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Reader Comments (7)

Posted: Feb 6th 2008 2:10AM Beatz said

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This is my wish come true. I've always wanted to fight zombies with a plunger and a red cap covering half my face. Perhaps he would control better if he could see where the hell he was going.
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Posted: Feb 6th 2008 3:00AM PixelPerfect said

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Artificial Studios is located here in Gainesville, FL where I am currently. I went to a job fair where they were demoing their games and advertising what kind of people they were looking for. Seemed like a really mediocre company.

Though they also created the Reality Game Engine which was gobbled up by Epic (and I'm guessing was incorporated into Unreal Engine 3). The guys who created the engine were fresh graduates from UF and I was quite surprised to hear that they were able to come up with a well-done engine on their own.
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Posted: Feb 6th 2008 8:49AM (Unverified) said

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Hey SJ, couldn't help but notice your Gainesville residency. My brother Jesse Rapczak helped create that Reality engine that got sold to Epic and left Artifical shortly before this game began develoment. I just emaield him this article after reading this: "Also noteworthy is that Grave Danger is being handled by a different developer, Psyonix Studios," as he and Jeremy used to head up Artifical together.
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Posted: Feb 6th 2008 3:32AM KillerSlinky said

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Its no Zombies Ate My Neighbors unless one of the characters has sweet blond spikes and 3D glasses.
90's Rule!
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Posted: Feb 6th 2008 3:55AM (Unverified) said

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I loved Zombies Ate My Neighbors! Someone bring it out on PSN, or XBLA!!
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Posted: Feb 6th 2008 6:52AM (Unverified) said

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Yeah that was a terrific game. Such fond memories. The sequal wasn't too hot apparantly though.

Weed whacker!
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Posted: Feb 6th 2008 11:34AM FredFredrickson said

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"snatching defeat from the jaws of victory"

Good stuff!
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