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Reader Comments (54)

Posted: Feb 1st 2008 10:38AM (Unverified) said

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considering the high end requirements, that's pretty impressive! great game btw.
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Posted: Feb 1st 2008 1:34PM Royale said

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I agree... if you have a rig that can handle it well, get it. But I would assume that everyone that has a beefed out rig already purchased this game to show off to their friends.
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Posted: Feb 1st 2008 1:51PM 343 Guilty Fart said

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One million sold? So the total amount of people who can run it properly is up to, oh, a dozen??
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Posted: Feb 1st 2008 10:38AM (Unverified) said

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I'd like to see how they tabbed the numbers, because I really doubt that.
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Posted: Feb 1st 2008 12:28PM Serious Kriss said

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US is a secondary market for PC games. Germany alone is probably bigger. So these figures are perfectly credible. It's the same for most PC games. Other recent examples : The Witcher sold 50K in the US while it sold more than 1 million worldwide. Same for STALKER. Command & Conquer 3 sold 300K in the US in 10 months while it sold 2 millions worldwide in 2 months. etc.
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Posted: Feb 1st 2008 10:43AM SoulBlade said

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These aren't shipped numbers right? Well done if that's the case, though I dunno how that happened.
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Posted: Feb 1st 2008 10:44AM Spiza said

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Christmas money = new computer. New computer = able to play crisis on low/medium settings.
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Posted: Feb 1st 2008 10:45AM zergbur said

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Platinum.Game. :D
*"Maximum.Game" if someone didnät get that*
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Posted: Feb 1st 2008 10:47AM (Unverified) said

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I'm glad that after all the bullsh*t that was reported about the astronomical system requirements (including this site, sorry), this game still managed to do very well. Its a shame that not only are there gamers still out there that are brainwashed about that supposed hurdle, but that Crytek had to come out and prove that you didn't need a $5000 system to play this game on.
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Posted: Feb 1st 2008 12:41PM (Unverified) said

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good post. Maybe this will shut the anti-pc sentiment echo chamber up a bit, goddamn that was getting annoying...

I'm sure CoD4 easily broke a million on PC as well worldwide. Most of Europe minus England is much more PC centric.
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Posted: Feb 1st 2008 2:29PM DWells55 said

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I think the requirements are pretty absurd still. I have an E6750 @ 3.2GHz and an 8800 GT with a pretty solid overclock and I'm still only pulling 30FPS or so on high settings at 1440x900. Considering UT3 looks gorgeous and runs at maxed settings at 1440x900 with an average of 120+FPS, I'd say it's a bit ridiculous. Crysis looks good, but I don't think it looks good enough to justify the performance. I found the gameplay to be pretty average as well, so really I don't see anything that makes Crysis a great game.
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Posted: Feb 1st 2008 3:11PM (Unverified) said

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Well, I did find it to be worth it, in terms of gameplay and visuals. When it comes down to personal opinion, then there's no real winner anyway. Also, UT3 doesn't do half of what Crysis does on any given level, not to mention these are completely different games with completely different engines.

My issue with Joystiq as well as other sites, was came across as being irresponsible with their portrayal of Crysis not being able to run on modern machines. Even as you state, your system runs the game at 30fps at a very good resolution, regardless of what you state about your feelings on the game. Crysis got pinned for being something that it wasn't. In the end, its no different than Oblivion 2 years ago, or Doom3, or Far Cry, or Quake, and so on.
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Posted: Feb 2nd 2008 2:17AM DWells55 said

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No, it is different. It simply doesn't offer appropriate performance. Sorry, but there's no reason a system like mine with high end RAM and a high end video card and processor, both of which substantially overclocked, should be barely managing 30FPS and occasionally mid-low 20s at high (not "omg u need vista cuz we said so lolol" very high) with no anisotropic filtering or anti-aliasing on a resolution meant for 17" and 19" LCDs. Don't get me wrong, it looks good, but it doesn't look *that* good. Call of Duty 4 and UT3, both recent games, manage to look excellent while performing literally 3 to 4 times faster.
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Posted: Feb 1st 2008 10:52AM (Unverified) said

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They could have included digital sales.
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Posted: Feb 1st 2008 12:56PM LaughingTarget said

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Which matters how? A sale is a sale, regardless of the format it is delivered in.
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Posted: Feb 1st 2008 10:58AM freelance said

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It took a while for people to upgrade their rigs. I doubt if very many people could buy a new board, graphics card and the game all in the same week.
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Posted: Feb 1st 2008 11:00AM (Unverified) said

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Rofl. All I can say to everyone I've been arguing with on this site since the "bad news" about Crysis sales came out.

