Alone in the Dark tech demo shows gameplay, actual enemies
Finally, the rumors that the latest chapter in the Alone in the Dark series would be completely devoid of all life have been squelched by a tech demo for the game, released today. Not only does the video show off the intriguing "Real World Rules" engine (not to be confused with the Real World/Road Rules engine), it gives a small (okay, minuscule) sampling of some of the enemies you'll be going toe to toe with as you wander through Central Park like an acid-addled tourist.
Alright, we're done making fun of this game. Between the gorgeous lighting, the innovative inventory management system, and the seemingly endless weapon creation capabilities the game will provide, we must say that our interest is piqued. Hopefully the next episode in the series of tech demos will shed light on further Macgyverisms.











Reader Comments (Page 1 of 2)
Ranus Studios @ Feb 16th 2008 9:10PM
I'll give it a shot.
NaeemTHM @ Feb 16th 2008 10:58PM
Give it a shot? Good sir, I dare say this game has made it's way into my top 5 games I NEED this year.
What a fantastic demo. The lighting and graphics are almost TOO good to be real. And that innovative inventory system is just want a survival horror genre needed. RE5 has a poop load to deliver now.
nealpro @ Feb 16th 2008 9:16PM
Needs more sticky tape.
Delgado @ Feb 16th 2008 9:30PM
She really loves her sticky tape.
Einhanderkiller @ Feb 16th 2008 9:22PM
Sticky tape is credit to team!
ScottyGEE32 @ Feb 16th 2008 9:24PM
What platform is this game going on? It looks crazy good!
tmacairjordan87 @ Feb 16th 2008 9:37PM
surely with those graphics the only console capable of handling that is the wii.
Just kidding, it's ps3/360 pretty sure
Trev @ Feb 16th 2008 10:16PM
Yes. Its a PS360 game.
Undead Priest @ Feb 16th 2008 11:50PM
PS3, Xbox 360, PC, PS2 and Wii.
Kael @ Feb 17th 2008 12:07AM
Don't forget the PC version.
This game looks fantastic!!
KingOfGods @ Feb 17th 2008 1:45AM
Well in the demo they used a 360 controller so it's either running on a 360 or a PC
KingOfGods @ Feb 17th 2008 1:46AM
Well in the demo the used a 360 controller so the either are playing it on a 360 or PC.
gLitterbug @ Feb 16th 2008 9:34PM
I find it amusing how things in the game are working more like real life, with fire and all that, but all of a sudden you have that sticky tape that is seemingly magic and sticks to all kinds of stuff like it's nobodys business.
The only thing that worries me about the game though is their mention of lost and 24 and episodic feel.
Rocketboy @ Feb 17th 2008 2:44PM
Or using napalm as 'fuel', or bottles that explode when you throw them (or bottles that you can shoot down as you're throwing them)... lame..
SGT Grumbles @ Feb 16th 2008 9:36PM
This better come out on PC so we get a chance to play with the engine.
Einhanderkiller @ Feb 17th 2008 12:03AM
PC, PS3, 360, Wii, PS2.
tmacairjordan87 @ Feb 16th 2008 9:40PM
looks really badass. My dreams of playing as MacGyver (sort of) can finally come true
luckycharms711 @ Feb 18th 2008 1:19AM
speaking of MacGyver did you notice how she says inventory...INVENTory. Like an inventory only you get to invent stuff
Mikeawesome @ Feb 16th 2008 9:46PM
Mannnnnn.
I really hope this doesn't suck lots.
Zeus.:God @ Feb 16th 2008 9:57PM
This shows a lot of promise, actually.
Keep up the good work Atari!
Sathan @ Feb 16th 2008 10:26PM
I think the last time anybody said "Keep up the good work Atari!" the year was 1982.
tmacairjordan87 @ Feb 16th 2008 10:56PM
I know i screamed it after beating Custer's Revenge
Blah @ Feb 16th 2008 10:18PM
Got kind of a oblivion feel when she is picking things up from the table, how they disappear and when she hits the table how they all shake
DeltaP42 @ Feb 16th 2008 10:26PM
I gotta say that I really like the "Inside of the coat" inventory screen, that's a pretty awesome idea. Reminds me of the Merchant from RE4 =) Lets hope there's a little bit more sticky tape in the final version though.
