You perhaps remember when a hilarious chain of journalistic ineptitude lead to one publication reporting that 90 percent of DS users were using R4 chips for piracy. We scoffed at the obviously off-the-mark statistic at the time, but it's important to remember that there is another industry that does face such ubiquitous piracy: Casual gaming. According a piece penned by Reflexive director of marketing Russell Carroll, a staggering 92 percent of those playing the company's Ricochet Infinity pirated the game.
Carroll goes on to weigh the various causes for the problem as well as possible solutions, but he also mentions that his company handles digital rights management in-house rather than outsourcing them like most of the industry. ... Are we the only ones that look at that fact and think that just maybe we've cracked "The Case of the 92 Percent Thefts"? Just saying.
Piracy a huge problem for casual game devs
54 Comments by Justin McElroy Feb 12th 2008 9:15PM
Filed under: Culture, PC, Business, Casual
Tags: casual-games, piracy, reflexive, ricochet
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(Page 1) Reader Comments
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Either that or they both subscribe to the Ricochet Infinity "We be Pirates!" newsletter.
I vote clones.
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Elaine: "A what?"
Guybrush: "I don't know. I'm not sure why I said that".
(http://www.youtube.com/watch?v=R-3CGA9kSX0)
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It's like how everyones getting big on "going green" since our planets dying out. Pirates aren't going to stop still devs and their good games start dropping out. Only to be left with EA and the other big studios who can afford to keep going.
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Or screw that and stick with older, cheaper consoles if you can't afford that.
What does that have to do with going green?
Gaming's going to be pretty crappy if piracy forces out the smaller studios.
You see james, im a pirate because I have a brain. Why pay when I get it free? If I have no choice but to pay, then ill pay. But if I know for a fact I can play without paying, I would be an idiot just to pay for it anyway. Do I care about developers? No I dont and im sure they dont care about me. What happens the day no quality games are made anymore because of piracy? Well thats not gonna happen, but lets say it did, I wont game anymore. Sorry but I look at life on a grande scale. Nothing bothers me, nothing offends me. Sure I enjoy being kind hearted generally, but im no saint. Life Is short, im living it. Not a care in the world. people like james however care a little too much. getting all rilled up about people like me who dont even effect him personally (assuming your not a game developer).
99.9% of pirates like me have no intention of taking the time to crack games copy protections and drm schemes. If it where not for those crackers out there, Piracy wouldnt exsist. So blame them. I dont blame you for poluting the enviroment with you gas guzzling car, I blame the manufacture for making it possible for you to do so. And actually I dont really care about that either. now ive gone off topic.
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I think this guy just penned that piece to get publicity.
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** = aha.. ha... ha
But seriously I'd say statisticly speaking more males pirate software (casual or not) than women while there are more female shoplifters (which was true in recent years via statistical reports). Honestly I may sound sexist but the most your average woman is pirating is music, and even then they may not realize what they are doing is ethicly wrong (but that goes for males and females). I base this last statement off of what is considered socially standard or acceptable of girls in american society and most people conform to said standard more or less. It is a culture thing.
I'd say the majority of people who pirate don't do it for the hell of it, there is some risk involved in stealing so generally anyone with any sense would go for something with benefits that outweight the risks.
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I'm sure though the vast majority of those pirating casual games are women, men don't really like that crap and as I said before women don't understand the medium.
In any case you're creeping me out dude, go back and beat your wife, scream loudly at sports games and get drunk when you aren't doing the other two so you can feel like a man.
I'll go over here and have fun being secure in my masculinity while enjoying "gay or feminie" games such as Solitare, Tetris, Guitar Hero, N, Rez, Viva Pinata, Lego Star Wars, Ecco the Dolphin and anything on the Wii/DS.
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This pretty much supports your argument. That is why DRM really has to make sure it is not so bad as to put off customers as you can stand to lose more customers because of really crappy DRM than if you didn't have DRM in the first place. Of course, it is always best if you come up with DRM that doesn't intrude on paying customers while also being effective.
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i WOULD buy a game like audiosurf, hl2, the ship, etc, because i thought it was a worthy game.
and seriously, i dont get why they just dont freaking drop the price to 3$, its a old ass game.
you can buy HL1, quake, or GTA vice city on steam for 10$.
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Also how did they determine the gender? Did they send out a survey to all the people who stole from them after getting a name by pestering ISPs for personal information attached to an IP address? Even then who the fuck would incriminate themselves? So many questions, but thinking about it may force me to take evolution into my own hands and start killing people in ways to weed out all these idiots.
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Personally, I think most of these stories are just BS, much like how the IRS puts out huge amounts of press releases, in the months before April, about people getting caught for tax evasion, it's all about molding the public's perception or opinion.
Oh I agree with you dude, I'm not getting worked up with that. I was just attacking the fellow above for being ignorant. Don't usually specifically attack people but it felt appropriate. As for my "excitement" regarding this topic is how absurd it is, not because of my distaste for how they may have gone about getting said figures. In fact I was doing a bit of profiling myself in a manner of speaking, I'm mad at this company for their absurd statements and the fact that they think we'll buy into this or believe it in the slightest, and of course not taking responsibility for their current situation and the outcome of their business ventures. Then when I realize how many people have/do go along with it further fuels the passionate hate burning within me.
But yeah, if you've ever seen me around you'd probably get the general idea of how I post. I've been a vocal and frequent member of the Joystiq community since its conception in the summer of 2004. Though I've changed handles once and my e-mail for this name after finally getting a Gmail account and ditching client based e-mail.
And to echo de sentiments expressed in this thread... the world needs more Monkey Island and at least another Grim Fandango
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But then I bought Galactic Civ 2 just BECAUSE it featured no copy protection, came from a small developer, and I wanted to support that business model. The game kicking ass was an extra benefit for me.
I do pirate a lot of stuff, but usually after I try it, if it's bad, I delete it, if I enjoy it, I go out and buy it.
don't agree with me for whatever reason, I really don't care, just putting it out there.
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Question 2: Do they mean PLAY, or do they mean TRY or do they mean DOWNLOAD?
Personally I'd be much less likely to pirate a game by an independent guy... (not that i pirate much anyway, only old stuff that i can't find in the shops).
But I couldn't see a demo of this game (i spent at least 10 seconds looking) and havnig been burnt by a number of terrible casual games before, I can imagine WHY people might want to try before they buy.
(and once you try before you buy, its much harder to then buy of course...)
Its worth pointing out that (A) many pirates tend to be hoarders, who download cool stuff they see because it might not be there later.. and don't actually PLAY or watch half of the stuff they download. and (B) a pirated download doesn't equal a lost sale.
If there was no piracy, would the sale have sold 10 times as many? I'm not convinced.
Either way, stick it on steam, with a demo, and I'll give it a try, and buy it if i like it.
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