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Reader Comments (16)

Posted: Feb 13th 2008 3:52PM (Unverified) said

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I'm happy as all hell get out for a new R-Type game, but wasn't R-Type Final for the PS2, I dunno, the final game?
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Posted: Feb 13th 2008 4:03PM rivaldi22 said

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Or so they would have you believe.

I remember hearing about this a while ago, sounded cool then, still does now.

Now for either a Gradius or a Raiden version. Please?
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Posted: Feb 13th 2008 5:06PM (Unverified) said

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I tend to believe that R-Type Final was the final game, story-wise.
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Posted: Feb 13th 2008 6:13PM (Unverified) said

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I remember being saddened when hearing about R-Type Final's release. Now it's a might tad more obvious that games don't have to be released in any chronological order. In any case, having just this past 30 minutes developed a profound attachment to R-Type's intersting story, this is a chance for it to be elaborated on in a downright delicious way.
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Posted: Feb 13th 2008 4:08PM (Unverified) said

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I figured R-Type Final was the final R-Type game as well. Seems like they're a bit apprehensive about starting S-Type. Those commitophobes! I'll never get my ring. ;_;
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Posted: Feb 13th 2008 4:11PM SheppyReturns said

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I heard mixed reviews on this title. Things I tend to notice though is people unfamiliar with the language (Japanese) tend to dis it hardcore for being conviluted. Oh well, more tactical games is always a plus (is it just me or has PSP become a safe haven for these style games?).

Now the bigger question, as I continue to plow through Company of Heroes, is "Is there a puzzle the Nazi's can think up that an M4 Sherman can't solve?"
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Posted: Feb 13th 2008 9:39PM Mr Khan said

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How to stop a Panzer?

If its at all realistic, the Panzer would kick the Sherman's ass all the way back to Washington. Only the Soviet T-34 (or 37, i forget which) could actually take one on
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Posted: Feb 13th 2008 10:40PM SheppyReturns said

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Yeah... Panzers do have a distinct advantage. Which is why I usually use mines around areas I expect Panzers to come through. That, or I use a Sherman to draw the Panzers fire with a group of infantry armed with Penzershreks (sp? The Nazi equivelant of RPGs which enemies drop like candy) flank behind and fire away on the rear armor. In which case, the solution still involves a Sherman, just to draw fire though...

Sherman vs. panzer, 1 on 1 isn't a good thing. Unless I'm upgraded the guns in which case, I'd survive, but barely...
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Posted: Feb 13th 2008 4:19PM (Unverified) said

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Haha, that is joke screenshot, yes? Oil tanker, not able to fly through space? If that's for real though, I think I'm sold. Alien destroyer oil tanker, with anti-space missles. Yay!
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Posted: Feb 13th 2008 5:18PM SheppyReturns said

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So what you're saying is you took the time to notice the destroyer (Oil Tankers looks significantly different... that's a battleship, son) but you didn't notice the map attributes. You'd notice a clear water line in this screenshot and the highlighted ship has a terrain attribute as "underwater...."

Besides, you act as if Battleship Yanamoto never happened...
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Posted: Feb 13th 2008 4:21PM (Unverified) said

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I'd much rather have a proper R-Type game, and a tactics game as backup. Even a compilation of R-Type 1-3+Leo would be ruddy fantastic, that'd be one port I'd buy.
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Posted: Feb 13th 2008 4:24PM JoseElMaton said

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Oooooh, all the beautiful stats on pic 6.
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Posted: Feb 13th 2008 4:55PM ummhello said

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I'm a fan of sidescrolling shooters....this is an interesting crossover. hope it works.
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Posted: Feb 13th 2008 5:05PM shimrra74 said

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I had a chance to play the Japan version of this and found it to be so boring. After playing Advance Wars: DoR this game pales in comparison.
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Posted: Feb 13th 2008 6:30PM (Unverified) said

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R-Type 3 remains the greatest shooter I've ever played (although Gradius 5 comes close).
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