Halo Wars: What's in and what's out
Ensemble Studios just published their monthly
Halo Wars update and this month they focused their talk to the topic of what will be a part of
Halo Wars and what has already been scrapped. The biggest reveal (to us anyone) is what the team thinks the perfect time frame for how long a multiplayer match should be. Too long and gamers get bored / annoyed and too short of a game leaves gamers feel cheated. After their mathematical analysis they came up with a nice 15-30 minute plan for how long a match "should" last. Sounds spot on to us. Ensemble continues their monthly update with talk about the reasons for not including space combat in
Halo Wars and informs us that milestones are being met, goals are being achieved and development is chugging along as planned. Make a quick hop over to the official
Halo Wars website to read this month's juicy deets and be alert to look for the April issue of OXM in the coming weeks as they have the scoop on other
Halo Wars goodness.