We're not sure what it is about American McGee that makes him so fascinated about putting dark spins on Western tales. The former id Software developer and Electronic Arts' consultant found his niche in 2000 with Alice
, though since that release he's done little to make us believe that his name slapped on the front of a game's box carries any more weight than the UPC code on the back.
His latest project is a morose 24-episode take on the Brothers Grimm
in development at McGee's Shanghai studio Spicy Horse, a project that according to a blog post
by McGee is halfway completed. Excited, the developer has let the proverbial cat out of the equally proverbial bag by confirming work on another project. While details are light, McGee writes that the game will be built on Epic's UE3 engine
, and is a "big publisher, multi-platform, twisted tale project." This of course makes us think that McGee will once again be paying a visit to the children's section of the local library in search of inspiration. Might we suggest Winnie the Pooh
, as nothing is quite as frighting as a vicious bear that's rumbly in his tumbly.