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Reader Comments (16)

Posted: Feb 22nd 2008 12:42AM (Unverified) said

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Arms-on? Wow... you guys should get a Pulitzer =p
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Posted: Feb 22nd 2008 12:47AM (Unverified) said

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i'm so glad this is going to be released on PC. bionic commando is one of my favorite games of all time.
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Posted: Feb 22nd 2008 12:58AM NaeemTHM said

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The original Bionic Commando is one of my favorite games of all time, and the remake is this fanboys wet dream. Rock on Capcom....rock on.
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Posted: Feb 22nd 2008 12:48PM (Unverified) said

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about 20 years due but whatever, I'll take it.
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Posted: Feb 22nd 2008 7:43AM (Unverified) said

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I don't think anybody is really bothered about this game save one of the tiniest minorities in the gaming community (alongside those who think the PS3 will overtake the Wii).
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Posted: Feb 22nd 2008 9:12AM baby sea tuna said

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That assumption is incorrect.
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Posted: Feb 22nd 2008 9:44AM Bentzero said

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Rumor has it that the PSN version is the one to get due to xbla size limit limiting resolution.
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Posted: Feb 22nd 2008 9:59AM (Unverified) said

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Why? If its the same game the higher size limit won't come into play. Its not like one won't be 1080 and I can't imagine needing 7.1 uncompressed audio for a 2D remake.

What makes it different?
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Posted: Feb 22nd 2008 10:12AM BizarroPete said

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Trev, what Mike is talking about is the devs have said that due to the XBLA size limit the 360 version will have lower res textures than the PC and PSN versions.
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Posted: Feb 22nd 2008 10:14AM (Unverified) said

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Ok Cantu, I hadn't heard that. I guess better looking textures are good, but that doesn't sound like a game-breaking flaw.
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Posted: Feb 22nd 2008 11:20AM BizarroPete said

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Yeah, it isn't game breaking but some people have to make mountains out of molehills. Also when MS was asked for any comments said:

John Schappert, Microsoft's corporate VP of Xbox Live, says he and his team are on call if Capcom can't get Bionic Commando: Rearmed's high-res textures to fit under the 150MB limit. "There are 800 different factors [besides memory issues] that factor into development," he says. "There's also prowess of programmers. It's never cut and dry.... If we need to help them program their stuff, we have people on [XNA General Manager] Chris Satchell's team that fly around and help our dev teams out when they need it.... I'm kind of new, but [Capcom] knows someone's number at Xbox Live. I'm certainly willing to help them out."
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Posted: Feb 22nd 2008 10:30AM Dragun said

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I have a mixed reaction with this game. I loved the NES version and finished it multiple times back in the day but I don't know that I'd enjoy it again now.
Even with the Virtual Console, I've downloaded games that I loved back when they were new but very few of them still had the appeal I was expecting. If I could rethink my VC downloads, I'd prob have less than 5 games instead of almost 20.
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Posted: Feb 22nd 2008 11:31AM (Unverified) said

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We still get to blow Hitler's head right?
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Posted: Feb 22nd 2008 12:02PM killploki said

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what you and hitler do in your private time is none of our business.
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Posted: Feb 22nd 2008 12:09PM (Unverified) said

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Which one?
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Posted: Feb 22nd 2008 2:14PM ummhello said

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will it have a save feature?? I seem to remember needing to finish the game because there was no save/password feature....of course, it makes for high replayability--NOT a bad thing for this great game!
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