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Reader Comments (90)

Posted: Feb 6th 2008 11:19AM Jerk Face said

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I just peed a little.
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Posted: Feb 6th 2008 11:57AM (Unverified) said

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I actually just laughed out loud here in my Office Space setting at work. Everyone in their cubicles near me just mole-headed at me in couriosity.
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Posted: Feb 6th 2008 12:00PM Jerk Face said

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Ha ha.. I do that at least once a week thanks to all the people commenting on this site. : )
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Posted: Feb 6th 2008 12:47PM SoCoolCurt said

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lol @ "mole-headed at me"
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Posted: Feb 6th 2008 11:19AM Shmil said

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no no no no no
well...yes, maybe
no no
yes no
i can't decide if i should be happy or pissed
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Posted: Feb 6th 2008 11:20AM Shmil said

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about mid-air tricks that is
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Posted: Feb 6th 2008 11:20AM SheppyReturns said

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With midair tricks and how EA ruined SSX, suddenly I went from "could give a shit less about this game" to "suddenly I want to know more... but please don't force me to buy that fucking wheel."
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Posted: Feb 6th 2008 11:25AM (Unverified) said

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Comes Bundled with the Wheel.... Sorry
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Posted: Feb 6th 2008 11:47AM SheppyReturns said

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Well, I guess I can beat Perrin Kaplan with it... region free me ass!
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Posted: Feb 6th 2008 11:21AM Bentzero said

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I hope the Excite Truck like control is not the only control option.
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Posted: Feb 6th 2008 11:25AM (Unverified) said

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How else would you control it? Classic controller?
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Posted: Feb 6th 2008 11:29AM Jerk Face said

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I'm pretty sure they said that there would be multiple control schemes, including the classic. Could be wrong, but I thought I read that when they initially announced the wheel.
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Posted: Feb 6th 2008 11:31AM Bentzero said

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I wonder is someone will create an actual steering wheel that only uses the remote to send the signal like the Guitar Hero guitar.
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Posted: Feb 6th 2008 11:38AM Crono141 said

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That would be nice. I'd like to be able to strap a steering wheel down, instead of having it float in mid air like some kind of tool.
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Posted: Feb 6th 2008 12:02PM (Unverified) said

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Speaking of the Guitar Hero guitar, it would be awesome to have one of the control options be the Guitar Hero guitar.
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Posted: Feb 6th 2008 2:09PM fco said

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WiiFanboy has just confirmed that the game will support the Gamecube controler. They also provide some pretty nice scans.
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Posted: Feb 6th 2008 6:24PM (Unverified) said

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Interestingly enough, I believe that you will be able to play SSBB with the guitar controller.
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Posted: Feb 6th 2008 11:22AM Bentzero said

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I hope the Excite Truck like control is not the only control option.
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Posted: Feb 6th 2008 11:23AM baby sea tuna said

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Man, I hope they have downloadable tracks somewhere down the line. 32 tracks may sound like a lot now, but with one MK game a generation, it's gonna wear out before its time.

Also, did they scrap the 2-riders aspect of DD? Cause that was pretty much the best part about that game.
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Posted: Feb 6th 2008 11:25AM Shmil said

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yeah the 2 person cart idea was scratched
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Posted: Feb 6th 2008 11:27AM Jerk Face said

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And thank f*cking god it was. I hated that!
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Posted: Feb 6th 2008 11:30AM baby sea tuna said

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The trick was knowing when to switch.
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Posted: Feb 6th 2008 11:32AM (Unverified) said

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its slightly annoying that Mario Kart has more unique tracks than forza 2

i cant wait for this game :D
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Posted: Feb 6th 2008 11:56AM (Unverified) said

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ugh, I loved the DD scheme...

It actually felt as if the Kart Racing games had evolved...

Anyway, I guess I ll wait and see about this game, as I still play DD... =/
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Posted: Feb 6th 2008 11:24AM (Unverified) said

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Everything sounds great right now. I'm still a little cautious that they will water it down for casual market, but I am looking forward to playing online battle in block fort. Or my 3 friends playing online with me vs. 4 other people online in block fort. That will be great.
This has potential, it really does but I'm cautious.
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Posted: Feb 6th 2008 11:24AM (Unverified) said

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I hope the tricks are actually good.

