Skip to Content

Massively looks at the best free to play games
AOL Games

GDC08: Blizzard's approach to MMOs

Rob Pardo, Senior Vice President of Game Design, spoke earlier today on Blizzard's approach to multiplayer game design. Pardo shared what the iconic company has learned over the years of releasing titles like WoW, Starcraft, and Warcraft regarding game balance, PvP and UI design, player psychology and more. Head over to WoW Insider to check out the full transcript from the talk and the Q&A session plus a gallery of all the slides (and Pardo's handsome mug).

Tags: blizzard, gamedev, GDC08, MMOs, rob-pardo, starcraft, warcraft, wow

Reader Comments (Page 1 of 1)

Joystiq Features





Featured Galleries

Baseball Slugger: Home Run Race 3D (iPhone)

Baseball Slugger: Home Run Race 3D (iPhone)

Left 4 Dead 2 (07/10/09)

Left 4 Dead 2 (07/10/09)

Command & Conquer 4

Command & Conquer 4

Seven Haunted Seas

Seven Haunted Seas

Left 4 Dead 2 cricket bat

Left 4 Dead 2 cricket bat

Halo 3: Citadel, Heretic, Longshore

Halo 3: Citadel, Heretic, Longshore

Lost Planet 2 (7/07/09)

Lost Planet 2 (7/07/09)

Sky Crawlers: Innocent Aces

Sky Crawlers: Innocent Aces

New Games This Month: July 2009

New Games This Month: July 2009

 


Joystiq Podcast


New episodes every Friday! Now playing: Joystiq Podcast 100, for Friday, July 10.



Archive | RSS | iTunes

Autoblog

Urlesque

Download Squad

Engadget

Massively

Asylum

Wow.com

Engadget HD

Big Download