer series...Read what you are replying to before you try to flame someone.
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Posted: Jan 29th 2008 1:38PM (Unverified) said
Thanks Curtis if I could I would give you 1000 awesome points but it seems I can only give you this little 1up.
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Posted: Jan 29th 2008 1:13PM (Unverified) said
Cool gun. Also interesting that they were able to implement sticky cover mechanics from a first-person perspective.
But the graphics are WEAK SAUCE. The left arm looks like it's made of up up approximately 9 polygons. Though this is obviously a work in progress, it's probably just going to be another generic fps, trying to bank off a marketable franchise. Sad to see.
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But the graphics are WEAK SAUCE. The left arm looks like it's made of up up approximately 9 polygons. Though this is obviously a work in progress, it's probably just going to be another generic fps, trying to bank off a marketable franchise. Sad to see.
Posted: Jan 29th 2008 1:14PM Dr Stabbingworth said
Looks OK, but not great. That said, wake me when HL:E3 drops.
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Posted: Jan 29th 2008 1:23PM ThornedVenom said
It's a funny design choice to have that hugeass ammo counter on that gun magically bobbing into your face.
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Posted: Jan 29th 2008 1:25PM (Unverified) said
Graphics aside, it seems like it will play well. I get an eerie Battlezone 2 feeling from this video. Hopefully it's similar to that feel when actually playing, and then adds it's own flare.
Will be keeping an eye on this one.... the brown eye.
Reply
Will be keeping an eye on this one.... the brown eye.
Posted: Jan 29th 2008 1:30PM Huey2k2 said
Well, that was thoroughly unimpressive...
First of all the graphics are mediocre, a lot of the textures are bland and grey and all the enemies (I am assuming they were Scrin) looked exactly the same.
The main character looks so floaty too except when he is sprinting, otherwise he just looks like he is moving around without any legs.
The guns look really cool and powerful, but when they fire them they sound cap guns. Make the weapons sound powerful and loud, I don't want to feel like I am firing a pellet gun when I am playing a FPS.
Lastly the enemy AI looked pretty dumb, just blindly running at you with no regard at all for its own health, it definitely did not look challenging at all.
All in all it looks like another average mediocre FPS.
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First of all the graphics are mediocre, a lot of the textures are bland and grey and all the enemies (I am assuming they were Scrin) looked exactly the same.
The main character looks so floaty too except when he is sprinting, otherwise he just looks like he is moving around without any legs.
The guns look really cool and powerful, but when they fire them they sound cap guns. Make the weapons sound powerful and loud, I don't want to feel like I am firing a pellet gun when I am playing a FPS.
Lastly the enemy AI looked pretty dumb, just blindly running at you with no regard at all for its own health, it definitely did not look challenging at all.
All in all it looks like another average mediocre FPS.
Posted: Jan 29th 2008 2:14PM (Unverified) said
But Republic Commando was awesome. I liked the gameplay, that was one of the first team-based shooters i played.
The player graphics (not the scenery) here look like the old C&C FPS (Renegade). The characters need some meat on their bones.
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The player graphics (not the scenery) here look like the old C&C FPS (Renegade). The characters need some meat on their bones.
Posted: Jan 29th 2008 1:34PM (Unverified) said
He didn't say it was an RTS, he said he had never played the RTS as in the Command and Conquer series...Read what you are replying to before you try to flame someone.
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Posted: Jan 29th 2008 1:38PM Grubermeister said
The best thing about that video was the Mega Man slide.
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Posted: Jan 29th 2008 1:40PM Vegeta has a ps3 said
Alot of people seem to forget that this is an unfinished product. It'll look much better when it's released.
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Posted: Jan 29th 2008 1:46PM (Unverified) said
Well it already looks as good if not better than say.......maybe Halo3? People just want to bitch about anything. TO ME it looks good, the transforming gun, the Mechs, oh and that slide was sweet! Cant wait to see the finished product.
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Posted: Jan 29th 2008 1:41PM (Unverified) said
I dig the transforming gun, along with modular upgrades. Always made more sense to me than carrying an invisible giant backpack full of guns. This game will make or break it for me soon as I see some serious NOD action.
