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Reader Comments (59)

Posted: Feb 20th 2008 7:07PM (Unverified) said

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Looks better than the Bioshock water.
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Posted: Feb 20th 2008 7:15PM edoglost said

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You think? It really doesn't seem that much more impressive. I haven't played Gears for a while now, but Doesn't seem like that much of a bump.
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Posted: Feb 20th 2008 7:39PM (Unverified) said

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Never seen that but this is just making use of Ageia's SDK afaik so you can expect this in many other games soon.
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Posted: Feb 20th 2008 8:05PM DWells55 said

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The motion of the ripple in the water following him as he ran looked really fake.
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Posted: Feb 20th 2008 8:34PM R V said

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Holy crap!
Gridlock remake?
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Posted: Feb 20th 2008 10:11PM FraGNeM said

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Actually, yes, this does look better than Bioshock water.

Bioshock's water had some very nice shaders, but it was always on static surfaces and had very simplistic interaction.

This water is a big improvement over the 2 animated textures layered on top of one another from the first game, though.
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Posted: Feb 21st 2008 3:12AM ThornedVenom said

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I dunno about you Fernando, but Bioshock's water looked gorgeous on my PC.


Not to mention that you had water under all forms, whether it be spraying or leaking out of walls and pipes, or just simply being a basic water surface like here.
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Posted: Feb 20th 2008 7:07PM (Unverified) said

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That's HELLA BADASS!!!!

oh and 1st..

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Posted: Feb 20th 2008 7:08PM (Unverified) said

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do'h
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Posted: Feb 20th 2008 7:09PM Eugimon said

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Thank the gods GoW2 finally ported over to the PS3, see what the mighty power of the CELL can do? It just blows away the 360 and I told you so to all those 360 fanboys who kept saying the 360's graphics hadn't peaked yet! nyah nyah nya.... wha??? This is on the 360?

damn.

:P
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Posted: Feb 20th 2008 7:12PM (Unverified) said

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Just wait until Resistance 2, Killzone 2 and MGS4 blah blah blah...
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Posted: Feb 20th 2008 7:26PM (Unverified) said

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I thought this demo is shown on PC :)

And about resistance, killzone2 and mgs4, yes. lets ignore USA products all together and consume only Japanese and European stuff. :)
In these days we just can't accept anything made in USA, hell lets just move to japan and worship their nation for making a PS and Nintendo brands, we might even lick their sweet asses till they shine. It's not enough that they have pretty good share in entertainment department here in us. I would say we should pay extra taxes so they can be sent to Sony corp.

btw i would still say, USA is having the biggest impact on innovations around the globe, we kinda suck at the health care tho.
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Posted: Feb 20th 2008 7:40PM KiraXD said

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@serg

funding corporate america... right on!

fuck that.. if someone chooses NOT to give US companies their money or respect.. who are you to say they shouldnt... youre nobody...

i can pay japanese companies for merch... doesnt make me anti-american... in fact it makes me MORE american since i have the FREEDOM to buy or NOT buy from US companies...

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Posted: Feb 20th 2008 8:03PM (Unverified) said

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KiraXD
I wish people would be more open minded when its needed.


Btw before calling people a nobody for their opinions just relate to it as a FREEDOM of speech.
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Posted: Feb 20th 2008 8:24PM heypaul said

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Serge, where the hell have you been? American developers have made more headway relative to their peers this generation than ever before. And two of the three games you listed are from American development studios. Just because they're on a Sony system doesn't mean they're made by the Japanese.

And you can calm your insecurities. The American economy will be the world's largest for at least another 30 years. Even if it's overtaken, its cultural impact worldwide will still be significant.
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Posted: Feb 20th 2008 9:58PM Nuisance said

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Uhhh... upz, Killzone is a Dutch game, and Resistance is from jolly old England.

And the squirrel making a poo poo on my head, is from the good ol' USA.
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Posted: Feb 21st 2008 12:51AM heypaul said

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You're right about Killzone; brain fart on my part, but I'm rather certain Insomniac is based on California, not England.
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Posted: Feb 21st 2008 12:55AM heypaul said

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*in California
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Posted: Feb 20th 2008 7:09PM Premature ejaculation man said

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Its like Halo's water =) and to go against Fernando, I say Bioshock's water was never that good in the first place (esp when I think Halo 3's beats it)
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Posted: Feb 20th 2008 7:11PM (Unverified) said

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But I mentioned Bioshock because it was Unreal Engine too... and they hyped a lot the water techonolgy... they even hired "water cientifics".
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Posted: Feb 20th 2008 7:35PM Premature ejaculation man said

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Oh ok, thanks for the clarifcation :)
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Posted: Feb 20th 2008 7:13PM einhanderkiller said

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It doesn't look that great, in my opinion.
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Posted: Feb 20th 2008 7:14PM RobAccomando said

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Damn, if only they would make a "Waterword 2" game.
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Posted: Feb 20th 2008 7:15PM RobAccomando said

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err, waterWORLD
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Posted: Feb 20th 2008 9:17PM (Unverified) said

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Strange. I was thinking about the same exact thing.
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Posted: Feb 20th 2008 7:17PM (Unverified) said

