
Developer: Chunsoft
Publisher: Sega
Release: March 4
If you're going to check out a roguelike, you might as well try the best dungeon crawl Japan has to offer -- Mystery Dungeon: Shiren the Wanderer. Unfortunately, most will find themselves turned off by its intense difficulty, SNES-level graphics, and turn-based battles/movement. It's a game with a very special appeal -- you won't survive Shiren the Wanderer's monsters and hazards by grinding or mashing an attack button; you'll have to rely on your wits and use your limited equipment to their best advantage. It's a rewarding experience, to say the least.
Oh, and did we mention that the game is insanely hard? What's worse, unless you've got an online buddy to revive you, every time you die (and you'll die very often), you lose all of your items and equipment, starting over at the beginning town at Level 1. Beginners usually die dozens of times before picking up the rudimentary skills needed to survive the dungeons. To help you in your journey, we've cleared up four mysteries for you, so you won't have to sacrifice a playthrough to figure them out yourself!
Mystery #1: How do I approach arrow-shooting enemies without having my face rocked off?

Mystery #2: What the hell is this dancing polygon monster?

Mystery #3: Why are sleep scrolls so dangerous?

Mystery #4: Why should I let a monster puke on me?

Really, one of the greatest features of Shiren the Wanderer is its unique monsters! Far from generic characters, every one of them seems to have an interesting special ability or idiosyncrasy. Like puking on you.
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| Jake Hunter | Back | You spoony bard! |