I'll say it--I miss Renegade multi. And having C&C removed from the title of this game for the sake of removing it from its RTS roots saddens me.
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I'll say it--I miss Renegade multi. And having C&C removed from the title of this game for the sake of removing it from its RTS roots saddens me.
Posted: Jan 29th 2008 1:51PM aristokrat said
Is this a going to include any RTS elements? It seemed like the video hinted at being able to order more troops/combat units/whatever, which would add a really cool aspect to the game. Instead of having a small squad for small situations like in R6V, you could have a disposable, refillable squad to take on enormous battles, and then order up the optimal unit for each situation, having them airlifted in. If that's what this game has, which would be a pretty new direction to take, I'd definitely be interested in it.
Also, is this coming to consoles?
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Also, is this coming to consoles?
Posted: Jan 29th 2008 2:10PM SoCoolCurt said
well those guns are top notch, i will say that. im a sucker for futuristic guns anyway though.
the graphics are unimpressive but i do realize that it is an early build so there is room for improvement there.
the animations are terrible, everything is choppy and everything has the same exact animations going on. but again, it is early.
the gameplay itself looks like an utter snoozefest. there is barely anything going on. he has so much time to aim his shot and stuff. any other FPS, he would have been shot like 20 times before he got a shot off.
so im hoping this is a VERY early build cause this game looks like it could be good with those crazy guns they have there and everything else that's wrong with it is fixable before a release. im not excited about it at all yet, but ill keep an eye on this one cause that could change.
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the graphics are unimpressive but i do realize that it is an early build so there is room for improvement there.
the animations are terrible, everything is choppy and everything has the same exact animations going on. but again, it is early.
the gameplay itself looks like an utter snoozefest. there is barely anything going on. he has so much time to aim his shot and stuff. any other FPS, he would have been shot like 20 times before he got a shot off.
so im hoping this is a VERY early build cause this game looks like it could be good with those crazy guns they have there and everything else that's wrong with it is fixable before a release. im not excited about it at all yet, but ill keep an eye on this one cause that could change.
Posted: Jan 29th 2008 2:36PM (Unverified) said
That looks pretty good- wait, no it doesn't
Didn't work the first time.
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Didn't work the first time.
Posted: Jan 29th 2008 3:06PM GrendelPr1me said
Some people wanted to see the RTS to FPS translation attempt, and see where it could be taken (ie: Starcraft - Ghost).
This, however, does not fall into that parameter. I would categorize this as Star Wars: Republic Commando 2 - We Don't Have A LucasFilm License.
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This, however, does not fall into that parameter. I would categorize this as Star Wars: Republic Commando 2 - We Don't Have A LucasFilm License.
Posted: Jan 29th 2008 4:29PM (Unverified) said
I'll be honest I've not followed Tiberium, nor played any of the RTS games, but this actually looked quite impressive to me! The weapons seemed really unique and looked as if they required some tactical aptitude to use effectively.
I'll be watching this game closer now...
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I'll be watching this game closer now...
Posted: Jan 29th 2008 4:42PM (Unverified) said
I guess those are Titans that are walking around? I didn't play C&C3.
They look a bit odd, and not nearly colourful enough; where's the non-greyscale love?
I'm sure the Scrin looked good as teeny units, but in an FPS it just looks like he's fighting the Battlezone army.
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They look a bit odd, and not nearly colourful enough; where's the non-greyscale love?
I'm sure the Scrin looked good as teeny units, but in an FPS it just looks like he's fighting the Battlezone army.
Posted: Jan 29th 2008 5:21PM Roxxorsmash said
I wonder if having only one gun (albeit a transforming one) will get boring after a while? Meh, who am I to judge?
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Posted: Jan 29th 2008 9:16PM (Unverified) said
To the people saying the graphics look bad, I say take a second look...and see that while they are terrible, it looks to be mostly bad art assets, but the engine seems quite capable of good graphical effects. Meaning better models and textures or possibly custom art by the community (I hope it never comes to relying on that) could bring things up to par quite easily.
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Posted: Jan 29th 2008 10:27PM (Unverified) said
I thought that the graphics looked pretty good. I guess that I'm easily impressed?
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