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Ugh. Just a thought joystiq... could you possivbly link to videos that...I dunno, work?
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Posted: Feb 20th 2008 7:21PM (Unverified) said

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Maybe it's time to upgrade your 486 =p
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Posted: Feb 20th 2008 7:19PM Aperture said

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I donno, looks a bit too gelatenous..
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Posted: Feb 20th 2008 7:25PM maaax said

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really. where's the splashes when you know stuff moves in water? i see bullets make ripples and running and rolling makes a wake but no splashing. come on splashes are the best part of water dynamics.
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Posted: Feb 20th 2008 7:23PM (Unverified) said

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Unreal Engine 3 rocks. Glad it's PS3 optimised. UTIII looks fantastic, with more to come...
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Posted: Feb 20th 2008 8:28PM The Artist Formerly known as Jes said

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You need to update your profile pic. Just in case you didn't notice Fernando's new pic.

But if you defile Joe in a bad way, they will never find your body. And I can make it happen. I'm Jesus
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Posted: Feb 20th 2008 8:42PM (Unverified) said

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You WERE Jesus. No take-backs. It's in the bible.
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Posted: Feb 21st 2008 3:14AM ThornedVenom said

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"If we're all God's children, what makes Jesus so special?"
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Posted: Feb 20th 2008 7:23PM CB said

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I felt like I was the only one who liked looking out into the water in Gridlock.
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Posted: Feb 20th 2008 7:26PM (Unverified) said

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http://www.petitiononline.com/gearwar2/petition.html Please sign the petition guys! It only takes a couple minutes...Thank You
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Posted: Feb 20th 2008 7:32PM (Unverified) said

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Sorry, I am too lazy =[
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Posted: Feb 20th 2008 7:37PM HighFiveJesus said

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Sorry, i hate it when when they throw liscensed hard rock/metal songs into shooters to AMP up the EXTREMEness and get all the Testosterone fueled frat type gamers who eat it up as if it was the best thing in the world.
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Posted: Feb 20th 2008 7:51PM Amish said

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Hahaha. You've got to be kidding me. "Please put Megadeth onto the GOW soundtrack... god bless." Yes, tiny tim, god bless us one and all. Especially guys that let us listen to metal while we chainsaw fookers.
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Posted: Feb 20th 2008 7:44PM (Unverified) said

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I'm trying to think of something good to say about this. It makes me feel thirsty? There I tried.
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Posted: Feb 20th 2008 7:58PM treesvt said

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No matter the game, I need new jeans when I see fantastic water effects. Valhalla in Halo 3 ran me through four good pairs of shorts.
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Posted: Feb 20th 2008 7:58PM phizzyphizzy said

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Doesn't look quite as good as the water in Uncharted, but it's still quite nice.
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Posted: Feb 20th 2008 8:06PM Autopsy15 said

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Eh, Uncharted had better water, IMO.
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Posted: Feb 20th 2008 8:30PM heypaul said

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Uncharted's water looked good, but the splash effects were still crap. The fact that everything that touched water actually got wet, though, was awesome.

Now this water here impresses the hell out of me.
http://www.gametrailers.com/player/usermovies/174803.html
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Posted: Feb 20th 2008 8:57PM easo said

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I remember when ps3 fanboy first posted that video of the octave engine water effects. Most of the posters agreed that we had already seen better.

With that said, Im impressed with the way it moves, but not with the way it reacts. As max already pointed out, how the hell do you run through water and not make a splash?
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Posted: Feb 20th 2008 8:39PM (Unverified) said

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Well...that's nice and all but not very groundbreaking. I mean Retro essentially already accomplished this in Metroid Prime 1 on the GameCube no less.
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Posted: Feb 20th 2008 8:47PM (Unverified) said

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Witness the power of 360's non-cell!!!

=P

C'mon now who ever is seriously judging by this crappy video off of a huge projector screen needs to STFU. If you ACTUALLY have played Gears youll notice that the water in part 1 doesnt do any of that. Thats why they are showing it off. Hell the water in UT3 for my PS3 doesnt react AT ALL. I just checked on this shit. lol!
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Posted: Feb 20th 2008 8:53PM (Unverified) said

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Does this means GOw2 is actually set in Rapture?

I have to say it looks impressive.Bioshock water effects were impressive too but you never get to play with them and other than the first level you never go underwater.
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Posted: Feb 20th 2008 9:12PM (Unverified) said

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Looks very impressive to me. I have Uncharted and I think Uncharted has som eof the best water along with Bioshock as well, but I like the shimmer of teh water in the beginning of this vid. Looks very realistic excepst for that long ripple towards the end. All in all it looks pretty sweet and cant wait for this game running on the updated UE3
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Posted: Feb 20th 2008 9:13PM (Unverified) said

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sorry for the spelling Im on my cell lol typing this =)
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Posted: Feb 20th 2008 10:16PM gLitterbug said

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I don't see how this can actually impress anyone. Doesn't look any better than tons of tech demos from years ago. Sure it's in an actual game now, but with all this next gen cell power mega cpu physics talk, they should do better than this by far or simply not act like it's a feature we should go crazy about.
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