UT3 sold just a few less copies at release on ps3 than Uncharted did, just to throw that news out there as well. =)
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Posted: Feb 1st 2008 11:12AM samfish said

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Considering Uncharted's substandard sales, that's not really a good thing, Chief.
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Posted: Feb 1st 2008 11:31AM Shagittarius said

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Which is a shame because Uncharted is a great game.
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Posted: Feb 1st 2008 11:45AM Zoesch said

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Huh?

http://www.ps3fanboy.com/2008/01/25/uncharted-reaches-a-million-sales-worldwide/

Uncharted is already past the 1M mark, like Crysis so where the heck are you two getting that it hasn't been selling? Sure it hasn't been selling in Gears or Halo levels but that doesn't mean the game is magically rotting in store shelves worldwide.
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Posted: Feb 1st 2008 11:52AM (Unverified) said

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Uncharted is selling well for a ps3 game-- as is UT3. Everyone's getting a little too hyped up on the amazing sales Nintendo and 360 are getting, and forgetting that a game can sell much less and still be successful. Since when does the # of sales affect the quality of a game? Do we use the same arguments to support the quality of Britney Spears' releases?
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Posted: Feb 1st 2008 12:32PM SoCoolCurt said

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Jeff is right on his second post.

people seem to think that if a game doesnt sell as much as Halo 3 then it isnt a good game or something. not every good game is going to sell an astronomical amount like Halo 3 did. if that is your argument then i guess Bioshock didnt deserve all those GOTY awards then right? it only sold 1.53mil according to VGChartz. the sales of a game are not a great indication of how good a game is since some great games get overlooked or are in unpopular genres. a game going platinum is a great accomplishment. period.
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Posted: Feb 1st 2008 11:04AM (Unverified) said

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I wonder how many people that bought this game weren't able to run it and most stores don't let you return opened games.
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Posted: Feb 1st 2008 11:43AM Spakkenkhrist said

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Well they would've been a fool not to check the minimum requirements and to have tried the demo *sigh*
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Posted: Feb 1st 2008 11:46AM SheppyReturns said

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Minimum requirements base themselves around nothing but the very basic OS is runnng. Each other program whittles away on that so recommended requirements is a much better metric.
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Posted: Feb 1st 2008 12:29PM (Unverified) said

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No way dude. Minimum system requirements are usually spot-on or overly zealous.
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Posted: Feb 1st 2008 1:16PM Vidikron said

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@Jeff

That's not really been my experience with PC games... especially not Crysis. In my experience the minimum requirements will get the game running, but everything will be the lowest possible settings and the FPS may be pretty bad.

Take Crysis itself for example. It's minimum requirements are a GeForce 6800GT and 1 GB of RAM. That's not going to get you much at all on Crysis. You'll likely be seeing a slide show, especially late in the game. The recommended requirements, OTOH, are a GeForce 8800 GTS and 2 GB of RAM. Now that will actually get you a good experience.
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Posted: Feb 1st 2008 4:33PM Crono141 said

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"get the game running, but everything will be the lowest possible settings and the FPS may be pretty bad."

Not that I disagree with your sentiments, but isn't this the very definition of "minimum"?
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Posted: Feb 1st 2008 5:32PM LaughingTarget said

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Minimum usually means being able to run the game with moderate appearance in comparison to the maximum settings with decent performance.
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Posted: Feb 1st 2008 11:22AM (Unverified) said

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To me, this is great new considering Crytek said a port would be made to consoles if sales were good on PC. Go Crysis!! Cant wait to play it on 360/PS3 but prefferably 360 =)
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Posted: Feb 1st 2008 11:25AM (Unverified) said

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Good to hear, we need competition strong across all platforms. I see the pc platform as a sort of proving ground for new tech that eventually trickles over to consoles. And yes I know, I will get a few "no duh's", but oh well.
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Posted: Feb 1st 2008 11:27AM Godmil said

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I'm really glad it sold well. I picked it up the other day and was expecting it to be all graphics no gameplay, but I was extremely surprised by how good it played, the single player game has lots of variety and move along at a really good pace. Hope it sells another million cause Crytek deserve it.
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Posted: Feb 1st 2008 11:28AM Pipp said

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I kinda doubt these numbers. Other expected "huge hits" that came out on the PC were only around 100k. If they did sell that many, good on them. But unless they were bundling it with WoW, I'll be a bit skeptical.
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Posted: Feb 1st 2008 11:37AM VampireHunterZ said

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Has anyone ever ran this game at it's maximum capacity? I've seen many videos that look amazing and from what I understand that wasn't even the optimum setup.

