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Reader Comments (25)

Posted: Feb 6th 2008 1:09AM Ranus Studios said

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I read your articles for the puns, Ludwig. This one did not disappoint.
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Posted: Feb 6th 2008 1:30AM iHavePants said

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Is that a screenshot from any particular game or just a tech demo?
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Posted: Feb 6th 2008 1:39AM einhanderkiller said

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Looks like one of those "look at what our middleware can do!" screenshots.
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Posted: Feb 6th 2008 1:32AM iHavePants said

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Is that a screenshot from any particular game or just a tech demo?
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Posted: Feb 6th 2008 1:39AM einhanderkiller said

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Looks like one of those "look at what our middleware can do!" screenshots.
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Posted: Feb 6th 2008 2:20AM ThornedVenom said

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I understand double posting, but how the deuce does one double reply?!!
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Posted: Feb 6th 2008 1:34AM Mike Knew said

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Ok this definitely qualifies as news but it just seems so unimportant. Well next time I see a tree in a new Microsoft game I can thank speedtree I guess.
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Posted: Feb 6th 2008 1:36AM iHavePants said

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You made my glitch reference fail >.
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Posted: Feb 6th 2008 1:36AM iHavePants said

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Crazy triple gir post = eff tee double ewe.
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Posted: Feb 6th 2008 1:38AM jefwif said

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damn i wish i had thought of trees first...

it's ok though there are plenty left: rock-based land layouts, sand-based land layouts...cloud layouts...

speed....building?
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Posted: Feb 6th 2008 1:43AM (Unverified) said

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And ultimately the SpeedCannonFolder.
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Posted: Feb 6th 2008 1:59AM moofree said

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"none of them will be set in Antarctica."
How about post-apocalyptic globally-warmed Antarctica?
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Posted: Feb 6th 2008 2:02AM Beatz said

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Tree-humpers can now breathe easy knowing they weren't left out in this era of high-def porn. Enjoy your "wood"!
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Posted: Feb 6th 2008 2:22AM ThornedVenom said

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Nothing like a good ol' sequoia before bedtime.
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Posted: Feb 6th 2008 2:16AM (Unverified) said

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Damn. I had an idea for a pretty much identical middleware three years ago at the Como Zoo Conservatory. Now, having done nothing to pursue the idea, I find out it's already been done.
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Posted: Feb 6th 2008 2:20AM D3m0sthenes said

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This should be a game where you try to chop down as many trees as possible... choose between an axe, chainsaw, rocket launcher, gravity gun, portal gun, and a lightsaber

It's like GTA but replace hookers with trees!
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Posted: Feb 6th 2008 2:23AM ThornedVenom said

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It'd only work GTA-style if there were money trees.
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Posted: Feb 6th 2008 7:04AM Korova Pamplona said

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In Lineage 1 you had to beat the crap out of these walking trees to get some resource. And each time they are hit they buckle a little and go "Uhhg". You had to hit them like 40 times.

Anyway, trees are pretty. I want an all birch game, please.
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Posted: Feb 6th 2008 2:42AM zx3junglist said

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I had previously thanked speedtree.
When I was standing atop the Jerall Mountain foothills in Oblivion, looking out at the forest trees sway gently in the early morning breeze, all I could think was "wow."
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Posted: Feb 6th 2008 3:06AM (Unverified) said

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thanks for letting us know. My family in particular will be very glad to hear about the use of speedtree. They had been rather worried about it up to this point, so I'd better go and reassure them.
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Posted: Feb 6th 2008 5:22AM Halwende said

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Er, there were trees in PGR4?? Well I'm sure they were erm, very well rendered as I zipped past them at 260kph :P
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Posted: Feb 6th 2008 10:43AM (Unverified) said

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kph? Ludwig, can you explain this to me?
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Posted: Feb 6th 2008 11:04AM Ludwig Kietzmann said

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Kilometres per hour. :)
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Posted: Feb 6th 2008 10:46AM Royale said

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I chatted with these guys in the bowels of kentia at e3 several years ago about the speedtree. It was amazing then and is amazing now.
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Posted: Feb 7th 2008 2:35AM (Unverified) said

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Now, even Videogames can go green!
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