And yes for the love of God please do not force that Wii Wheel upon us Reggie!
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Posted: Feb 6th 2008 11:26AM zsavior said

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Is this game still coming out this year?
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Posted: Feb 6th 2008 11:27AM R0ck said

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Can't wait!
I hope they redo Wario Stadium, that was my favorite track from 64.
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Posted: Feb 6th 2008 11:28AM McWeen said

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This is one game I definitely do not want motion controls in besides for menu manipulation or emblem painting. 32 tracks doesn't seem like very considering the DS version had that many. It just seems like the console version should be bigger and better.
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Posted: Feb 6th 2008 11:34AM (Unverified) said

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16 newcomers? Would this be in addition to the characters from MKDS? After Rob, I'm not even sure what vat of Mario-related characters they can even dip into.

Basically, Bowser Jr. confirmed (unfortunately).
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Posted: Feb 6th 2008 11:38AM Zertoss said

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There are plenty of Koopa Kids that have been MIA for a long time now to choose from.
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Posted: Feb 6th 2008 11:48AM Crono141 said

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16 new tracks, not riders.
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Posted: Feb 6th 2008 11:48AM (Unverified) said

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16 newcomer TRACKS...32 tracks total, 16 newcomers, 16 remade.
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Posted: Feb 6th 2008 11:54AM Zertoss said

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Man, I didn't even catch that. I reed gud.
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Posted: Feb 6th 2008 11:55AM (Unverified) said

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16 new tracks, not characters.
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Posted: Feb 6th 2008 12:10PM (Unverified) said

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Lets see how many people we can have correct you....

16 New tracks! Not characters!
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Posted: Feb 6th 2008 12:25PM (Unverified) said

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16 new tracks! Not characters.
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Posted: Feb 6th 2008 12:49PM GewurztraminerX said

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16 new fracks?
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Posted: Feb 6th 2008 1:12PM (Unverified) said

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Waaaaaaaaaait a second... I think I read that wrong! But I'm not QUITE sure.
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Posted: Feb 6th 2008 1:15PM cjshrader said

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There will be 16 new tracks, not characters. If Brawl is any indication there will be 8,163 of those
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Posted: Feb 6th 2008 1:28PM (Unverified) said

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there are 16 new characters? Sweet!

But i wonder who they could be...
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Posted: Feb 6th 2008 1:33PM (Unverified) said

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16 new snacks! Mmmmm!
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Posted: Feb 6th 2008 11:36AM ThornedVenom said

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With motion-controls, the lack of mid-air tricks would had been extremely surprising.

Why am I not as hyped as everyone else about Mario Kart Wii? Maybe it's because of the godly DS version...
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Posted: Feb 6th 2008 12:33PM baby sea tuna said

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Ugh, the controls on that game made my hands into little withered bat-claws.
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Posted: Feb 6th 2008 12:35PM ThornedVenom said

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That's why DS Lite is for the show, DS Phat is for the pros. ;P
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Posted: Feb 6th 2008 3:43PM In A World said

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I have both. DS Lite is better for games you hold like a book and the stylus is more comfortable. DS Phat still has a MUCH better d-pad, though, so it's ideal for Mario Kart. Oh yeah plus I happen to have the red one with the race-car decals all over it :)
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Posted: Feb 6th 2008 11:36AM (Unverified) said

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This series just doesnt do it for me anymore, the 2 person car shit sucked on cube and the skidding on the DS version just got annoying as hell. Now i have a feeling the steering controls are gonna piss off alot of people with this one Guess it'll never get as good as it was in the snes/n64 days.
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Posted: Feb 6th 2008 12:06PM (Unverified) said

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uh...the DS is version pretty much played like the 64 one....

Now DD, that's a different story, the game was much more complex, seriously, I had left Mario Kart aside (blame CTR for it...lol), and then when I saw DD, damn, it was so fun, the only kart racing game in which you can play co-op?

It is fast
it is fun
it is addicting
its mario!

WHY NINTENDO! WHY WON'T YOU MAKE A SEQUEL TO DD!
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Posted: Feb 6th 2008 12:11PM Crono141 said

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Because everybody but you hated DD 2 player cart style. It was garbage, and useless.

I'm actually surprised you like it, since it was Nintendo's first attempt at a game with one skilled player and one extra player assisting like Mario Galaxy.
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Posted: Feb 6th 2008 12:28PM (Unverified) said

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Actually, my favorite Mario Kart is Double Dash... I'm expert on that game, it was and still ismy most played game since last gen.

I love the speed and the way you do the minitubos, the courses, the character balance (Toad and Koopa in the Train for me).

I prefer DD to Mario Kart DS anyday.
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