As far as bringing the game to consoles, duh. Why bring the CryEngine2 without Crysis? I'm sure they want to show off their game.
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Posted: Feb 1st 2008 11:44AM FredFredrickson said

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I remember back when, if you released a PC game that required a top-of-the-line rig to play, it was virtual suicide, as the only people who seemed to buy and play these games were those who want to do system benchmarking. My, how times have changed.
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Posted: Feb 1st 2008 11:55AM (Unverified) said

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Well, I remember a time when the requirements games had read something like "486 with 8MB RAM". I remember reading:
From the Strike Commander tech manual:
"286s just don't have the power to run Strike Commander. You need at least a 386"
From PC world:
"New games like Myst/Doom need at least a 486"

Sigh..those were simple days :)
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Posted: Feb 1st 2008 12:49PM Zoesch said

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-Unreal
-Quake
-Doom III
-Hexen/Heretic

There's been plenty of games that ended up used as benchmark material and required a top of the line PC to play... do you remember the lovely dual 3dfx SLI configuration needed to run Quake in 1600x1200 at anything close to 30fps?

The problem these days is that we get less bang per buck out of videocard upgrades and those tend to happen way too frequently.
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Posted: Feb 1st 2008 12:59PM LaughingTarget said

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Why'd you preface a bang for your buck comment when talking about buying two video cards just to run a game at 1600x1200? One card these days pulls that off and costs less than a pair of Voodoo cards did. I'd say that is great bang for your buck.
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Posted: Feb 1st 2008 11:51AM Spakkenkhrist said

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I run Crysis with all high settings on my AMD Athlon XP 64 3400 with 2GB RAM and a Radeon x1950 pro; this isn't a high end PC by any standards these days.
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Posted: Feb 1st 2008 1:56PM Jonny said

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Cute lie.

Either that, or you're getting 10-15 FPS max.
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Posted: Feb 1st 2008 4:40PM FredFredrickson said

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He said he runs it, he didn't say he runs it well.
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Posted: Feb 1st 2008 4:53PM (Unverified) said

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He said high settings, he is a liar.
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Posted: Feb 4th 2008 3:30AM Spakkenkhrist said

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I've nothing to gain by lying, I run it at a perfectly playable speed; there's a couple of slowdowns in places but nothing too detrimental to my overall enjoyment of the game.
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Posted: Feb 1st 2008 12:12PM semiloose said

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good game...
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Posted: Feb 1st 2008 12:22PM Serious Kriss said

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Actually that was also the case for Doom 3, which required top of the line specs to run on the highest settings. But it endend up selling something like 4.5 million copies on PC, much more than the previous Doom games.
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Posted: Feb 1st 2008 12:23PM Serious Kriss said

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That was supposed to be in reply to Marty of course.
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Posted: Feb 1st 2008 12:33PM jynxycat said

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Also brought about a burst of upgrade sales from all across the market. It was the first big graphic engine to come out for quite some time.

Little did everyone know, the game was just garbage.
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Posted: Feb 1st 2008 3:15PM (Unverified) said

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I like how people are somehow doubting these numbers.

Crysis sold 87000 in its first 13 days. Look it up on Wikipedia.

It has been the no2 FPS in the USA since. So even if you say it sold 200,000 in the USA, that's 800,000 in Europe and Asia. Not hard to believe.

It is still the no3 game in UK and no2/no1 in Germany, Italy etc.

http://www.elspa.com/?c=/charts/uk.jsp&ct=27
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Posted: Feb 1st 2008 12:35PM jynxycat said

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This is pretty good to hear. Just shows that the US market doesn't mean really squat, compared to years ago when we were all that mattered.
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Posted: Feb 1st 2008 2:24PM (Unverified) said

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Crysis was a fun game so it's nice to see it's doing well after all.
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