When we first heard about Major Minor's Majestic March, we, much like you, were confused. We had never asked for a game about a marching band, we hadn't ever really thought about it. But, as the game was developed by Parappa masterminds Masaya Matsuura and Rodney Greenblat, we had to, in accordance with federal law, believe. Now, after reading Newsweek's feature on the game, we're officially intrigued for reasons other than its pedigree.
You'll want to read the full piece, but we're interested in the way that, serving as the band's drum major, you'll be able to not only set the pace of the music but dynamically effect it. Other interesting nuggets from the interview include the fact that Matsuura is happy he doesn't know much about Nintendo's upcoming Wii Music, as well as his thoughts on the Guitar Hero series. (Spoiler alert: They need more Insane Clown Posse.)
Reader Comments (6)
Posted: Feb 8th 2008 9:47AM (Unverified) said
Forget this, I'm still excited at the thought of a PokeMMOnline game as suggested yesterday.
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Posted: Feb 8th 2008 10:43AM (Unverified) said
This sounds rather intriguing. I've always (and by always I mean never even thought about) wanted a game like this. The fact that you can affect the music by controlling the rhythm is pretty cool. And considering I studied music pretty intensely for like 3 years. I would like to see what they are able to pull off with this.
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Posted: Feb 8th 2008 12:25PM (Unverified) said
This game is like everything missing in my life
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Posted: Feb 8th 2008 3:15PM Hirsbrunner said
I'm still curious as to what type of marching will be involved. The article mentioned parade marching, but what about fielded programs?
I think that would dramatically affect the gameplay elements. There's so much customization in games these days, I hope they incorporate program design as well.
I like the notion of being in control of tempo, changing the BPM, and "recruiting" new members and instruments, just as long as there is no narration or electronics. :-)
"But...Where are we?"
"Yowza yowza yowza"
"This I believe"
Reply
I think that would dramatically affect the gameplay elements. There's so much customization in games these days, I hope they incorporate program design as well.
I like the notion of being in control of tempo, changing the BPM, and "recruiting" new members and instruments, just as long as there is no narration or electronics. :-)
"But...Where are we?"
"Yowza yowza yowza"
"This I believe"
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