Zero Punctuation hears the Call of Duty
The Call of Duty 4 fans demanded it and this week Zero Punctuation finally reviews one of the best games of 2007. Yahtzee isn't keen on Americans or patriotic "gun wank" games, so it probably speaks to CoD4's amazing design that he actually seemed to care during that scene (watch the review if you want the spoiler). Take heart CoD4 fanboys, Yahtzee seemed to enjoy his time in nameless-sandy-country. The experience didn't bring him Portal levels of elation, but he did enjoy it enough that he forgot to eat dinner.
After the break is where you'll find this week's NSFW review of CoD4.
After the break is where you'll find this week's NSFW review of CoD4.






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Reader Comments (Page 1 of 1)
Raikage (Wii FC 5508 0487 4434 0992) @ Feb 7th 2008 3:16AM
NUKES R BAD
CoD4
Raikage (Wii FC 5508 0487 4434 0992) @ Feb 7th 2008 3:18AM
Wow somethings wrong with the comments... I typed:
CoD4>>>>>>>>>>Portal>Jesus
Raikage (Wii FC 5508 0487 4434 0992) @ Feb 7th 2008 3:19AM
Replace > with <
I give up.
Poisoned Al @ Feb 7th 2008 5:51AM
It's a rather crude attempt to stop people posting HTML into their comments. It's very annoying.
Tiptup300 @ Feb 7th 2008 3:27PM
I wrote a massive like 3 paragraph post with two full lists that was comparing the ps3 to 360 after I tried both, and later I found out that all that got through was "I " I hate people.
Ted @ Feb 7th 2008 3:45AM
Awesome review, as usual.
Damian G. @ Feb 7th 2008 3:52AM
Hilarious as usual, although I could have done without the toothless-hick American soldiers stereotype.
Ted @ Feb 7th 2008 3:59AM
Not toothless hicks, just massive erections. And the point is that they are jingoistic. At least until "they've screwed the pooch so hard" etc.
ThornedVenom @ Feb 7th 2008 4:34AM
I really liked this one.
Dustin @ Feb 7th 2008 5:02AM
Damn it, yahtzee.. just review bad games ffs, it's funnier when you are pissed off.
Ted @ Feb 7th 2008 5:03AM
Be careful, I hope you heard his threats at the end of the review. O_O
na2ru1 @ Feb 7th 2008 5:29AM
never heard of this guy but hes quality.
above average gunwank - to actually pretty excellent gunwank. lol
Brice @ Feb 9th 2008 11:39PM
I think the ending is close to perfect. I think if the game had you care for your team members just a little bit more (add another hour or two to the overall length) then the ending would've been earned.
JAmerican @ Feb 7th 2008 6:29AM
Nice! His reviews are really only funny if you've played the game because he talks so much about specific parts. Really funny :). I agree though.
Ihavepants @ Feb 7th 2008 6:55AM
I liked me some of this here movie, it woz rank with some of the funnies.
Korova @ Feb 7th 2008 7:24AM
I loved the sequence of him banging happily away at the keyboard. Hillarious, funny and at times - profound.
Obie @ Feb 7th 2008 8:25AM
I need to find me that "gifted" prostitute he keeps mentioning. ;)
Brilliant as always.
XGM @ Feb 7th 2008 8:35AM
He nailed it right on. CoD 4 is truly a good game, and better then most. In single player i noticed how the US AI was pray and spray where as the SAS was tactical one hit kill (very close to what it is in RL). Not only was the Single Player one of the best i have played in a long time but it had a even better multiplayer. Now i just hope those new maps land on the PC for free.
LaughingTarget @ Feb 7th 2008 9:02AM
The combat styles have nothing to do with nationality but the function of the fighting force. The American missions were main combat force ones. As America learned in Korea, a tactical, one shot one kill approach is incredibly poor in a large scale combat situation. US soldiers were trained as skilled marksmen up to that point and while individuals were getting excellent kills to rounds expended ratios, they were quickly overwhelmed.
In major combat situations, bearing as much force as possible is the key to victory. Luck is a bigger factor as it was discovered that individual bullets had the same chance of a kill if it was aimed or fired in a spray, so the best option is to fire as many as possible.
In contrast, the SAS is a special forces unit designed for surgical actions. These involve behind enemy lines operations that usually involve avoiding major combat groups. There is the element of surprise that allows tactical shots to reach a greater accuracy level and the nature of the missions demands ammunition rationing since the logistics are non-existent and the enemy is likely using incompatible Soviet designed ammunition.
The SAS and the SEALS are equals and operate in the same manner. Both would be demolished in the situations army or marine divisions engage in. Different situations demand different actions. British regulars fight in the same manner as the marines in COD4 and US special forces operate like the SAS. It has nothing to do with what nation the soldier is from.
WiNG @ Feb 7th 2008 9:10AM
lol @ COD4 < Portal < Jesus
Steve @ Feb 7th 2008 10:23AM
This guy is the best reviewer out there.....
CJC @ Feb 7th 2008 11:52AM
BOINGO
BOINGO
WHOOPSIE
KNICKERS.
David @ Feb 7th 2008 8:57PM
I think the Portal love is out of hand. The game reconcilced its ridiculously under-realized potential (the flash game fleshes out th mechanic more in 2-D!) by being packaged with a bunch of old games. GlaDos was funny but not internet cult funny. Maybe I'm just tired of all the references (TOO MANY).