Lita @ Feb 16th 2008 11:15PM
Actually the "inside the coat" thing kind of made me think of that guy from sesame street. You know..."Psssst. Wanna buy a Q?" If only that muppet were selling sticky tape...
DomoBraden @ Feb 16th 2008 10:33PM
Screw sticky-tape...it needs more cowbell.
PhydeWice @ Feb 17th 2008 12:25AM
A cowbell with sticky tape.
Zeus.:God @ Feb 17th 2008 1:08AM
Lets put the sticky tape on the cowbell for added damage. :D
Steve @ Feb 17th 2008 5:13PM
That would be MASSIVE damage.
Maurice M @ Feb 16th 2008 10:55PM
Wow, where the heck did this come from? I remember AitD4 and how awful a RE clone it was. I'm so glad to see the series bounce back. This looks great.
waynski1457 @ Feb 16th 2008 11:05PM
could not have said it better myself. this vid surprised the hell out of me because of how good it is.
Vegnagun bwf @ Feb 16th 2008 11:15PM
Non-stop win for that whole tech demo.
Gehodra @ Feb 16th 2008 11:18PM
Since when does shooting a bottle of fuel cause an explosion? I don't really mind it, but I think they might want to change the name of their engine.
SabreCat @ Feb 16th 2008 11:25PM
There's also the matter of the very tidy, straight line of liquid on the floor when you chuck a leaky bottle through the air. ^.^
NukeAssault @ Feb 16th 2008 11:26PM
Incendiary bullets? lol
ThornedVenom @ Feb 17th 2008 12:02AM
The closest random fact I know about that matter comes from what I had learned from Mythbusters one day, basically about shooting a tank of gas and making it explode with a handgun.
Handguns couldn't pierce the tank, and rifles punctured holes and let the gas escape. It only blew up with huge incendiary rounds from a freakin huge military machinegun turret.
In other words, blowing up that bottle of fuel by shooting it is not likely at all, unless you have HUGE incendiary rounds firing at a rapid rate from a turret.
Psaakyrn @ Feb 17th 2008 5:32AM
Except that wasn't a tank of gas.
However, even if it does explode (and it most certainly would), (a) it wouldn't have nearly the same amount of explosive power, and (b) it wouldn't be as flashy (remember, flashy explosions are generally 100% hollywood effects). Granted, it might be ably to do some damage to the rat it's stickied on, but by itself, it'll barely leave scorch marks on anything not in direct contact. The bullet would do more damage on direct application to flesh.
TheKarmaPolice @ Feb 17th 2008 7:41AM
yeah and the premise of having monsters in the game? I mean come on can you be MORE unrealistic Atari? Seriously
TheKarmaPolice @ Feb 17th 2008 7:43AM
And adding monsters to the game? I mean come on Atari, could you be more unrealistic? Seriously.
hvnlysoldr @ Feb 18th 2008 12:46AM
Would it be karmic or ironic you posted twice?
NukeAssault @ Feb 16th 2008 11:25PM
*Fap Fap Fap* I CAME!
sicsided @ Feb 16th 2008 11:33PM
so everyone commenting keeps saying "her" but I really don't see it as the shoulders are quite broad, and I don't see any boobs when she looks down at her goodies.... I mean items.
Garrett @ Feb 17th 2008 1:33AM
I'm guessing you watched it with the volume turned down?
they were referring to the narrator.
ssuk @ Feb 17th 2008 4:32AM
Dont know if that was sarcasm, it doesn't transmit well over the internet. But in-case you're serious; the voice in the video, not the character.
Ian Murray @ Feb 17th 2008 9:33AM
They're talking about the narrator, not the in-game character.
sicsided @ Feb 17th 2008 12:03PM
damn, sorry, I didn't have my volume on at the time.
Phi Nguyen @ Feb 17th 2008 1:48PM
Does anybody else think that she sounds like Mei Ling from MGS? "The bright dot in the middle is you, Snake." Oh, Mei Ling... how I miss you.
Paragon @ Feb 16th 2008 11:33PM
This game is really high up there on my radar. I think it can really surprise a lot of people this year. Also, that chanting is really creepy.
Torin @ Feb 16th 2008 11:59PM
we can also be very nasty/
ThornedVenom @ Feb 17th 2008 12:03AM
Completely gorgeous, I love how the lighting becomes and integral part of the gameplay (since it's often neglected).
But damn, that was overabuse of sticky tape.