Dead Space may provide scares without pause


To hear the devs of EA's upcoming Dead Space tell it, the pause option is the wimp's way out, just a way for you to grab a vine and pull yourself, breathless, out of the lightning sands of terror which they have crafted. In fact, they're so down on it, they're considering leaving the tride-and-true pause feature on the cutting room floor (or, perhaps, recycling it into uncomfortable silences or theatrical intermissions).

But are we the only ones who don't normally use the pause button to catch our breath but rather when life gets in the way of gaming? Is EA telling us we shouldn't interrupt our play to enjoy a refreshing soda or answer a creditor's phone call? Either way, the decision to remove pause is theirs, but if their pauseless game scares the crap out of us, we're sending them the cleaning bill.

Tags: dead-space, ea, ea-redwood-shores

Reader Comments (Page 1 of 2)

| 1 | 2 |

Joystiq Features





Featured Galleries

Mega Man 10 (360/PS3/Wii)

Mega Man 10 (360/PS3/Wii)

Mass Effect 2 (12-17-09)

Mass Effect 2 (12-17-09)

Battlefield Heroes - Sunset Showdown map

Battlefield Heroes - Sunset Showdown map

Matt Hazard promo items

Matt Hazard promo items

Final Fantasy XIII Limited Edition PS3

Final Fantasy XIII Limited Edition PS3

Rare Holiday Dashboard Theme

Rare Holiday Dashboard Theme

EA Sports MMA

EA Sports MMA

Tatsunoko vs Capcom (12.15.09)

Tatsunoko vs Capcom (12.15.09)

Super Street Fighter IV: Cody screens

Super Street Fighter IV: Cody screens

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 120, for Friday, Dec., 11.



Archive | RSS | iTunes

Autoblog

Urlesque

Download Squad

Engadget

Massively

Asylum

WoW

Engadget HD

Big Download