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Reader Comments (26)

Posted: Feb 6th 2008 5:10PM (Unverified) said

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....i wants :-D

Posted: Feb 6th 2008 5:14PM (Unverified) said

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man this is gonna be epic

Posted: Feb 6th 2008 6:05PM (Unverified) said

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LOL, love the way Insominac called their game a Turkey! Some times you wonder if they engage brain before they speak!

However, unlike other Turkeys (Turok), this Turkey may well be worth looking out for once its roasted & served up.

Posted: Feb 6th 2008 11:44PM JaseH said

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LOL, love the way you didn't even READ the post properly.

That wasn't Insomniac's quote. It was PS3Fanboy's quote.

"Some times you wonder if they engage brain before they speak!"

I would apply the same to you!

LOL!

______________________________________
JaseH.
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Posted: Feb 7th 2008 4:57AM (Unverified) said

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Balls, I can't even use the time as an excuse as it wasn't that late when I wrote it - I was sober too.

Guess I was tired though, I obviously read it with half an eye open.

D'oh. I take it all back. Have to admit, i was a bit surprised at what I read, I can see why now!
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Posted: Feb 6th 2008 5:19PM reson8er said

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In case no one wants to read the artivle (or just hates 1up.com) The 150ft enemy is the one pictured in the screenshot above.

Posted: Feb 6th 2008 5:19PM playcrackthesky said

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2008 release is certain then..


although im massively excited, im also very worried. If insomniac (benchmark) can do it so quickly with quality assured why the hell is killzone taking so long!

Anyone want to bet R2 started after KZ2 but will be released before?

On another note i hope R2 has been in production for a while, itd kill me if they only jsut started and almost finished. they need to take their time to polish it up for a true next gen game (eclipse COD4). what360?

Posted: Feb 6th 2008 6:11PM (Unverified) said

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They didn't have to build a new engine this time so it only takes a fraction of the time it would take if they had to do that.

KZ2 devs had to build an engine.
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Posted: Feb 6th 2008 5:37PM (Unverified) said

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Don't forget that Insomniac's podcast is due out tomorrow, so more details of where they are up to etc may be forthcoming.

Posted: Feb 6th 2008 5:33PM (Unverified) said

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Why does it have to be in response to halo? A lot of games have giant bosses. If we're going to get all technical about it, then they're really responding to Painkiller and Shadow of the Colossus with their 150ft boss... ;)

Posted: Feb 6th 2008 5:55PM (Unverified) said

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Insomniac is really making other developers look bad. This will be ... 3 games in the space of still not having Killzone 2 on shelves? And all three of them will have kicked some pretty hefty amounts of ass.

I feel bad for developers still screwing things up. Ask Insomniac for help and maybe they'll throw you a bone and teach you to rock as well.

Posted: Feb 6th 2008 6:13PM Maverick Saturn 06 said

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KZ2 is taking long because its the greatest game in existence, greatness takes time, look how long evolution took, roflmao

Lets hope that sarcastic statement is true :)
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Posted: Feb 6th 2008 6:06PM Ranus Studios said

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Unless they've just spent ALL of their energy on the campaign and have yet to even start multiplayer, I can pretty much say I'm not interested. I play games for the single player, and if they've already finished it, I don't trust it enough to play it. Unless, of course, it's just that good, in which case bravo.

Posted: Feb 7th 2008 12:17AM spin cycle said

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So what you're saying is that you're definitely not interested...unless it's good.

Wow, what a revelation.
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Posted: Feb 7th 2008 12:48AM Ranus Studios said

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Oh totally. My point is that I've entirely written it off unless it miraculously becomes the be-all, end-all of games according to everyone else, at which point I will consider it maybe.
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Posted: Feb 6th 2008 6:36PM (Unverified) said

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The Halo comment was pretty dumb. Boss battles are -RETURNING- and yet they must be doing it because of Halo!

*palmface*

Posted: Feb 6th 2008 6:53PM Jaxel said

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So Resistance 2 has two campaigns, a single player campaign and a multiplayer campaign with up to 8 players... How many players can play on the single player campaign? Does it support split screen or quad screen locally?

Posted: Feb 6th 2008 7:24PM (Unverified) said

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Id assume the Single Player campaign can be played by

A Single Player :p

And how come every time a good game comes out/gets mentioned people gotta compare it to Halo, and lower its standards by comparing it to Halo? If you must compare a shooter say wow this game is like COD4!1!1!!!!! not ZOMFG THIS IS TEH HALOEZ COMPARIZONZ IT MUS BE GEWD
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Posted: Feb 6th 2008 7:32PM (Unverified) said

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It might be a long shot, but my money is on the fact that a single player campaign will only allow, you know, a single player.
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Posted: Feb 6th 2008 9:25PM (Unverified) said

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I would like to see more marketing for Resistance 2 than what there was for Fall of Man, like big Cardboard Chimera in shops and more (longer) TV spots

Posted: Feb 7th 2008 1:29AM (Unverified) said

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Everyone loves an advert.

I am sure it will be marketed well.

Now buy Tools of Destruction...make Insomniac happy with a late sales surge.

Also show your wives and girlfriends..husbands and boyfriends that they are loved a few days early.

I might make a games site...I know nobody cares but maybe if I write it... I might actually do it.
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Posted: Feb 7th 2008 2:23AM (Unverified) said

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I fell in love with Insomniac when I first played Ratchet & Clank F:ToD (My first Ratchet game, and first ever PS3 game), and honestly can't wait for this :D

And also, I (obviously) want a new R&C! :)

Posted: Feb 7th 2008 8:59AM (Unverified) said

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I LOVE multi player online rfom, I hope it is as good or better than the first rfom.

Posted: Feb 7th 2008 12:39PM (Unverified) said

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This game is gonna be awesome! R:FoM was great! i don't think Insomniac will let us down... i trust those guys! they got the first PS3 must-have game... and that says a lot!

Posted: Feb 7th 2008 12:54PM (Unverified) said

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Too bad i don't have PSN coz im from the DR. But the single player campaing is great... wish i have PSN though!

Posted: Feb 8th 2008 4:09AM (Unverified) said

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R2 will use Motion Capture. They brought the Naughty Dogs into their offices so they could exchange how tech on how ND did theirs. So expect Nathan Hale to move around a lot smoother.

As already mentioned Single Player campaign is essentially done and being play tested, but not all assets are ready. Multi-player is also being play tested on at least 1 map with 60 players!

All the above is confirmed via yesterday's podcast.

So assuming they can get the mo-cap and graphics pulled together, they really will make that November deadline.

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