Gameplay-wise, the video keeps its cards close to its chest. It's clearly a physics based inertia and momentum simulator that requires you to navigate a constantly morphing landscape in order to collect various items littering the environment. Sounds fairly simple, but hopefully Q-Games will be working their magic and putting some depth into the game. We're looking forward to seeing how this one develops and we simply can't wait until we get our hands on some high-def screenshots. That art style is hypnotic.
GDC08: PixelJunk Eden trailer contains quirky graphics, intrigue
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Gameplay-wise, the video keeps its cards close to its chest. It's clearly a physics based inertia and momentum simulator that requires you to navigate a constantly morphing landscape in order to collect various items littering the environment. Sounds fairly simple, but hopefully Q-Games will be working their magic and putting some depth into the game. We're looking forward to seeing how this one develops and we simply can't wait until we get our hands on some high-def screenshots. That art style is hypnotic.
